MKW Hack Pack/Track Wishlist/New Tracks
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Contents
New Tracks
Overview
Newly released tracks since the last update of the MKW Hack Pack. No major glitches are known. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track will be determined by Huili. Should a track be updated since the time of verification, please change the status field back to either "Unreviewed" or "Updated", and the track will be redownloaded and re-demonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.
List of tracks from all versions of MKW Hack Pack
Legend
Accepted | The track has been accepted without any issues. |
Needs Fixes | The track has been accepted, but the author needs to work on a few more things. |
Updated | The track has been previously accepted, but has been updated since the latest review. |
Needs Fixes | The track has the potential to be accepted, but the author needs to work on a few more things. |
Updated | The track could be accepted, and has been updated since the latest review. |
Maybe | The track has no known issues, but it is unclear if it is suitable for MKW Hack Pack. |
Rejected | The track has been rejected since the latest review. |
Updated | The track has been previously rejected, but has been updated since the latest review. |
Unreviewed | The track has never been reviewed before. |
Notice!
Add new tracks to the topmost table! If you don't, your course may stay unreviewed!
Notice!
Authors! If you have read the feedback for your rejected track(s), please remove its entry to make way for new ones!
MKW Hack Pack v6 Wishlist
Track Name | Status | Track Slot | Music Slot | Laps | Speed Modifier | Notes | Track Review/Issues |
---|---|---|---|---|---|---|---|
Entei Castle 1 | Unreviewed | GBA Bowser Castle 3 | GBA Bowser Castle 3 | 4 | x1 |
Notice!
Please do not add tracks past this list!
The tracks below have already been selected for review!
The tracks below have already been selected for review!
Tracks already reviewed for v6 MKW Hack Pack
Accepted Tracks
Track Name | Status | Track Slot | Music Slot | Laps | Speed Modifier | Notes | Track Review/Issues |
---|---|---|---|---|---|---|---|
Alphina | Accepted | Moo Moo Meadows | Moo Moo Meadows | — | — | — | — |
Ancient Ruins | Accepted | Mushroom Gorge | Thwomp Desert | — | — | — | — |
Anthro Valley | Needs Fixes | Maple Treeway | GBA Battle Course 3 | — | — | — | The small bridge has a gap at the bottom where it touches the mud. |
Arctic Mines | Accepted | N64 Sherbet Land | N64 Sherbet Land | 5 | — | — | — |
Big Express City | Accepted | Mario Circuit | Moonview Highway | 1 | — | — | Adding the 200cc night time version. |
Boshi Skatepark | Accepted | Coconut Mall | GBA Battle Course 3 | — | — | — | Holding out on this track for now, want to see if it gets into CTGP. |
Bowser Land | Accepted | N64 Bowser's Castle | N64 Bowser's Castle | 2 | — | — | — |
Bowser's Courtyard | Accepted | Mushroom Gorge | N64 Bowser's Castle | 2 | — | — | — |
Bowser's Lava Lair | Accepted | Bowser's Castle | Bowser's Castle | — | — | — | – |
Bulzeeb's Dimensional Circuit | Accepted | Wario's Gold Mine | Wario's Gold Mine | — | — | — | Renaming to Dimensional Circuit |
Chill Hill 2 | Accepted | DK Summit | DK Summit | — | — | — | — |
Christmas Dream | Accepted | DK Summit | DK Summit | — | — | — | Renaming to Winter Dream |
Cliffside Circuit | Accepted | Maple Treeway | Maple Treeway | — | — | — | — |
Cliffside Court | Accepted | Maple Treeway | Maple Treeway | — | — | — | — |
Conveyor Conundrum | Needs Fixes | Toad's Factory | Toad's Factory | — | — | — | The section with the 3 stompers could be problematic because of it's questionable fall boundary. Otherwise a promising track |
Crystal Plains | Accepted | Moo Moo Meadows | Moo Moo Meadows | — | — | — | — |
CTR Slide Coliseum | Accepted | GCN Waluigi Stadium | Funky Stadium | — | — | — | — |
