Difference between revisions of "N64 Frappe Snowland (Captain Kwark & Wiimm)"

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(v1.3 releases)
Line 31: Line 31:
 
! align=left| Information
 
! align=left| Information
 
|-
 
|-
| [https://ct.wiimm.de/d/498 RC1]
+
| [https://ct.wiimm.de/d/498 RC1 std]
| rowspan=2| 2011-12-19
+
[https://ct.wiimm.de/d/509 RC1 Xmas]
| rowspan=2| First release
+
| 2011-12-19
 +
| First release
 
|-
 
|-
| [https://ct.wiimm.de/d/509 Xmas]
+
| [https://ct.wiimm.de/d/932 v1 std]
|-
+
[https://ct.wiimm.de/d/933 v1 Xmas]
| [https://ct.wiimm.de/d/932 v1]
+
| 2012-10-27
| rowspan=3| 2012-10-27
+
| Update by [[Wiimm]]
| rowspan=2| Update by [[Wiimm]]
 
 
* [[KCL]] octree rebuilt
 
* [[KCL]] octree rebuilt
|-
 
| rowspan=2| [https://ct.wiimm.de/d/933 Xmas v1]
 
|-
 
|
 
 
* Snow changed to off-road
 
* Snow changed to off-road
 
|-
 
|-
| [https://ct.wiimm.de/d/1950 v1.1]
+
| [https://ct.wiimm.de/d/1950 v1.1 std]
| rowspan=2| 2015-03-11
+
[https://ct.wiimm.de/d/1949 v1.1 Xmas]
| rowspan=2| Update by [[Wiimm]]
+
| 2015-03-11
 +
| Update by [[Wiimm]]
 
* KCL octree rebuilt (KCL bug fixed, extra small).
 
* KCL octree rebuilt (KCL bug fixed, extra small).
 
* New check points following the [[quadrilateral model]] to fix all [[Position Jump Bug]]s.
 
* New check points following the [[quadrilateral model]] to fix all [[Position Jump Bug]]s.
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* Some new walls added to limit the drivable area.
 
* Some new walls added to limit the drivable area.
 
|-
 
|-
| [https://ct.wiimm.de/d/1949 Xmas v1.1]
+
| [https://cdn.discordapp.com/attachments/529421651054559252/671779054705311745/old_sherbet_64.szs v1.2 std]
|-
 
| [https://cdn.discordapp.com/attachments/529421651054559252/671779054705311745/old_sherbet_64.szs v1.2]
 
 
| 2020-01-28
 
| 2020-01-28
 
| Update by [[Huili]] based on regular v1.1:
 
| Update by [[Huili]] based on regular v1.1:
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|-
 
|-
 
| [https://ct.wiimm.de/d/7656 v1.3 std]
 
| [https://ct.wiimm.de/d/7656 v1.3 std]
[https://ct.wiimm.de/d/7655 v1.3 xmas]
+
[https://ct.wiimm.de/d/7655 v1.3 Xmas]
 
| 2020-07-30
 
| 2020-07-30
 
| Update by [[Wiimm]]
 
| Update by [[Wiimm]]

Revision as of 17:12, 30 July 2020

This article is about Captain Kwark and Wiimm's port. For other versions, see N64 Frappe Snowland.
N64 Frappe Snowland
Creator: Captain Kwark, Wiimm
Designer: Nintendo
Version: v1.3
Date of latest version: 2020-07-30
WBZ files: ct.wiimm.de
Download: Wiimm's CT-Archive

Overview

This is the fourth port made by the team of Captain Kwark (nearly everything) and Wiimm (cameras and some other KMP stuff). It was released on Christmas 2011 with a standard edition and a Christmas edition.

Slot Information

v1.3

  • This track will only work on slot 6.1 because of the ice effect.

Media

v1.2 VS Race (Dolphin) (8:27)
RC1 VS Race
Christmas Edition VS Race

Version History

Version Date of release Information
RC1 std

RC1 Xmas

2011-12-19 First release
v1 std

v1 Xmas

2012-10-27 Update by Wiimm
  • KCL octree rebuilt
  • Snow changed to off-road
v1.1 std

v1.1 Xmas

2015-03-11 Update by Wiimm
  • KCL octree rebuilt (KCL bug fixed, extra small).
  • New check points following the quadrilateral model to fix all Position Jump Bugs.
  • Minimap centered.
  • Unneeded objects removed.
  • Finish line moved.
  • Some new walls added to limit the drivable area.
v1.2 std 2020-01-28 Update by Huili based on regular v1.1:
  • Added ice (no ice KCL ⇒ no impact)
  • Removed unused files
v1.3 std

v1.3 Xmas

2020-07-30 Update by Wiimm
  • Added ice.
  • KCL: Replaced water effect by ice effect.
  • KCL cleaned.

Custom Track Distributions

This track is part of the following Custom Track Distributions: