Difference between revisions of "Mario Kart 64"

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This is an overveiw page for Mario Kart 64. It serves as a Mini Wiki giving infomation on Mario Kart 64 Custom Tracks, File Formats, and other things rather than [[Mario Kart Wii]].
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{{DISPLAYTITLE:''{{PAGENAME}}''}}
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'''''{{PAGENAME}}''''' is the second game in [[Nintendo]]'s ''[[Mario Kart]]'' series. It was first released for the [[Nintendo 64]] (N64) in 1996, and was the second bestselling title for the system. ''Mario Kart 64'' rendered its levels using 3D models, while using sprites for characters, powerups and weapons, such as bananas. It was the first game in the series to feature blue spiny shells, and introduced mini-turbos from power slides. It was also the first in the series to offer 4-player split-screen play.
  
==Custom Tracks==
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== Content ==
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<small>''* = this content appears in [[Mario Kart Wii]] as official [[Retro]] content''</small>
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=== Courses ===
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''Main article: [[List of Retro Tracks from {{PAGENAME}}]]''
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==== Grand Prix ====
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''{{PAGENAME}}'' contains a total of sixteen playable race courses based upon locations in ''Mario'' series.
  
Only one [[Custom Track]] was truely made for Mario Kart 64.
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* [[N64 Luigi Raceway|Luigi Raceway]]
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* [[N64 Moo Moo Farm|Moo Moo Farm]]
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* [[N64 Koopa Troopa Beach|Koopa Troopa Beach]]
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* [[N64 Kalimari Desert|Kalimari Desert]]
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* [[N64 Toad's Turnpike|Toad's Turnpike]]
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* [[N64 Frappe Snowland|Frappe Snowland]]
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* [[N64 Choco Mountain|Choco Mountain]]
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* [[N64 Mario Raceway|Mario Raceway]]*
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* [[N64 Wario Stadium|Wario Stadium]]
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* [[N64 Sherbet Land|Sherbet Land]]*
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* [[N64 Royal Raceway|Royal Raceway]]
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* [[N64 Bowser's Castle|Bowser's Castle]]*
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* [[N64 DK's Jungle Parkway|DK's Jungle Parkway]]*
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* [[N64 Yoshi Valley|Yoshi Valley]]
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* [[N64 Banshee Boardwalk|Banshee Boardwalk]]
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* [[N64 Rainbow Road|Rainbow Road]]
  
It was named [[Starlight]]. It was a hack over Rainbow Road.
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==== Battle ====
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''{{PAGENAME}}'' also contains an additional four stages for use in the game's ''battle mode''.
  
In early 2007, a Youtube user named "RekcahRepyh", introduced the first Mario Kart 64, called "Starlight". This early version used Graphics from Rainbow Road, rather than it's own.
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* [[N64 Big Donut|Big Donut]]
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* [[N64 Block Fort|Block Fort]]
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* [[N64 Double Deck|Double Deck]]
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* [[N64 Skyscraper|Skyscraper]]*
  
Later on, RekcahRepyh released a new version with custom graphics, and explained how he had edited it completely with Hex.
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=== Characters ===
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''Main article: [[List of Retro Characters/Vehicles#{{PAGENAME}}]]''
  
Along with the updated version, they released a Patch for Mario Kart 64 to run this hack. That's available for download [[https://sites.google.com/site/rekcahrepyh]].
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There are eight playable drivers in ''{{PAGENAME}}'', none of which need to be unlocked:
  
Along with that, he released a hacked N64 Emulator to play new music during the race.
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* [[Mario]]*
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* [[Luigi]]*
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* [[Princess Peach]]*
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* [[Toad]]*
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* [[Yoshi]]*
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* [[Donkey Kong]]*
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* [[Wario]]*
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* [[Bowser]]*
  
Shortly after release, RekcahRepyh promissed to release an editor for Mario Kart 64, but nothing else had been said since.
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=== Custom ===
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==== ''Ported from'' {{PAGENAME}} ====
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A variety of content from ''{{PAGENAME}}'' has been made available in ''[[Mario Kart Wii]]'' as [[Mod|custom content]]:
  
==File Formats==
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* [[List of Retro Tracks from {{PAGENAME}}|Race Tracks and Battle Arenas]]
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* [[List of Retro Characters/Vehicles#{{PAGENAME}}|Characters]]
  
The inter-workings of Mario Kart 64 have still yet to be thoroughly explored.  
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In addition to these, ''Mario Kart Wii'' already contains a variety courses, characters, and music tracks from this title as built-in [[Retro]] content.
  
It appears to be closely simular to Super Mario 64, as frame rates & 3D animation work simular.
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==== ''Available in'' {{PAGENAME}} ====
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Little to no custom content for ''{{PAGENAME}}'' exists.
  
==Beta Elements==
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A single custom track titled "[https://sites.google.com/site/rekcahrepyh/ Starlight]" replacing ''[[N64 Rainbow Road|Rainbow Road]]'' was in development and released sometime between 2007-2008 as a ROM patch. The author of this track claimed to have been developing tools for creating custom tracks as well, but this utility has yet to be released.
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Three other custom tracks were made since 2017.<ref>https://www.youtube.com/watch?v=T04gjfy2Lqg</ref><ref>https://www.youtube.com/watch?v=_y-4jZ4Wva4</ref><ref>https://www.youtube.com/watch?v=IQp4OuA9i_s</ref>
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However, a variety of cosmetic mods replacing character sprites, course textures, and UI exist online. These are typically only usable through emulator utilities that dynamically replace graphics.
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== External links ==
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* [[wikipedia:Mario Kart 64|''{{PAGENAME}}'' on Wikipedia]]
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* [http://www.mariowiki.com/MArio Kart 64 ''{{PAGENAME}}'' on the Super Mario Wiki]
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== References ==
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<references>
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[[Category:General Information]]
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[[Category:Mario Kart Series]]
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[[Category:Mario Kart 64]]

Revision as of 19:47, 10 March 2020

Mario Kart 64 is the second game in Nintendo's Mario Kart series. It was first released for the Nintendo 64 (N64) in 1996, and was the second bestselling title for the system. Mario Kart 64 rendered its levels using 3D models, while using sprites for characters, powerups and weapons, such as bananas. It was the first game in the series to feature blue spiny shells, and introduced mini-turbos from power slides. It was also the first in the series to offer 4-player split-screen play.

Content

* = this content appears in Mario Kart Wii as official Retro content

Courses

Main article: List of Retro Tracks from Mario Kart 64

Grand Prix

Mario Kart 64 contains a total of sixteen playable race courses based upon locations in Mario series.

Battle

Mario Kart 64 also contains an additional four stages for use in the game's battle mode.

Characters

Main article: List of Retro Characters/Vehicles#Mario Kart 64

There are eight playable drivers in Mario Kart 64, none of which need to be unlocked:

Custom

Ported from Mario Kart 64

A variety of content from Mario Kart 64 has been made available in Mario Kart Wii as custom content:

In addition to these, Mario Kart Wii already contains a variety courses, characters, and music tracks from this title as built-in Retro content.

Available in Mario Kart 64

Little to no custom content for Mario Kart 64 exists.

A single custom track titled "Starlight" replacing Rainbow Road was in development and released sometime between 2007-2008 as a ROM patch. The author of this track claimed to have been developing tools for creating custom tracks as well, but this utility has yet to be released.

Three other custom tracks were made since 2017.[1][2][3]

However, a variety of cosmetic mods replacing character sprites, course textures, and UI exist online. These are typically only usable through emulator utilities that dynamically replace graphics.

External links

References

<references>