CTR Tiny Arena | Accepted | GCN Waluigi Stadium | Funky Stadium | — | — | — | — |
Cyber Spaceway 1 | Accepted | Toad's Factory | Toad's Factory | 4 | — | — | Just naming it Cyber Spaceway. |
Delfino Bay | Accepted | DS Delfino Square | Delfino Pier | — | — | — | — |
Dragon Burying Grounds | Accepted | Grumble Volcano | Grumble Volcano | 2 | — | — | — |
Emotion Journey | Needs Fixes | Rainbow Road | DS Twilight House | 2 | — | — | The fear section could be just a tab bit brighter, hard to see where to go, especially in the purple and red section with the spiral. |
Evening Harbor | Accepted | Daisy Circuit | Daisy Circuit | 2 | — | — | — |
Fantasy Town | Accepted | GBA Bowser Castle 3 | SNES Battle Course 4 | — | — | — | — |
Fluttershy's Chamber (The Chamber Texture) | Accepted | Rainbow Road | Coconut Mall | 1 | — | — | — |
Funky's Dream | Accepted | GCN Waluigi Stadium | Funky Stadium | 2 | — | — | — |
GBA Bowser Castle 2 (Odie5776) | Accepted | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — | Not one to accept too many retros, but I like how this is |
Grassy Maze | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | — | — |
Helado Mountain | Accepted | DK Summit | DK Summit | — | — | — | — |
Iceway | Accepted | DK Summit | DK Summit | — | — | — | — |
Icy Surroundings | Accepted | DK Summit | DK Summit | — | — | — | – |
Icy Valley Falls | Accepted | N64 Sherbet Land | DS Yoshi Falls | — | — | — | — |
Icy Vulcan Valley | Accepted | GBA Bowser Castle 3 | Grumble Volcano | 2 | — | — | — |
Island Raceway | Accepted | N64 Mario Raceway | N64 Mario Raceway | 5 | — | Updated by SlipperyMac. | — |
Jungle Safari | Accepted | N64 DK's Jungle Parkway | N64 DK's Jungle Parkway | — | — | — | — |
Kingdom of Ghosts | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | 4 | — | — | — |
Koopa Shell Pipeland | Accepted | Koopa Cape | Koopa Cape | — | — | — | Whatever CTGP takes I'll take the other one |
Lava Mushrooms | Accepted | Grumble Volcano | Grumble Volcano | — | — | Texturing was done. | — |
Lava Rocks | Accepted | Grumble Volcano | Grumble Volcano | — | — | — | — |
Loop Mountain | Accepted | GCN DK Mountain | N64 Mario Raceway | 1 | — | — | — |
Mario Kart World | Needs Fixes | N64 DK's Jungle Parkway | DS Twilight House | 2 | — | — | Has some objectionable fall boundaries and other bugs but I'm willing to give this track a chance since it's been denied so many times before |
Mini Arena | Accepted | GCN Waluigi Stadium | GCN Waluigi Stadium | 4 | — | — | Accepting the Chis Kart Wii version at author's request |
Mushroom Parkway | Accepted | Mushroom Gorge | Mushroom Gorge | — | — | — | — |
Mushroom Prison | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | — |
Mushroom Raceway | Accepted | Mario Circuit | N64 Mario Raceway | — | — | — | — |
Mushroom Spaceway | Needs Fixes | Rainbow Road | Rainbow Road | — | — | Add this track when KantoEpic or someone else releases an update. | Some jumps require tricking, and some jumps can't be made when small. |
Nitro Speedway | Accepted | N64 Mario Raceway | N64 Mario Raceway | — | — | — | — |
One Super Race | Accepted | N64 Mario Raceway | N64 Mario Raceway | — | — | — | — |
Overnight Road | Accepted | Rainbow Road | Daisy Circuit | — | — | — | — |
Pipe Mountain | Accepted | GCN DK Mountain | GCN DK Mountain | — | — | — | — |
Pipe Underworld | Accepted | GBA Bowser Castle 3 | GBA Bowser Castle 3 | 2 | — | — | Accepting MEGA's version |
Planetary Ruins | Accepted | Rainbow Road | DS Twilight House | — | — | — | — |
Prison Block | Accepted | N64 Bowser's Castle | N64 Bowser's Castle | — | — | — | — |
Psyduck Cliffs | Accepted | GCN Peach Beach | GCN Peach Beach | — | — | — | — |
Rainbow Float Land | Accepted | Rainbow Road | Rainbow Road | — | — | — | — |
Rainbow Galaxy | Accepted | Rainbow Road | N64 Skyscraper | — | — | — | — |
