Difference between revisions of "Molten Mountainway"
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|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|image= [[File:MoltenMountainwayPreview.png|256px|center]] | |image= [[File:MoltenMountainwayPreview.png|256px|center]] | ||
− | |creator= [[ | + | |creator= [[KHacker35000vr]] |
− | |version= v3. | + | |version= v3.1 |
− | |date of release= 2019- | + | |date of release= 2019-07-01 |
|editors used= [[3ds Max]], [[Brawlbox]], [[KMP Modifier]], [[Wiimm's SZS Tools]] | |editors used= [[3ds Max]], [[Brawlbox]], [[KMP Modifier]], [[Wiimm's SZS Tools]] | ||
|wbz-id= 1411 | |wbz-id= 1411 | ||
− | |download 1= https://cdn.discordapp.com/attachments/ | + | |download 1= https://cdn.discordapp.com/attachments/432237050323009538/595200931641950241/molten_mountainway_v3.1.1.szs |
}} | }} | ||
== Overview == | == Overview == | ||
− | '''Molten Mountainway''' is [[ | + | '''Molten Mountainway''' is a [[custom track]] created by [[KHacker35000vr]]. It was his first track to be completely made with [[3ds Max]]. The concept for the track was made in November 2012, but modeling phase didn't start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which drive through until you reach the finish line. |
− | + | ===Credits=== | |
+ | * [[Riidefi]], for making the [[BLIGHT]] and fixing the course model when the [[BRRES]] got corrupted. | ||
+ | * CTGP Track Testers, for feedback and advice. | ||
=== Development === | === Development === | ||
+ | <spoiler> | ||
The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new CT. The serious creation of a complete design didn't start until two months later. Then after the [[KMP Modifier]] v3 was finished the real modeling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modeling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by [[WorldsBoss]] but are ripped from Super Mario Galaxy and edited by kHacker himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it hasn't completely been finished. As Augustus started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for [[CTGP Revolution]] many hours were made and the 'trailer' was uploaded. Sadly, the track posted for the stream froze on [[Wii]]. The freeze is later resolved with help from [[Chadderz]]. When the final Wii testing stage began, another unknown mid-game freeze came up while playing VS offline. This delayed the development stage a bit but the expected date of release stayed the same. | The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new CT. The serious creation of a complete design didn't start until two months later. Then after the [[KMP Modifier]] v3 was finished the real modeling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modeling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by [[WorldsBoss]] but are ripped from Super Mario Galaxy and edited by kHacker himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it hasn't completely been finished. As Augustus started, the track was put on a hold for a month. Progress was made with small steps, but after the announcement of a track voting stream for [[CTGP Revolution]] many hours were made and the 'trailer' was uploaded. Sadly, the track posted for the stream froze on [[Wii]]. The freeze is later resolved with help from [[Chadderz]]. When the final Wii testing stage began, another unknown mid-game freeze came up while playing VS offline. This delayed the development stage a bit but the expected date of release stayed the same. | ||
− | + | </spoiler> | |
=== Recording === | === Recording === | ||
Just like [[BigOto2]] has done with [[Halogen Highway]], the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is. | Just like [[BigOto2]] has done with [[Halogen Highway]], the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is. | ||
− | |||
− | |||
− | |||
== Media == | == Media == | ||
Line 29: | Line 29: | ||
{{youtube-box|tutorial|dTG3yjyP7lw|Time-lapse of the creation}} | {{youtube-box|tutorial|dTG3yjyP7lw|Time-lapse of the creation}} | ||
+ | == Version History == | ||
== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | + | ! Version | |
− | ! | + | ! Date of release |
− | ! | + | ! Information |
− | ! | ||
|- | |- | ||
| Beta | | Beta | ||
Line 79: | Line 79: | ||
* Fixed collision for the lava tide. | * Fixed collision for the lava tide. | ||
* Lava tide blocks the faster route on lap 1 and 3. | * Lava tide blocks the faster route on lap 1 and 3. | ||
− | * | + | * Made wooden ramp shortcut only possible with a Mushroom on lap 2. |
* Large cut before wooden ramp blocked. | * Large cut before wooden ramp blocked. | ||
+ | |- | ||
+ | | [https://cdn.discordapp.com/attachments/432237050323009538/595200931641950241/molten_mountainway_v3.1.1.szs v3.1] | ||
+ | | 2019-07-01 | ||
+ | | | ||
+ | * Added a {{obj-ref|pochayogan|lava splash}} to lava tide near the beginning. | ||
+ | * Altered KCL inside the tunnel shortcut. | ||
+ | * Blocked a no lap count shortcut inside the cave with a fall boundary. | ||
+ | * Changed sticky road KCL variant. | ||
+ | * Rotated boost panel animation on a ramp in the cave. | ||
|} | |} | ||
+ | |||
== Custom Track Distributions == | == Custom Track Distributions == | ||
Line 98: | Line 108: | ||
|ko=모르텐 마운틴웨이 | |ko=모르텐 마운틴웨이 | ||
|pt=Montanha Derretida | |pt=Montanha Derretida | ||
− | |ru= | + | |ru=Раскаленный перевал |
|es=Montañapista Fundida | |es=Montañapista Fundida | ||
|el=Λιωμένος Βουνόδρομος | |el=Λιωμένος Βουνόδρομος |
Revision as of 11:09, 16 August 2019
Author: | KHacker35000vr |
---|---|
Version: | v3.1 |
Date of latest version: | 2019-07-01 |
Editors used: | 3ds Max, Brawlbox, KMP Modifier, Wiimm's SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Molten Mountainway is a custom track created by KHacker35000vr. It was his first track to be completely made with 3ds Max. The concept for the track was made in November 2012, but modeling phase didn't start until 2013. The track takes place on a volcanic island with lava flowing down the track, and a cave section which drive through until you reach the finish line.
Credits
- Riidefi, for making the BLIGHT and fixing the course model when the BRRES got corrupted.
- CTGP Track Testers, for feedback and advice.
Development
Recording
Just like BigOto2 has done with Halogen Highway, the full creation containing all modeling, texturing and other stuff has been recorded. Not only does this give a time-lapse where progress can be visible, but it is also possible to see the total working time which is used to find out how far progress is.
Media
Version History
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2013-09-29 | First release |
RC1 | 2013-10-02 |
|
v1.0a | 2013-10-05 | Fixed mid-game freeze. |
v1.0b | 2013-10-24 | Added invisible walls to prevent anybody to enter the glitched fall boundary. |
v1.0c | 2014-01-19 | Fixed random freeze. |
v2.0 | 2014-04-30 |
|
v3.0 | 2019-06-05 | Major model overhaul:
|
v3.1 | 2019-07-01 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution v1.03 (v2)
- MKW Hack Pack
- Pro CT Pack (v2)
Names in Other Languages
Dutch: | Gesmolten Bergweg |
---|---|
French: | Sierra en Fusion |
German: | Geschmolzener Bergpfad |
Italian: | Sentiero Fuso |
Japanese: | モルテンマウンテンウェイ |
Korean: | 모르텐 마운틴웨이 |
Portuguese: | Montanha Derretida |
Russian: | Раскаленный перевал |
Spanish: | Montañapista Fundida |
Greek: | Λιωμένος Βουνόδρομος |
Polish: | Płynna Droga Górska |
Finnish: | Sula vuoristo |
Swedish: | Smälta Bergsidan |
Czech: | - |
Danish: | Smeltet Bjergsiden |