Difference between revisions of "Mario Kart: Super Circuit"

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m (DS and GCN don't do this, so I don't see why this has to.)
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==Overview==
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{{DISPLAYTITLE:''{{PAGENAME}}''}}
'''Mario Kart: Super Circuit''' is the third game in [[Nintendo]]'s [[Mario Kart]] series. It was first released for the [[Game Boy Advance]] (GBA, AGB) in 2001, and was the sixth bestselling game for the GBA. Super Circuit utilizes [http://en.wikipedia.org/wiki/Mode_7 Mode 7] graphics for its levels, while using sprites for characters and powerups and weapons, such as shells. Super Circuit was the first hand-held version of Mario Kart and the first to include tracks from previous entries in the series.  It includes all of the original [[Super Mario Kart]] courses.
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'''''Mario Kart: Super Circuit''''' is the third game in [[Nintendo]]'s ''[[Mario Kart]]'' series. It was first released for the [[Game Boy Advance]] (GBA, AGB) in 2001, and was the sixth bestselling game for the GBA. ''Super Circuit'' utilizes [http://en.wikipedia.org/wiki/Mode_7 Mode 7] graphics for its levels, while using sprites for characters and powerups and weapons, such as shells. ''Super Circuit'' was the first handheld version of ''Mario Kart'' and the first to include [[Retro]] tracks from previous entries in the series as it included all of the original ''[[Super Mario Kart]]'' courses.
  
==Links==
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== Content ==
*[[List of Retro Tracks from Mario Kart: Super Circuit]]
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<small>''* = this content appears in ''[[Mario Kart Wii]]'' as official [[Retro]] content''</small>
*[http://en.wikipedia.org/wiki/Mario_Kart:_Super_Circuit Mario Kart: Super Circuit on Wikipedia]
 
*[http://www.mariowiki.com/Mario_Kart:_Super_Circuit Mario Kart: Super Circuit on the Super Mario Wiki]
 
  
[[Category:General Information]][[Category:Mario Kart Series]]
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Much of ''{{PAGENAME}}'''s visuals are taken from ''[[Mario Kart 64]]'', such as playable character sprites, menu graphics, and concept art.
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=== Courses ===
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''Main article: [[List of Retro Tracks from {{PAGENAME}}]]''
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''{{PAGENAME}}'' is the first entry in the series to feature courses from previous games. Unlike the modern definition of [[Retro]] content, however, the entirety of ''[[Super Mario Kart]]'''s track selection is available rather than select courses stored in "Retro Grand Prix" cups.
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==== Race courses ====
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''{{PAGENAME}}'' contains a total of forty playable racecourses, 20 of which are contained within the game's unlockable "Extra Cup" selection.
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* [[GBA Peach Circuit|Peach Circuit]]
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* [[GBA Shy Guy Beach|Shy Guy Beach]]*
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* [[GBA Riverside Park|Riverside Park]]
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* [[GBA Bowser Castle 1|Bowser Castle 1]]
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* [[GBA Mario Circuit|Mario Circuit]]
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* [[GBA Boo Lake|Boo Lake]]
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* [[GBA Cheese Land|Cheese Land]]
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* [[GBA Bowser Castle 2|Bowser Castle 2]]
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* [[GBA Luigi Circuit|Luigi Circuit]]
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* [[GBA Sky Garden|Sky Garden]]
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* [[GBA Cheep-Cheep Island|Cheep-Cheep Island]]
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* [[GBA Sunset Wilds|Sunset Wilds]]
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* [[GBA Snow Land|Snow Land]]
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* [[GBA Ribbon Road|Ribbon Road]]
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* [[GBA Yoshi Desert|Yoshi Desert]]
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* [[GBA Bowser Castle 3|Bowser Castle 3]]*
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* [[GBA Lakeside Park|Lakeside Park]]
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* [[GBA Broken Pier|Broken Pier]]
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* [[GBA Bowser Castle 4|Bowser Castle 4]]
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* [[GBA Rainbow Road|Rainbow Road]]
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===== ''Extra Cup'' =====
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''See also: [[List of Retro Tracks from Super Mario Kart]]''
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<small>Note: tracks do not appear with the console "''SNES''" abbreviation in-game</small>
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* [[SNES Mario Circuit 1|''SNES'' Mario Circuit 1]]
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* [[SNES Donut Plains 1|''SNES'' Donut Plains 1]]
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* [[SNES Ghost Valley 1|''SNES'' Ghost Valley 1]]
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* [[SNES Bowser Castle 1|''SNES'' Bowser Castle 1]]
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* [[SNES Mario Circuit 2|''SNES'' Mario Circuit 2]]
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* [[SNES Choco Island 1|''SNES'' Choco Island 1]]
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* [[SNES Ghost Valley 2|''SNES'' Ghost Valley 2]]*
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* [[SNES Donut Plains 2|''SNES'' Donut Plains 2]]
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* [[SNES Bowser Castle 2|''SNES'' Bowser Castle 2]]
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* [[SNES Mario Circuit 3|''SNES'' Mario Circuit 3]]*
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* [[SNES Koopa Beach 1|''SNES'' Koopa Beach 1]]
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* [[SNES Choco Island 2|''SNES'' Choco Island 2]]
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* [[SNES Vanilla Lake 1|''SNES'' Vanilla Lake 1]]
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* [[SNES Bowser Castle 3|''SNES'' Bowser Castle 3]]
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* [[SNES Mario Circuit 4|''SNES'' Mario Circuit 4]]
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* [[SNES Donut Plains 3|''SNES'' Donut Plains 3]]
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* [[SNES Koopa Beach 2|''SNES'' Koopa Beach 2]]
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* [[SNES Ghost Valley 3|''SNES'' Ghost Valley 3]]
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* [[SNES Vanilla Lake 2|''SNES'' Vanilla Lake 2]]
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* [[SNES Rainbow Road|''SNES'' Rainbow Road]]
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==== Battle courses ====
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''{{PAGENAME}}'' also contains an additional four courses for use in the game's ''battle mode'', each themed after one of the race courses appearing in-game.
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* [[GBA Battle Course 1|Battle Course 1]] - themed after ''Mario Circuit''
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* [[GBA Battle Course 2|Battle Course 2]] - themed after ''Bowser Castle 2''
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* [[GBA Battle Course 3|Battle Course 3]]* - themed after ''Peach Circuit''
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* [[GBA Battle Course 4|Battle Course 4]] - themed after ''Yoshi Desert''
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=== Characters ===
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''See also: [[List of Retro Characters/Vehicles#Mario_Kart_64]]''
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As ''{{PAGENAME}}'' borrows its character selection and art from ''[[Mario Kart 64]]'', it's the only character roster in the series in remain unaltered between titles.
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There are eight playable drivers ''{{PAGENAME}}'', none of which need to be unlocked:
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* [[Mario]]*
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* [[Luigi]]*
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* [[Princess Peach|Princess]]*
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* [[Yoshi]]*
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* [[Bowser]]*
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* [[Donkey Kong Jr.]]
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* [[Koopa Troopa]]*
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* [[Toad]]*
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=== Unused ===
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In the game exists data for four unused battle courses from ''Super Mario Kart''. They are fully playable if loaded into the game.
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* [[SNES Battle Course 1]]
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* [[SNES Battle Course 2]]
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* [[SNES Battle Course 3]]
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* [[SNES Battle Course 4]]*
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=== Custom ===
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==== ''Ported from'' {{PAGENAME}} ====
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A variety of content from ''{{PAGENAME}}'' has been made available in ''[[Mario Kart Wii]]'' as [[Mod|custom content]]:
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* [[List of Retro Tracks from {{PAGENAME}}|Race Tracks and Battle Arenas]]
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* [[List of Retro Characters/Vehicles#{{PAGENAME}}|Characters]]
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 +
In addition to these, ''Mario Kart Wii'' already contains a variety courses, characters, and music tracks from this title as built-in [[Retro]] content.
 +
 
