Difference between revisions of "N64 Yoshi Valley (zilly)"

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{{about|This article is about [[Zilla]]'s port of the retro track '''N64 Yoshi Valley'''. For other ports of the same name by different authors, see »[[N64 Yoshi Valley]]«.}}
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{{about|[[User:Zilla|ZillaSpaz]]'s port||N64 Yoshi Valley}}
 
<div class="float-right">
 
<div class="float-right">
{| class="textbox float-right grid"
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{{Misc-Info
|+'''{{PAGENAME}}'''
+
|name= N64 Yoshi Valley
|-
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|creator= [[User:Zilla|ZillaSpaz]]
! Creator:
+
|designer= [[Nintendo]]
| [[ZillaSpaz]]
+
|version= Beta 3.1
|-
+
|date of release= 2020-02-13
! Designer:
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|wbz-id= 1262
| [[Nintendo]]
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|download= https://cdn.discordapp.com/attachments/252152268961480704/677607466556457034/N64_Yoshi_Valley_Beta_3.1.szs
|-
+
}}
! Type:
 
| Ported, Canyon/Valley
 
|-
 
! Version:
 
| Beta
 
|-
 
! Date of Latest Version:
 
| 2013-07-24
 
|-
 
! Editors Used:
 
| [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[MagicY]], [[Wiimms SZS Tools]]
 
|-
 
! Difficulty:
 
| 4/10
 
|-
 
! Download:
 
| [https://www.dropbox.com/s/z1p6hjcypbhoujr/N64_Yoshi_Valley_%28ZillaSpaz%29_Beta.zip Dropbox]
 
|}
 
<!-- Reserved for dis/like bar. -->
 
 
</div>
 
</div>
  
==Overview==
+
== Overview ==
This version features new textures and trick-able ramps. The Giant Yoshi "Egg" makes a return and a new enemy is featured. The scale is only slightly larger than the original N64 version to accommodate the [[Mario Kart Wii]] physics well enough.
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This version features new textures and trickable ramps. The giant Yoshi "Egg" makes a return and Spinies are featured as new enemies.<ref name="Mario 1 Spiny">http://www.mariowiki.com/Spiny</ref> The scale is only slightly larger than the original N64 version to accommodate the [[Mario Kart Wii]] physics well enough.
 +
 
 +
It was originally planned to insert many new background elements related to the course owner, but they are not in the Beta releases. However, they may be featured in v1.0.
  
It was originally planned to insert many new background elements related to the course owner, but they are not in the Beta release. However, they may be featured in v1.0.
+
Just like in [[Mario Kart 64]], it is difficult to tell what position the racers are really at while in the maze, so fixed item boxes are placed in it, until the racer gets out of the maze.
  
==Media==
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== Media ==
[[File:N64 Yoshi Valley (Zilla) Alpha preview.jpg|200px|thumb|Preview of the Alpha version]]
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[[File:N64 Yoshi Valley (Zilla) Alpha preview.jpg|270px|thumb|A preview of the Alpha version]]
{{youtube-box||YN-iJOdQKzc|Beta}}
+
{{youtube-box||QsGMIDURHYg|Beta 3 VS Race (Dolphin) (13:39)}}
<br clear="all">
+
{{youtube-box||me3FLR0uHfw|Beta VS Race}}
  
==Version History==
+
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 48: Line 31:
 
! align=left| Information
 
! align=left| Information
 
|-
 
|-
|  
+
|
 
| 2013-02-25
 
| 2013-02-25
 
| Start of development
 
| Start of development
 
|-
 
|-
| Beta
+
| [https://ct.wiimm.de/i/1262 Beta 1]
 