Re-Volt Botanical Garden | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | — | — |
Re-Volt Supermarket 2 | Accepted | Coconut Mall | Coconut Mall | — | — | — | — |
Rockslide Heights | Accepted | Mushroom Gorge | Mushroom Gorge | — | — | — | — |
Sahara Hideout | Accepted | Dry Dry Desert | Dry Dry Desert | 2 | — | — | — |
Slot Kart Derby | Accepted | SNES Mario Circuit 3 | Funky Stadium | 4 | — | — | — |
SM64 Whomp's Fortress | Accepted | N64 Mario Raceway | N64 Mario Raceway | — | — | Updated to RC3 | — |
SMG Sea Slide Galaxy | Accepted | Koopa Cape | Koopa Cape | — | — | — | — |
Something Circuit | Accepted | GCN Mario Circuit | GCN Mario Circuit | — | — | — | — |
Space Mountain | Accepted | Rainbow Road | Block Plaza | — | — | — | — |
Speed Stadium | Needs Fixes | GCN Waluigi Stadium | GBA Battle Course 3 | — | — | — | Currently waiting for the update to come out. |
Spooky Circuit | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | — |
Spooky Swamp | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | — |
Sunny Island | Accepted | GCN Peach Beach | GCN Peach Beach | 3-5 | 2x | — | — |
Super Sky Courtyard | Accepted | DS Yoshi Falls | DS Yoshi Falls | — | — | Track removed from ctgp | — |
TETRiS DT Cannon | Accepted | Rainbow Road | N64 Skyscraper | — | — | — | — |
The Elfin | Accepted | GBA Shy Guy Beach | GBA Shy Guy Beach | 5 | — | — | — |
The Plain of Atlantis | Needs Fixes | Koopa Cape | Koopa Cape | 1 | — | — | Has some bugs to work on, couple long cannons, amongst other things, but it looks very promising so far. |
Toad's Golf | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | — | — |
Toxic Labs | Needs Fixes | Toad's Factory | Toad's Factory | 1 | — | — | Respawn points and check points could use some work due to speed mod tests. |
Toxic Moon | Accepted | Bowser's Castle | Bowser's Castle | 2 | — | — | — |
Underground Ruins | Accepted | Wario's Gold Mine | Wario's Gold Mine | 2 | — | — | — |
Underground Sky (Caron) | Accepted | GCN DK Mountain | GBA Battle Course 3 | — | — | — | — |
Underpass & Highway | Accepted | DS Delfino Square | SNES Battle Course 4 | — | — | — | — |
Waluigi's Motocross | Accepted | GCN Waluigi Stadium | GCN Waluigi Stadium | — | — | — | Picking the non CTGP variant |
Warp Pipe Island | Accepted | Koopa Cape | Koopa Cape | — | — | — | — |
Water Circuit | Accepted | Koopa Cape | Koopa Cape | — | — | — | — |
Waterlake Raceway | Accepted | N64 Mario Raceway | N64 Mario Raceway | — | — | — | — |
Wii U Thwomp Ruins (Degeso) | Accepted | Maple Treeway | Thwomp Desert | — | — | — | — |
Yellow Brick Road | Accepted | Maple Treeway | GCN Cookie Land | — | — | — | — |
Ziggurat Bay | Accepted | Bowser's Castle | Bowser's Castle | — | — | — | — |
Potential Tracks
Track Name | Status | Track Slot | Music Slot | Laps | Speed Modifier | Notes | Track Review/Issues |
---|
Tracks Rejected from all versions of MKW Hack Pack
Track Name | Status | Track Slot | Music Slot | Laps | Speed Modifier | Notes | Track Review/Issues |
---|---|---|---|---|---|---|---|
3DS Rainbow Road (Bladestorm227) | Rejected | Rainbow Road | Rainbow Road | 1 | — | May get updated | Not interested in retros if they already have an alternate version in ctgp. |
3DS Rosalina's Ice World (MysterE99 & Skipper93653) | Rejected | — | — | — | — | — | Getting into CTGP. |
3DS Wuhu Loop (MrDark35000vr) | Rejected | Daisy Circuit | Delfino Pier | — | — | — | Initially accepted but because previous versions of this track got rejected, this one is rejected as well. The straighaways make this track very boring. |
Abandoned Desert | Rejected | — | — | — | — | — | Not the most engaging desert track, feels rather bland. |
Abyssal Ruins | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Acaia's Village | Rejected | — | — | — | — | — | Even with the updates made, this still feels very bland. |
