Difference between revisions of "Magnetic City"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}  
 
|name= {{PAGENAME}}  
|creator= [[xBlue98]]
+
|author= [[xBlue98]]
|designer=
+
|version= RC5.4
|version= RC4
+
|date of release= 2021-08-15
|date of release= 2019-02-08
 
 
|editors used= [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]]
 
|editors used= [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]]
 
|wbz-id= 1468
 
|wbz-id= 1468
|download 1= https://drive.google.com/open?id=1bxTlxR_rI5dOuUX0ltZ7tWIuIYWq2Me4
+
|download= https://icedrive.net/0/9fKJp3SuAJ
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Magnetic City''' is a 1-lap [[custom track]] made by [[xBlue98]]. It is set in a city at night. This is the first ever track that is directly inspired by [[Mario Kart 8]], as the track uses anti-gravity elements you can drive on the walls of the skyscrapers. The race starts on a highway, then the players must exit from it and go inside the city. There are a lot of alternative paths, magnetic sections, details, road signals, and a restaurant that have special item boxes. The racers must then climb a skyscraper and get onto the roof. After that, there are other magnetic sections that return to the highway again. Finally, a warp pipe shoots the players to the last magnetic wall part that will lead them to the finish line.
+
'''Magnetic City''' is a [[custom track]] created by [[xBlue98]]. It is set in a city at night. This is the first ever track that is directly inspired by [[Mario Kart 8]], as the track uses anti-gravity elements, where you can drive on the walls of the skyscrapers. The race starts on a highway, then the players must exit from it and go inside the city. There are a lot of alternative paths, magnetic sections, details, road signals, and a restaurant that has special {{obj-ref|0x65|item boxes}}. The racers must then climb a skyscraper and get onto the roof. After that, there are other magnetic sections that return to the highway again. Finally, the players then take a path to the last magnetic wall part that will lead them to the finish line.
  
 
== Media ==
 
== Media ==
{{youtube-box||v0kdSbjXroE|RC4 VS Race}}
+
{{youtube-box||4MGB2mgas9Q|RC5.4 VS Race|2262|2446}}
{{youtube-box||kwBqUi4V3CM|RC2 VS Race}}
+
{{youtube-box||kwBqUi4V3CM|RC2 VS Race|6}}
 
{{youtube-box||QJO44h0ROh4|RC1 VS Race}}
 
{{youtube-box||QJO44h0ROh4|RC1 VS Race}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
|
 
|
Line 31: Line 27:
 
| Start of development
 
| Start of development
 
|-
 
|-
| RC1
+
| [https://ln2.sync.com/dl/556048e50/8f58mhua-i3grsepg-6qrme5a7-u4343czb RC1]
 
| 2013-11-02
 
| 2013-11-02
 
| First release
 
| First release
 
|-
 
|-
| RC2-beta
+
| [https://icedrive.net/s/gZ5ux5zTSQ4if37haTA4WwSzbkgT RC2]
| &le; 2014-03-17
 
| Improved the model.
 
|-
 
| [https://drive.google.com/open?id=1VutHqmtYFNhHFEGcmeCGbWvbJ2u8miTw RC2-beta2]
 
| 2017-12-18
 
| Update by [[Huili]]:
 
* Fixed Bean corners.
 
|-
 
| RC2
 
 
| 2014-03-17
 
| 2014-03-17
 
|
 
|
* Downscaled to 75%.
 
* Improved the model and textures.
 
 
* Added and improved animations.
 
* Added and improved animations.
 +
* Fixed [[Slow Motion Bug]].
 +
* Improved model and textures.
 
* Improved [[KCL]].
 
* Improved [[KCL]].
 
* Removed a cannon.
 
* Removed a cannon.
 
* Set intro cameras.
 
