Model Database
Overview
This page is made for custom track authors who want to share models and components of their track to be reused in others. Examples are flowers, trees, buildings, lamp posts, signs, etc. These models can be directly added to custom tracks without asking for permission, but the authors have to be credited on the track page. Additionally, Jefe maintains a collection of track components on the 3D Warehouse. You can request for your component to be added to the collection on his talk page.
SketchUp models and components should be listed on the 3D Warehouse. DAE format models should be distributed as ZIP files containing a DAE (OpenCOLLADA) file along with textures. Please use short and relevant filenames.
Model Downloads
Main Tutorials
Introduction –
Textures –
Scale –
Modeling ⇒ Using Blender –
BRRES: CTools
BRRES: BrawlBox –
BRRES: RiiStudio –
Minimap –
Solidity –
KCL: Wiimms Tools –
KMP Editing
Object Editing –
Cameras –
Cannons –
Post-effects –
Videos
Battle Arenas
Battle Arenas –
Enemy routes in battle arenas ⇒ Using Wiimm's Tools –
Coins
Misc. Tutorials
Getting Files –
BrawlBox Tricks –
Animations –
Shadows –
Mipmaps
Custom Effects –
Moving Terrain –
Music –
Ports –
Paint Remakes –
Tutorial Archive
Extended presence flags: Track Tutorial –
LE-CODE Track FAQ
Testing and Reviewing
Testing a Track –
Visual Review –
Track Transformation –
Fixing Errors
Software
3D Tools –
BrawlBox –
CTools Pack –
KMP3D –
KMP Cloud –
KMP Modifier
Lorenzi's KMP Editor –
MagicY –
Material Tool –
Post-Effect Editor –
Wiimms SZS Tools –
Wiimm's Tool Manager
Other
KMP Objects –
Custom Objects –
Model Database –
Tutorial Archive