Acid Factory | Rejected | Toad's Factory | Toad's Factory | — | — | — | Unintended shortcut that is OP. Also track seems unpolished and in need of better textures and objects. |
Akina Pass | Needs Fixes | Mario Circuit | N64 Skyscraper | — | — | — | Cannon could use some work. |
Alpine Mountain | Rejected | GCN DK Mountain | GCN DK Mountain | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Aquadrom Stage 2 | Needs Fixes | — | — | — | — | — | Originally intended to be tested, but then Huili changed his mind about the track, the layout is wonky. |
Arrow Circuit | Rejected | — | — | — | — | — | I like square tracks, but this one, texture-wise, doesn't look great, and it's quite narrow too. |
Autumn Treeway | Needs Fixes | Maple Treeway | Maple Treeway | — | — | — | Initially accepted, but now is rejected because there's more texture glitches in this remake than in it's previous version. So promising though, as it has the bouncing trees removed. |
Bananaland | Rejected | Wario's Gold Mine | Wario's Gold Mine | — | — | — | Drive everywhere, extremely narrow, bill would be far too over powering. |
Bandit Plains | Needs Fixes | DS Desert Hills | Thwomp Desert | — | — | — | It feels bland in it's current state, will accept if it gets more decoration and a scale down, |
Banshee Boardwalk 2 | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Not really my kinda track, the textures are odd and it feels unfinished compared to the original version that this track is inspired from |
Barren Badlands | Rejected | — | — | — | — | — | Reminds me of Mecha Donut Arena, which was also removed. Very bland and uninteresting. |
Bayou Bay Boardwalk | Rejected | Moo Moo Meadows | DS Delfino Square | — | — | — | Track is bland and appears to have bean corners, potentially. Could use some objects. |
Bendy Raceway | Rejected | Rainbow Road | GBA Battle Course 3 | 1 | 1.2x | — | Interesting skybox, but boring track otherwise. |
Birdo Island | Rejected | — | — | — | — | — | The corners are unclear, not really a fan of the cloud section being transparent, bland overall. |
Birdo Island (Toxic Prime & ZPL Gaming) | Rejected | Koopa Cape | Koopa Cape | — | — | — | This track is quite bland in comparison to the other variant, which also is rejected. |
Black Loop | Rejected | — | — | — | — | — | If this was made in the style of Red Loop maybe, but not in the style of the old loops. |
Blue Loop (Retrostyle12) | Rejected | GBA Bowser Castle 3 | Block Plaza | — | — | — | If this was made in the style of Red Loop maybe, but not in the style of the old loops. |
Blue Loop (Toxic Prime & TZ) | Rejected | DK Summit | DS Twilight House | — | — | — | This track is quite bland and not in the style of Red Loop as I had preferred. |
Bob-omb Factory | Rejected | Toad's Factory | — | 2 | — | — | Feels quite empty and lacks the theme appropriate for the track. Could use some bomb cars and other bomb-oriented custom objects and a scale down. |
Bowser Circuit | Rejected | — | — | — | — | — | The flame rotaters make some areas unpassable potentially. Textures are dull as well. |
Bowser Multiverse | Rejected | — | — | — | — | — | Very basic, boring, and one turn in particular can be tricky. |
Bowser's Spaceway | Rejected | GBA Bowser Castle 3 | DS Twilight House | — | — | — | Initially accepted, but after some 200kmh testing on it, many flaws with respawns, check points, and fall boundaries placements were discovered. |
Bridge Canyon | Rejected | — | — | — | — | — | Feels rather bland and long, nothing really redeeming. |
Bumper's Roundabout | Rejected | DS Desert Hills | Thwomp Desert | 7 | 1.2x | — | Putting Galactic Tube in instead. |
Calidae Desert | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Candyland | Rejected | — | — | — | — | — | Textures seem underwhelming, and track feels cramped and not very engaging in my opinion. Also, better options for similar tracks. |