* Set intro cameras.
* Fixed the [[Slow Motion Bug]].
 
 
|-
 
|-
| [https://drive.google.com/open?id=1OnKFI3sli3KsY06BgfQuT_kpFiAx0shc RC2.1]
+
| [https://icedrive.net/0/3cxC3fNXtn RC2.ctgp]
| 2015-01-19
+
| 2015-05-18
 +
| Update by [[MrBean35000vr]]:
 +
* Changed metal road texture.
 +
* Adjusted key checkpoints.
 +
* Removed lap sections.
 +
|-
 +
| [https://icedrive.net/0/78NIcWsns3 RC2.pro]
 +
| 2017-07-04
 +
| Update by [[aplumafreak500]]:
 +
* Changed sections to one lap.
 +
|-
 +
| [https://icedrive.net/s/AG32R2xWAWXPg324aGtFxfCiP1YD RC2+]
 +
| 2015-12-12
 +
| Update by [[Sucht93a]]:
 +
* Downscaled to 88%.
 +
* Changed lap modifier from three to two.
 +
* Added 1.3&times; speed modifier.
 +
|-
 +
| [https://icedrive.net/0/28IYnkNmLM RC2.1]
 +
| 2015-01-30
 
| Update by [[Keiichi1996]]:
 
| Update by [[Keiichi1996]]:
 
* Improved minimap.
 
* Improved minimap.
* Changed the amount of laps from 3 to 1.
+
* Changed lap modifier from three to one.
 
|-
 
|-
| [https://drive.google.com/open?id=1YZzKQz6shsw748a4t-Z3a7S_3X3r43S5 RC3]
+
| RC2.2
 +
| 2015-12-18
 +
| Update by [[PhillyG]]:
 +
* Downscaled to 75%.
 +
* Removed many {{obj-ref|0xd1|cars}}.
 +
* Removed special {{obj-ref|0x65|item boxes}}.
 +
|-
 +
| [https://icedrive.net/s/g9Ngf8i5QRfatTzAwfYB29FRktD5 RC2.2b]
 +
| 2016-04-18
 +
| Update by [[PhillyG]]:
 +
* Removed {{obj-ref|0xd0|trucks}} and an unused file.
 +
|-
 +
| [https://ln2.sync.com/dl/6d689cf90/a6sgcnz8-6bintsc9-drpk8223-94yn3h5g RC2.3]
 +
| 2016-12-18
 +
| Update by [[Rz]]:
 +
* Upscaled to 95%.
 +
* Normalized a texture.
 +
* Added invisible walls.
 +
* Remade respawn points.
 +
|-
 +
| [https://ln2.sync.com/dl/c4a23f740/iw2325i9-2ynz4f9q-i4cs4nnq-tvjmv5wa RC2.4]
 +
| 2017-12-29
 +
| Update by [[PhillyG]]:
 +
* Fixed Bean corners.
 +
|-
 +
| [https://ln2.sync.com/dl/69767bf60/9jz3yped-ktvkz8w2-y32f2p7d-bnrmkt5r RC3]
 
| 2017-07-08
 
| 2017-07-08
| Update by [[Sucht93a]].
+
| Update by [[Sucht93a]] based on RC2:
 +
* Edited checkpoints.
 +
* Optimized meshes.
 +
* Added [[mipmap]]s.
 +
* Improved KCL.
 +
* Fixed minimap.
 
|-
 
|-
| [https://drive.google.com/open?id=1bxTlxR_rI5dOuUX0ltZ7tWIuIYWq2Me4 RC4]
+
| [https://icedrive.net/0/93MXLIPS6o RC4]
 
| 2019-02-08
 
| 2019-02-08
| Update by [[ZPL Gaming]] and [[IEF◇Spyro]]:
+
| Update by [[ZPL]] and [[Jasperr]]:
 +
* Added invisible walls.
 +
* Fixed KCL.
 +
* Patched [https://youtu.be/cEpX-Fv-XeQ?t=182 wall glitch].
 +
|-
 +
| [https://icedrive.net/0/956boA2UP9 RC5]
 +
| 2020-03-25
 +
| Update by [[Jasperr]] and [[KantoEpic]]:
 +
* Removed particle animation.
 +
* Lowered texture sizes.
 +
* Changed boost panel materials.
 +
* Added more [[SRT0]] frames.
 +
* Slowed down boost panel gradient.
 +
* Reformatted transparent materials.
 +
* Increased mipmap levels.
 +
* Changed road, skyscraper and guard rail materials.
 +
* Optimized KCL model.
 +
* Fixed half-pipes.
 +
* Patched road holes before the cannon ({{obj-ref|0x71|KmoonZ}}).
 +
* Moved car and truck routes on the highway a bit and slowed them down.
 +
* Fixed [[Item Position Bug]].
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
|-
 +
| [https://icedrive.net/0/c0sfdEkYAN RC5.top100]
 +
| 2020-05-30
 +
| Update by [[Skipper93653]]:
 +
* Readded particle animation.
 +
|-
 +
| [https://icedrive.net/0/d0PsIKXWd4 RC5.1]
 +
| 2020-10-28
 +
| Update by [[KantoEpic]] based on RC5.top100:
 +
* Fixed road collision at the first turn and the rightmost road near it.
 +
* Improved invisible wall at the anti-gravity section before the highway.
 +
* Added invisible wall at the final anti-gravity section.
 +
|-
 +
| [https://icedrive.net/0/24nMXnReul RC5.2]
 +
| 2020-11-08
 +
| Update by [[KantoEpic]]:
 
