Difference between revisions of "Misty Caveway"
Jump to navigation
Jump to search
(...) |
|||
Line 28: | Line 28: | ||
== Media == | == Media == | ||
− | |||
[[File:Misty-caveway-in-dolphin.png|280px|thumb|In-game picture of an early model]] | [[File:Misty-caveway-in-dolphin.png|280px|thumb|In-game picture of an early model]] | ||
[[File:Map-misty-caveway.jpg|280px|thumb|Model of the course in Google SketchUp]] | [[File:Map-misty-caveway.jpg|280px|thumb|Model of the course in Google SketchUp]] |
Revision as of 15:22, 17 March 2012
Creator: | SpyKid |
---|---|
Designer: | SpyKid and MarLuc2304 |
Version: | |
Date of latest version: | Soon |
Editors used: | Google SketchUp, SZS Modifier, CTools |
Download: | — |
- It will take longer until I can release this Custom Track, because something with the KMP respawn points is messed up.
I have to figure out the problem.
Overview
This is a course through a cave and it goes on over some stone paths and with jump pads over a lake.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | Soon | First Release of Misty Caveway |
To-Do List
- Set Minimap
- Fix some things in the KMP (CPU Routes, Start Position, Respawn Points)
- Fix some problems with the jump pads
- Add a splash-effect in the water
- Animations
- Fixing the HP Effect
The posteffects, checkpoints and the kcl are fine.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)