Cannon Course | Rejected | — | — | — | — | A bug fix update was released in the YKW discord. | Even with the fixes, it stills feels quite bland. |
Carrera Circuit | Rejected | — | — | — | — | — | This track has texture glitches and doesn't look very polished in light of the DS version. |
Castle of Spades | Rejected | — | — | — | — | — | It feels like a knockoff of Castle of Darkness. Not very engaging to me, even with the update. |
Castle of Time | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Cheese Road 1 | Rejected | Luigi Circuit | Luigi Circuit | — | — | — | It looks rather bland, not much going on, too simple for my liking. |
Cheese Road 2 | Rejected | Luigi Circuit | Luigi Circuit | — | — | — | It looks rather bland, not much going on, too simple for my liking. |
Chill Hill | Rejected | — | — | — | — | — | It looks promising, but the track length and lack of objects aren't doing much for this track. |
Christmas Raceway | Rejected | — | — | — | — | — | Although it has some different objects that I'm not used to seeing, at the same time it looks bland. |
Colorful Paint | Rejected | — | — | — | — | — | Feels like a seizure waiting to happen honestly. Not going to take chances with this track unfortunately. |
Containers Raceway | Rejected | Daisy Circuit | GCN Peach Beach | — | — | — | Sharp turns, there's a ledge that you can get stuck on, the layout is wonky. |
Cossland | Rejected | Maple Treeway | Maple Treeway | — | — | — | Initially accepted, but has a no lap count bug and some awkwardly tight turns as well |
Cottonplant Forest | Rejected | — | — | — | — | — | Because it's in CTGP I won't be accepting it, want to represent other tracks. |
Crazy Chasm | Rejected | N64 Bowser's Castle | N64 Bowser's Castle | — | — | — | Initially accepted, but Huili prefers Bowser's Stronghold over this and wants to avoid putting similarly styled tracks in MKW Hack Pack |
Crystal Dungeon | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Crystal Valley | Rejected | — | — | — | — | — | Reminds me of Skylane. Although it has a great atmosphere around it, the track isn't much to look at. |
Dawn Township | Rejected | Rainbow Road | Rainbow Road | 1 | — | — | This track will probably get into CTGP so I want to represent other track creators. |
Death Chamber 2 | Rejected | — | — | — | — | — | Narrow, upscale probably wouldn't do it justice either, feels rather bland too. |
Delfino Island | Rejected | DS Delfino Square | Delfino Pier | — | — | There’s a sunset version that isn’t in CTGP. | Don't care if there's another version of the track, I hate the boardwalk section and years of practicing it hasn't helped in that regard. |
Delfino Pier (Race) | Rejected | DS Delfino Square | Delfino Pier | 4 | — | — | Rejecting this because it's a battle track, plain and simple. |
Desert City | Rejected | — | — | — | — | — | Despite it being the authors first track, feels rather underwhelming, might accept if improved on. |
Deserted Mountain | Rejected | — | — | — | — | — | It has potential, but the track is visually lackluster, and unintuitive in a few spots, with questionable kcl variants. |
Dim Dungeon | Rejected | — | — | — | — | — | Even tho it's dark on purpose, I dislike it overall because of that. I'm rather picky about how dark a track can be to be accepted, and this crosses the line. |
DK Falls | Needs Fixes | — | — | — | — | — | Could use some work on becoming tuitive. Some blind turns, and sketchy texturing. Really seems promising though. |
Dongo Cave | Rejected | Wario's Gold Mine | Wario's Gold Mine | — | — | — | As much as I like the Death Mountain theme of the track from the Legend of Zelda, this track is rather bland, could use some more decoration to make it worthwhile. |
