Difference between revisions of "N64 Toad's Turnpike (Torran)"

From Custom Mario Kart
Jump to navigation Jump to search
m (Reverted edits by Wiimm (talk) to last revision by KantoEpic)
Line 4: Line 4:
 
|creator= [[Torran]]
 
|creator= [[Torran]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= RC3+
+
|version= RC4
|date of release= 2015-12-18
+
|date of release= 2019-05-22
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], Paint.NET, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], Paint.NET, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id=632
 
|wbz-id=632
|download 1= https://ln.sync.com/dl/bde41a720/5mqgpws4-hhnruep5-j4mr4eme-9him2nt2
+
|download 1= https://ct.wiimm.de/dl/5672
 
}}
 
}}
  
Line 54: Line 54:
 
* Removed [[AIParam]].
 
* Removed [[AIParam]].
 
* Fixed freeze bug if a Bullet Bill is used near the start box.
 
* Fixed freeze bug if a Bullet Bill is used near the start box.
 +
|-
 +
| RC4
 +
| 2019-05-22
 +
| Update by [[Wiimm]]
 +
* Added second [[KMP#KTPT|KTPT]]. [[LE-CODE]] use it to print the finish line at correct position.
 
|}
 
|}
  
Line 67: Line 72:
 
{{User-Torran-Link}}
 
{{User-Torran-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]
 +
[[Category:Track/LE-CODE]]

Revision as of 20:41, 22 May 2019

This article is about Torran's port. For other versions, see N64 Toad's Turnpike.
N64 Toad's Turnpike
Creator: Torran
Designer: Nintendo
Version: RC4
Date of latest version: 2019-05-22
Editors used: 3ds Max, BrawlBox, CTools, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Wiimm's CT-Archive

Overview

This is a modernized port made by Torran. It is based on the extra/Mirror Mode version of the original, which featured driving against traffic. This port features a modified track layout, new textures, new visuals, and various other tweaks.

Media

RC3 VS Race
RC2 Presentation
RC1 VS Race

Version History

Version Date of release Information
2012-01-02 Start of development
RC1 2012-05-06 First release
RC2 2012-05-15
  • Added more respawn and check points and redistributed them more evenly.
  • Added trailing item boxes behind some hazards.
  • Balanced difficulty by reducing the scale of all hazards from 100% to 75%.
  • Balanced difficulty by reducing the number of hazards from 60 to 49.
  • Balanced difficulty by reducing the speed of some hazards.
  • Vehicles should signal earlier before they change lanes.
RC3 2013-12-17
  • Further improvements and other minor adjustments.
  • Reduced difficulty.
RC3+ 2015-12-18 Update by Wiimm:
  • Removed AIParam.
  • Fixed freeze bug if a Bullet Bill is used near the start box.
RC4 2019-05-22 Update by Wiimm
  • Added second KTPT. LE-CODE use it to print the finish line at correct position.

Custom Track Distributions

This track is part of the following Custom Track Distributions: