Mansion of Madness

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Health and Safety Precautions

WARNING — Seizures

Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, and this may occur while they are watching TV or playing video games, even if they have never had a seizure before.

Anyone who has had a seizure, loss of awareness, or other symptoms linked to an epileptic condition should consult a doctor before playing this track.

Mansion of Madness
Author: Sucht93a
Version: v1.3
Date of latest version: 2019-05-18
Editors used: BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Mansion of Madness is Sucht93a's sixth custom track. It is a crazy trip through a mansion completely overloaded with crazy objects, mean traps, hard parts, and luck parts. It features a crab disco, a spike wall (WLwallGC), a Melting Magma Melee-like section, colorful camouflage Wigglers, Bullet Bills (VolcanoBall1), and a "Life or Death" roulette right before the finish line (VolcanoRock1). The style is a tribute to tracks such as Color Wonderland, Castle of Darkness and Disco Fever. Due to a massive online Slow Motion Bug, a lot of objects had to be deleted in later versions.

There are two versions of the track: a version with a predictable "Life or Death" roulette and fairer objects in general, and a version with an unpredictable roulette. This is so people can choose if they want to have a more competitive race or a more luck-based race for their distributions.

Credits

  • zilly, for the Bullet Bill from DS Airship Fortress.
  • xBlue98, for the disco floor animation.
  • Leseratte and Wiimm, for testing the track while in development.
  • CTGP Track Testers, for giving feedback and bug-testing in v1.2-alt1.1.

Media

v1.2 (Predictable Roulette) VS Race
v1.2-alt2 VS Race
RC2 (Predictable Roulette) VS Race

Version History

Version Date of release Information
Beta 2015-08-16 First release
RC1 2015-09-03
  • Added predictable "Life or Death" roulette.
  • Fixed half-pipe.
  • Improved KCL and KMP.
  • Slowed down crabs and lava bubbles.
  • New death spikes with improved collision.
  • Added mipmaps.
RC2 2015-11-12
  • Fixed item route at the half-pipe area.
  • Lowered Wiggler room texture saturation and contrast.
RC3 2016-01-31
  • Bullet Bills will now always survive the "Life or Death" roulette.
  • Disabled many objects.
  • Minor KMP and KCL changes.
  • Improved mipmaps using wimgt.
  • Predictable version only:
    • The clown mouth is now always passable (venice_saku).
    • The spike walls now leave more space between them.
    • Made crabs easier.
v1.0 2016-02-16
  • Added four shortcuts.
  • Flattened jump into Wiggler room.
  • Fixed invisible walls in the half-pipe area.
  • It is now possible to jump around the half-pipe corner.
  • Unboosted high ice curve.
  • Minor visual and collision changes.
  • Improved item routes and respawn points.
  • Changed ice hexagon timing (VolcanoPiece).
v1.1 2016-02-16
  • Optimized meshes.
  • Deleted unused textures.
  • Set proper material culling.
v1.2 2016-02-21
  • The first shortcut is now only reachable with Mushrooms.
  • Minor KCL fixes.
  • Improved item routes.
v1.2-alt0 2016-02-24 Unofficial update by Torran:
  • Changed falling platform timing for all engine classes.
  • Reduced rainbow texture saturation.
  • Replaced roulette with Thwomps.
  • Improved spike hitboxes.
  • The teeth no longer chomp.
  • Slowed down Bullet Bills (VolcanoBall1), crabs and moving item boxes.
v1.2-alt1 2016-03-02 Unofficial update by Torran:
  • Fixed a respawn point link.
  • Adjusted Thwomps.
  • Adjusted a VolcanoPiece setting.
  • Removed sky animation in the rainbow block section.
v1.2-alt1.1 2022-01-15 Update by Cotni and Silverr:
  • Lowered first ramp.
  • Buffed first shortcut.
  • Fixed pseudo softlock on the net.
  • Removed mushroom collision at the boost on the right side of the ramp exiting the half-pipe room.
  • Removed a part of the half-pipe on the left side of the half-pipe room.
  • Removed falling floors from the half-pipe section.
  • Added half-pipes on the outside edge of the rainbow spiral.
  • Remade rainbow skybox and fall boundaries in the rainbow area.
  • Made it possible to drive backwards up a couple walls.
  • Added a new shortcut.
  • Corrected various model defects.
  • Added vertex colors.
  • Improved texture mapping.
  • Improved enemy and item routes.
  • Adjusted respawn points.
  • Added lava splash effect.
  • Removed Wiggler and replaced it with two penguins.
  • Added Pokeys to the half-pipe room.
  • Made moving item boxes stationary.
  • Moved an item box set slightly back.
  • Adjusted giant Bullet Bill timing.
  • Moved a crab slightly back.
  • Lowered texture sizes.
  • Added an Easter egg.
v1.2-alt2 2016-03-15 Unofficial update by Torran:
  • Desaturated Wigglers.
  • Removed Thwomps.
  • Adjusted some VolcanoPiece settings.
  • Removed rainbow texture animation.
  • Changed sky texture in the rainbow block section.
v1.2.pro 2017-07-04 Update by aplumafreak500 based on the predictable roulette version:
  • Added missing files.
v1.2.mkd 2018-01-15 Update by FJRoyet based on the unpredictable roulette version:
v1.3 2019-05-18 Update by Wiimm:
  • Fixed falling platform timing for 50cc and 100cc.
v1.3.mkd 2021-10-15 Update by FJRoyet based on the unpredictable roulette version:
  • Changed start line banner texture.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Villa des Waanzins
French: Manoir de Folie
German: Villa des Wahnsinns
Italian: Villa della Follia
Japanese: マッドネスマンション
Korean: -
Portuguese: Mansão da Loucura
Russian: Дворец Безумия
Spanish: Mansión de la Locura
Greek: Έπαυλη της Τρέλας
Polish: Pałac Szaleństwa
Finnish: Hulluuden kartano
Swedish: Galenskapens Herrgård
Czech: -
Danish: -