Dry Island | Needs Fixes | — | — | — | — | — | Unintended shortcut needs a fall boundary, respawns need to be added, and respawn height adjusted. |
DS Bowser Castle (Wexos) | Rejected | — | — | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
DS Dokan Course (Wingcapman) | Rejected | DS Yoshi Falls | DS Yoshi Falls | 1 | — | — | An update to this track is available, making this track not viable for MKW Hack Pack |
DS Twilight House (Race) | Rejected | Mario Circuit | DS Twilight House | 8 | — | — | Rejecting this because it's a battle track, plain and simple. |
DS DK Pass (Skipper93653) | Rejected | DK Snowboard Cross | DK Snowboard Cross | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
DS Figure-8 Circuit (Quajeek99 & Sniki) | Rejected | Luigi Circuit | Luigi Circuit | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
DS Waluigi Pinball (Bri) | Rejected | — | — | — | — | The version with coins is better to play on. | Not interested in retros if they already have an alternate version in ctgp. |
DS Wario Stadium (Wexos) | Rejected | — | — | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
Electric Shredder | Needs Fixes | — | — | — | — | — | I don't like this track has position bugs and predetermined item selections in it. |
Ermelber Circuit 1 | Rejected | — | — | — | — | — | Standard circuit style track, nothing special. |
Evening Creek | Rejected | — | — | — | — | — | It looks really bland to play on, and has the potential for unwanted shortcuts. |
F-Zero Mute City 1 | Rejected | Luigi Circuit | DK Summit | — | — | — | Not really a fan of the f-zero tracks, this one in particular feels even more narrower than the others. |
F-Zero White Land I (Toxic Prime) | Rejected | DK Summit | N64 Skyscraper | — | — | — | Texturing is too dark in some areas and unfitting. The whole atmosphere really feels dark too, not really what I had envisioned. |
Faraway Land | Rejected | — | Delfino Pier | — | — | — | Holding out for the update, whenever that comes out. |
Forbidden Factory | Rejected | — | — | — | — | — | Although sight unseen, I'm rejecting this track due to what BillyNoodles told me about the track. It's an old track that just got released and not good. |
Forest Creek | Rejected | N64 DK's Jungle Parkway | Moo Moo Meadows | — | — | — | Although visually pleasing, it seems really bland, and I have already rejected tracks similar to this. |
Forest Plains | Rejected | — | — | — | — | — | Potential for broken shortcuts is possible, because too much offroad. Some paths can be unintuitive. |
Frosty Mountains | Rejected | DK Summit | DK Summit | — | — | — | Not really liking the turns, the questionable fall boundaries when you touch so much as the offroad on it. |
Fuego Castle | Rejected | — | — | — | — | — | Mismatched textures. I feel like there's better options than this one, so I want to keep hack pack diversified. Feels a lot like Bowser's Infernal Fortress. |
Galactic Tube | Needs Fixes | GCN Mario Circuit | DS Twilight House | — | — | — | Needs respawn points and check points fixed. I was able to have the lap counted by being on the topmost route. |
GBA Bowser Castle 2 (Kazuo & MrKoeikoei) | Rejected | GBA Bowser Castle 3 | Bowser's Castle | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
GBA Mario Circuit (MrX8991) | Rejected | SNES Mario Circuit 3 | Mario Circuit | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
GBA Peach Circuit (Mr Floydster) | Rejected | SNES Mario Circuit 3 | Daisy Circuit | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
GBA Riverside Park (DarkWolf658) | Rejected | — | — | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
GBA Sky Garden (ChaosShadow23) | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
GBA Snow Land (Mr Floydster) | Rejected | DK Summit | N64 Sherbet Land | — | — | — | Reminds me of Sherbet Ocean. It doesn't really offer the shortcuts of it's other ports. Lack of shortcuts. |