| 2013-07-24
 
| 2013-07-24
 
| First release
 
| First release
 +
|-
 +
| [https://docs.google.com/file/d/0B1Sp-q-IcFYjSGlwNm1rVExobmc Beta 2]
 +
| 2013-07-29
 +
|
 +
* More invisible walls added (around furthest gates)
 +
* Birds fly closer to the main road and lower as well
 +
* More precise enemy routes and item routes
 +
|-
 +
| [https://cdn.discordapp.com/attachments/252152268961480704/676419392552304650/old_falls_ds.szs Beta 3]
 +
| 2020-02-10
 +
| Update by [[Trainiax]]
 +
* Add [[LEX (File Format)|LEX]] file to hide position during race like in original 64 appearance (build >15 only)
 +
|-
 +
| [https://cdn.discordapp.com/attachments/252152268961480704/677607466556457034/N64_Yoshi_Valley_Beta_3.1.szs Beta 3.1]
 +
| 2020-02-13
 +
| Update by [[Trainiax]]
 +
* Refined the [[LEX (File Format)|LEX]] file to only hide position in the maze portion.
 
|}
 
|}
  
==Custom Track Distributions==
+
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
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* [[Cam, Tom and Troy's CTGP Pack|Cam, Tom and Troy's CTGP Pack v1.2]] (Beta 2)
* [[Mario Kart 64 Wii (Miky Jacksanne)]] (Beta)
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* {{Distrib-ref|CTGP Revolution|1262|ctgp-r}}
 +
* [[Luma's CT Pack]] (Beta 2)
 +
* [[Mario Kart 64 Wii (Miky Jacksanne)]] (Beta 2)
 +
* [[MiniGeek2000's Custom Track Pack]] (Beta 2)
 +
* [[Pro CT Pack]] (Beta 2)
 +
* [[Skipper's 200kmh Distribution]] (Beta 2)
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|1262|mkwfun}}
 +
 
 +
== Trivia ==
 +
* The first Beta version was in development for almost 5 months, mostly due to hiatus. Because of this, the author decided to save the extra background details for another release to at least get a Beta version released.
 +
* An inside joke of Spinies sharing the name of the enemy in [[Mario Kart 64]]'s Yoshi Valley led to the former replacing the latter for this port.<ref name="Mario 1 Spiny">http://www.mariowiki.com/Spiny</ref><ref>http://www.mariowiki.com/Spiny_(Mario_Kart_64)</ref>
  
==Trivia==
+
== References ==
* The Beta version was in development for almost 5 months, mostly due to hiatus. Because of this, the author decided to save the extra background details for another release to at least get a Beta version released.
+
<references/>
  
 
{{User-Zilla-Link}}
 
{{User-Zilla-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]
 +
[[Category:Track/LE-CODE]]

Revision as of 23:48, 18 February 2020

This article is about ZillaSpaz's port. For other versions, see N64 Yoshi Valley.
N64 Yoshi Valley
Creator: ZillaSpaz
Designer: Nintendo
Version: Beta 3.1
Date of latest version: 2020-02-13
WBZ files: ct.wiimm.de
Download: Discord

Overview

This version features new textures and trickable ramps. The giant Yoshi "Egg" makes a return and Spinies are featured as new enemies.[1] The scale is only slightly larger than the original N64 version to accommodate the Mario Kart Wii physics well enough.

It was originally planned to insert many new background elements related to the course owner, but they are not in the Beta releases. However, they may be featured in v1.0.

Just like in Mario Kart 64, it is difficult to tell what position the racers are really at while in the maze, so fixed item boxes are placed in it, until the racer gets out of the maze.

Media

Beta 3 VS Race (Dolphin) (13:39)
Beta VS Race

Version History

Version Date of release Information
2013-02-25 Start of development
Beta 1 2013-07-24 First release
Beta 2 2013-07-29
  • More invisible walls added (around furthest gates)
  • Birds fly closer to the main road and lower as well
  • More precise enemy routes and item routes
Beta 3 2020-02-10 Update by Trainiax
  • Add LEX file to hide position during race like in original 64 appearance (build >15 only)
Beta 3.1 2020-02-13 Update by Trainiax
  • Refined the LEX file to only hide position in the maze portion.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

  • The first Beta version was in development for almost 5 months, mostly due to hiatus. Because of this, the author decided to save the extra background details for another release to at least get a Beta version released.
  • An inside joke of Spinies sharing the name of the enemy in Mario Kart 64's Yoshi Valley led to the former replacing the latter for this port.[1][2]

References

Template:User-Zilla-Link