Difference between revisions of "Network Protocol/Server/PROFILEID"
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After logging in, Nintendo answers with this Record if this is the first time connecting to the WFC. It contains the User-ID, the Profile-ID, an email-adress (perhaps for the discontinued WFC service) and an unique nickname. | After logging in, Nintendo answers with this Record if this is the first time connecting to the WFC. It contains the User-ID, the Profile-ID, an email-adress (perhaps for the discontinued WFC service) and an unique nickname. | ||
− | The "<id>" is 1 for the [[MKWii_Network_Protocol/Nintendo_servers/ | + | The "<id>" is 1 for the [[MKWii_Network_Protocol/Nintendo_servers/LOGIN_CHALLENGE|Challenge]]-record, id 2 is for the first PROFILEID-Record, id 3 for the second (also contains Wii-FC) and id 4 for the third and last (also contains an unknown value). |
<pre>\pi\ | <pre>\pi\ | ||
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\loc\ | \loc\ | ||
\id\3 | \id\3 | ||
− | \final\<pre> | + | \final\</pre> |
and then, when the Wii has sent the [[MKWii_Network_Protocol/Nintendo_servers/OTHERSLIST|OTHERSLIST]]-Record, there follows a third Record: | and then, when the Wii has sent the [[MKWii_Network_Protocol/Nintendo_servers/OTHERSLIST|OTHERSLIST]]-Record, there follows a third Record: | ||
Line 54: | Line 54: | ||
\final\</pre> | \final\</pre> | ||
− | After the Wii has received all the necassary information, it logs off (sending a [[MKWii_Network_Protocol/Nintendo_servers/ | + | After the Wii has received all the necassary information, it logs off (sending a [[MKWii_Network_Protocol/Nintendo_servers/LOGOUT|LOGOUT]]-Record and reconnects like any other Wii. |
Revision as of 15:18, 18 December 2013
Record "PROFILEID"
After logging in, Nintendo answers with this Record if this is the first time connecting to the WFC. It contains the User-ID, the Profile-ID, an email-adress (perhaps for the discontinued WFC service) and an unique nickname.
The "<id>" is 1 for the Challenge-record, id 2 is for the first PROFILEID-Record, id 3 for the second (also contains Wii-FC) and id 4 for the third and last (also contains an unknown value).
\pi\ \profileid\<profile-id> \nick\<unique-nick> \userid\<user-id> \email\<unique-nick>@nds \sig\<signature> \uniquenick\<unique-nick> \pid\11 \lon\0.000000 \lat\0.000000 \loc\ \id\2 \final\
After that, there follows a second PROFILEID-Record:
\pi\ \profileid\<profile-id> \nick\<unique-nick> \userid\<user-id> \email\<unique-nick>@nds \sig\<signature> \uniquenick\<unique-nick> \pid\11 \firstname\Wii:<Wii-FC>@<ID4_of_game> \lon\0.000000 \lat\0.000000 \loc\ \id\3 \final\
and then, when the Wii has sent the OTHERSLIST-Record, there follows a third Record:
\pi\ \profileid\<profile-id> \nick\<unique-nick> \userid\<user-id> \email\<unique-nick>@nds \sig\<signature> \uniquenick\<unique-nick> \pid\11 \firstname\Wii:<Wii-FC>@<ID4_of_game> \lastname\<unknown> \lon\0.000000 \lat\0.000000 \loc\ \id\4 \final\
After the Wii has received all the necassary information, it logs off (sending a LOGOUT-Record and reconnects like any other Wii.