GCN Cookie Land (Race) | Rejected | SNES Mario Circuit 3 | GCN Cookie Land | 8 | 0.6 | — | Rejecting this because it's a battle track, plain and simple. |
GCN Dekoboko | Rejected | N64 Sherbet Land | N64 Sherbet Land | — | — | — | Probably wouldn't be interested in this since it is an predecessor of GCN Sherbet Land. That, and I'm not really a retro guy anyways. |
GCN Luigi Circuit (Tock) | Rejected | GCN Mario Circuit | Luigi Circuit | — | — | — | Getting into CTGP. |
GCN Wario Colosseum (Tock) | Rejected | GCN Waluigi Stadium | GCN Waluigi Stadium | — | — | — | Getting into CTGP. |
Ghost Valley 4 | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Textures are too bright for this track, design is very generic, and I don't like holes in the floor |
Ghost Valley 5 | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Generic track design, bright textures. Promising shortcut tho, but that's about it. |
Ghost Valley 6 | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Questionable dark road, textures bright, same issues as the other 2. |
Giant Highway | Rejected | SNES Ghost Valley 2 | Moonview Highway | 2 | 5× | — | Ridiculously long cannon, and seizure inducing textures. |
GP Yoshi Park 1 | Rejected | DS Yoshi Falls | DS Yoshi Falls | — | — | — | Doesn't work properly right now, watched a video on it and you respawn endlessly. |
Grass Blast | Rejected | — | — | — | — | — | I saw a video of it before it went down, it was a rather plain track, nothing redeeming about it. |
Grassy Plains (Rosalina Speedruns) | Rejected | Mario Circuit | Moo Moo Meadows | 5 | 1.2× | — | Even with this nice remake, it's bland. |
Grassy Plains | Rejected | — | — | — | — | — | Track needs decorations, cannons are unnecessary due to the track being too short. |
Haunted Hill | Rejected | SNES Ghost Valley 2 | DS Twilight House | 1 | — | — | Seems promising but it feels empty for most of the track. |
Haunted Woods | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Ice Creek | Rejected | N64 Sherbet Land | N64 Sherbet Land | — | — | — | Although initially accepted, it is now rejected because of being too bland, needs more objects and that first downhill slope needs some realignment. |
Icestone Shaft | Rejected | DK Summit | DK Summit | — | — | — | Initially accepted, but after seeing texture glitches on the track, along with a no lap count shortcut and other things, it was rejected |
Icy Mountains | Rejected | DK Snowboard Cross | DK Snowboard Cross | — | — | — | Even tho updates were made, this track could use a visual overhaul. Going down to the cave section can be random at times. |
Jiyuu's Test Track | Rejected | — | — | — | — | — | Better choices for similar tracks, plus with is a test track, probably not the best idea to add this in. |
Jungle Park | Needs Fixes | N64 DK's Jungle Parkway | Rainbow Road | — | — | — | One of my gripes with the track are that the rocks are sometimes in the way of this one shortcut |
Kamek's Castle | Rejected | — | — | — | — | — | The layout doesn't make it look polished. |
Kamek's Crazy Castle | Rejected | N64 Bowser's Castle | GBA Bowser Castle 3 | — | — | — | Feel like there's better candidates out there than this one sadly. |
Koopa Paratroopa Castle | Rejected | — | — | — | — | — | It's really bland, could use a lot more work. |
Koretato Circuit | Rejected | Mario Circuit | Mario Circuit | 1 | — | — | The whole theme of the track is silly, road texture is bland and mismatched, potential for overpowering shortcuts. |
Lakeside Lagoon | Rejected | — | — | — | — | — | It feels really bland to me, could use some decoration, enemies, and other various objects. |
Lakeside Skyway | Rejected | — | — | — | — | — | This track reminds me of Skylane in a way, which was removed from the last version of Hack Pack. Although the ramps are neat, it's not redeeming enough. |