 +
==== ''Available in'' {{PAGENAME}} ====
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So far nothing substantial has been made available as custom content for {{PAGENAME}}.
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There exists methods to alter in-game sprites<ref>https://www.dshack.org/forum.php?page=thread&tid=221</ref> and utilize various unused data, but beyond this there's no development.
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== External links ==
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* [[wikipedia:Mario Kart: Super Circuit|''{{PAGENAME}}'' on Wikipedia]]
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* [http://www.mariowiki.com/Mario_Kart:_Super_Circuit ''{{PAGENAME}}'' on the Super Mario Wiki]
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* [http://www.mariouniverse.com/maps/gba/mk ''{{PAGENAME}}'' maps on MarioUniverse]
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== References ==
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<references/>
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[[Category:General Information]]
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[[Category:Mario Kart Series]]
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[[Category:Mario Kart: Super Circuit]]

Revision as of 01:53, 28 February 2018

Mario Kart: Super Circuit is the third game in Nintendo's Mario Kart series. It was first released for the Game Boy Advance (GBA, AGB) in 2001, and was the sixth bestselling game for the GBA. Super Circuit utilizes Mode 7 graphics for its levels, while using sprites for characters and powerups and weapons, such as shells. Super Circuit was the first handheld version of Mario Kart and the first to include Retro tracks from previous entries in the series as it included all of the original Super Mario Kart courses.

Content

* = this content appears in Mario Kart Wii as official Retro content

Much of Mario Kart: Super Circuit's visuals are taken from Mario Kart 64, such as playable character sprites, menu graphics, and concept art.

Courses

Main article: List of Retro Tracks from Mario Kart: Super Circuit

Mario Kart: Super Circuit is the first entry in the series to feature courses from previous games. Unlike the modern definition of Retro content, however, the entirety of Super Mario Kart's track selection is available rather than select courses stored in "Retro Grand Prix" cups.

Race courses

Mario Kart: Super Circuit contains a total of forty playable racecourses, 20 of which are contained within the game's unlockable "Extra Cup" selection.

Extra Cup

See also: List of Retro Tracks from Super Mario Kart

Note: tracks do not appear with the console "SNES" abbreviation in-game

Battle courses

Mario Kart: Super Circuit also contains an additional four courses for use in the game's battle mode, each themed after one of the race courses appearing in-game.

Characters

See also: List of Retro Characters/Vehicles#Mario_Kart_64

As Mario Kart: Super Circuit borrows its character selection and art from Mario Kart 64, it's the only character roster in the series in remain unaltered between titles.

There are eight playable drivers Mario Kart: Super Circuit, none of which need to be unlocked:

Unused

In the game exists data for four unused battle courses from Super Mario Kart. They are fully playable if loaded into the game.

Custom

Ported from Mario Kart: Super Circuit

A variety of content from Mario Kart: Super Circuit has been made available in Mario Kart Wii as custom content:

In addition to these, Mario Kart Wii already contains a variety courses, characters, and music tracks from this title as built-in Retro content.

Available in Mario Kart: Super Circuit

So far nothing substantial has been made available as custom content for Mario Kart: Super Circuit.

There exists methods to alter in-game sprites[1] and utilize various unused data, but beyond this there's no development.

External links

References