* Fixed KCL.
 
* Fixed KCL.
* Added invisible wall.
+
* Added two checkpoints and adjusted a few.
* Patched glitch.
+
* Adjusted respawn point links.
 +
* Added a respawn point and improved a few of them.
 +
|-
 +
| [https://icedrive.net/0/8fccJC2O9d RC5.3]
 +
| 2021-05-18
 +
| Update by [[KantoEpic]]:
 +
* Added invisible walls to prevent a shortcut in the half-pipe section ({{obj-ref|0x13f|WLdokanGC}}).
 +
|-
 +
| [https://icedrive.net/0/9fKJp3SuAJ RC5.4]
 +
| 2021-08-15
 +
| Update by [[PeachKia52250vr]]:
 +
* Minor enemy and item route fixes.
 +
* Fixed a respawn point.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1000 &ndash; v1.03.1020]] (RC2-beta)
+
* {{Distrib-ref|1-Lap Kart Wii|1468|1-lap}}
 +
* {{Distrib-ref|Boshi Kart GP|1468|boshi-gp}}
 +
* {{Distrib-ref|CTGP Revolution|1468|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|1468|ctgprc}}
 +
* [[Cuberluigi CT Pack]] (RC5)
 +
* {{Distrib-ref|Elemental's Track Pack|1468|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1468|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|1468|insane-kart-wii}}
 
* [[Luma's CT Pack]] (RC2)
 
* [[Luma's CT Pack]] (RC2)
* [[Mario Kart Madness]] (RC3)
+
* {{Distrib-ref|Luminous CT Pack|1468|luminous-ctp}}
* [[MKW Hack Pack]] (RC2-beta2)
+
* {{Distrib-ref|Mario Kart Cris|1468|mk-cris}}
* [[Pro CT Pack]] (RC2)
+
* {{Distrib-ref|Mario Kart Fusion|1468|mk-fusion}}
* [[Wine's CT Pack]] (RC2.1)
+
* [[Mario Kart Infinite]] (RC5)
 +
* {{Distrib-ref|Mario Kart Overdrive|1468|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1468|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|1468|mk-top100}}
 +
* {{Distrib-ref|MKW Hack Pack|1468|hackpack}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|1468|ngcs-ctp}}
 +
* [[Nitro CT Pack]] (RC5.2)
 +
* {{Distrib-ref|OptPack|1468|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|1468|optp-ct}}
 +
* {{Distrib-ref|Pro CT Pack|1468|pro-ct}}
 +
* [[Soarin's CT Pack X]] (RC2)
 +
* {{Distrib-ref|Variety Pack|1468|variety}}
 +
* {{Distrib-ref|Wine's CT Pack|1468|wine-ct}}
 +
* {{Distrib-ref|Zef's CT Pack|1468|zef-ct}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 88: Line 192:
 
|de=Magnetstadt
 
|de=Magnetstadt
 
|it=Città magnetica
 
|it=Città magnetica
|ja=マグネチックシティ
+
|ja=マグネティックシティ
|ko={{no|-}}
+
|ko=마그네틱 시티
 
|pt=Cidade Magnética
 
|pt=Cidade Magnética
|ru={{no|-}}
+
|ru=Магнитный город
 
|es=Ciudad Magnética
 
|es=Ciudad Magnética
|el={{no|-}}
+
|el=Μαγνητική Πόλη
 
|pl=Magnetyczne Miasto
 
|pl=Magnetyczne Miasto
 
|fi={{no|-}}
 
|fi={{no|-}}
Line 103: Line 207:
 
{{User-xBlue98-Link}}
 
{{User-xBlue98-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 03:45, 20 November 2023

Magnetic City
Author: xBlue98
Version: RC5.4
Date of latest version: 2021-08-15
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Magnetic City is a custom track created by xBlue98. It is set in a city at night. This is the first ever track that is directly inspired by Mario Kart 8, as the track uses anti-gravity elements, where you can drive on the walls of the skyscrapers. The race starts on a highway, then the players must exit from it and go inside the city. There are a lot of alternative paths, magnetic sections, details, road signals, and a restaurant that has special item boxes. The racers must then climb a skyscraper and get onto the roof. After that, there are other magnetic sections that return to the highway again. Finally, the players then take a path to the last magnetic wall part that will lead them to the finish line.

Media

RC5.4 VS Race
RC2 VS Race
RC1 VS Race

Version History

Version Date of release Information
2013-07-07 Start of development
RC1 2013-11-02 First release
RC2 2014-03-17
  • Added and improved animations.
  • Fixed Slow Motion Bug.
  • Improved model and textures.
  • Improved KCL.
  • Removed a cannon.
  • Set intro cameras.
RC2.ctgp 2015-05-18 Update by MrBean35000vr:
  • Changed metal road texture.
  • Adjusted key checkpoints.
  • Removed lap sections.
RC2.pro 2017-07-04 Update by aplumafreak500:
  • Changed sections to one lap.
RC2+ 2015-12-12 Update by Sucht93a:
  • Downscaled to 88%.
  • Changed lap modifier from three to two.
  • Added 1.3× speed modifier.
RC2.1 2015-01-30 Update by Keiichi1996:
  • Improved minimap.
  • Changed lap modifier from three to one.
RC2.2 2015-12-18 Update by PhillyG:
RC2.2b 2016-04-18 Update by PhillyG:
  • Removed trucks and an unused file.
RC2.3 2016-12-18 Update by Rz:
  • Upscaled to 95%.
  • Normalized a texture.
  • Added invisible walls.
  • Remade respawn points.
RC2.4 2017-12-29 Update by PhillyG:
  • Fixed Bean corners.
RC3 2017-07-08 Update by Sucht93a based on RC2:
  • Edited checkpoints.
  • Optimized meshes.
  • Added mipmaps.
  • Improved KCL.
  • Fixed minimap.
RC4 2019-02-08 Update by ZPL and Jasperr:
RC5 2020-03-25 Update by Jasperr and KantoEpic:
  • Removed particle animation.
  • Lowered texture sizes.
  • Changed boost panel materials.
  • Added more SRT0 frames.
  • Slowed down boost panel gradient.
  • Reformatted transparent materials.
  • Increased mipmap levels.
  • Changed road, skyscraper and guard rail materials.
  • Optimized KCL model.
  • Fixed half-pipes.
  • Patched road holes before the cannon (KmoonZ).
  • Moved car and truck routes on the highway a bit and slowed them down.
  • Fixed Item Position Bug.
  • Added secondary start position to display the finish line correctly (LE-CODE only).
RC5.top100 2020-05-30 Update by Skipper93653:
  • Readded particle animation.
RC5.1 2020-10-28 Update by KantoEpic based on RC5.top100:
  • Fixed road collision at the first turn and the rightmost road near it.
  • Improved invisible wall at the anti-gravity section before the highway.
  • Added invisible wall at the final anti-gravity section.
RC5.2 2020-11-08 Update by KantoEpic:
  • Fixed KCL.
  • Added two checkpoints and adjusted a few.
  • Adjusted respawn point links.
  • Added a respawn point and improved a few of them.
RC5.3 2021-05-18 Update by KantoEpic:
  • Added invisible walls to prevent a shortcut in the half-pipe section (WLdokanGC).
RC5.4 2021-08-15 Update by PeachKia52250vr:
  • Minor enemy and item route fixes.
  • Fixed a respawn point.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Magnetische Stad
French: Magnéticopolis
German: Magnetstadt
Italian: Città magnetica
Japanese: マグネティックシティ
Korean: 마그네틱 시티
Portuguese: Cidade Magnética
Russian: Магнитный город
Spanish: Ciudad Magnética
Greek: Μαγνητική Πόλη
Polish: Magnetyczne Miasto
Finnish: -
Swedish: Magnetiska Staden
Czech: -
Danish: Magnetisk Byen