Lateral Shift | Rejected | — | — | — | — | — | I prefer Bulzeeb's edit of Star Circuit over this |
Lava Road | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Lecce's Classic Road | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Initially accepted, but because of questionable out of bounds and rather dull layout, it got rejected |
Lecce's Desert | Rejected | DS Yoshi Falls | DS Desert Hills | — | — | — | Initially accepted, but it's quite dull and bland, plus there's other desert tracks that show more promise in the pack than this one |
Lecce's Factory | Rejected | — | — | — | — | — | It feels more like a ripoff of Toad's Factory than a custom track. |
Lecce's Snow Road | Needs Fixes | DK Summit | DK Summit | — | — | Update by Huili | Offroad snow is problematic, item routes bugged |
Library of Shitopia | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Initially accepted, but only one route is really viable, whereas the other routes, the cannon in particular, wastes precious time. |
LOL Kichitwi Festival | Rejected | — | — | — | — | — | Very random and unfitting track for Hack Pack. |
Lonely Desert | Rejected | DS Desert Hills | Thwomp Desert | — | — | — | Got other candidates that I'm interested in, this one feels too similar to Desert Fort which is being removed from the next version of MKW Hack Pack |
Lonely Island | Rejected | — | — | — | — | — | Feels narrow in some areas, Anthro Valley has a similar but in my opinion nicer vibe to it. Also unclear offroad near the end, you don't know it's there until you step on it. |
Lost Lake | Needs Fixe | N64 Bowser's Castle | Bowser's Castle | — | — | — | The grass is it of bounds. Some unclear paths, wonky layout. |
Luncheon Tour | Rejected | Mushroom Gorge | GCN DK Mountain | — | — | — | Initially accepted, but this track is now in CTGP, going to look for other tracks to represent. |
Luxville | Rejected | Mario Circuit | DS Peach Gardens | — | — | — | Rejecting similarly styled tracks. This track has some boring straights and nothing interesting to offer. |
Magma Chamber | Rejected | — | — | — | — | — | Boost panels need changed, too bright. Nothing really stands out for me, I feel like there's better options |
Mario Circuit 5 | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | This track is bland and boring, I've rejected similar tracks in the past to this. |
Mecha Donut Arena | Rejected | — | — | — | — | — | It's round and boring, even with the objects. |
Midnight Starway | Needs Fixes | Bowser's Castle | — | 2 | — | — | The last turn is really bad, I couldn't even see it until I found myself in the out of bounds grass. Also last boost panel is sketchy, I get caught in the offroad. |
Motocross Circuit | Rejected | — | — | — | — | — | Already accepted Waluigi's Motocross so adding another similarly styled track wouldn't be necessary. |
Mountain Adventure | Rejected | DK Snowboard Cross | N64 Sherbet Land | 1 | — | — | It's a lot like Mountain Town but bigger, it has stretched textures, which is minor but still a concern, KCL could be a problem. I would like to add a speed mod but that will probably add to the problems. |
Mushroom Byway | Rejected | — | — | — | — | — | Although this track looks nice and clean, it looks boring, and long. |
Mushroom Meadows | Rejected | — | — | — | — | — | Shortcut is very OP, feels like a very Magikruiser reliant track. Very lacking in objects, it's scaled a little too big for my liking despite the Magikruiser statement. Needs objects. |
N64 Frappe Snowland (Zilla) | Rejected | N64 Sherbet Land | DK Snowboard Cross | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
N64 Rainbow Road (Skipper93653) | Rejected | Rainbow Road | Rainbow Road | 1 | — | — | Not interested in retros if they already have an alternate version in ctgp. |
N64 Royal Raceway (Baoulettes & LuigiM) | Rejected | N64 Mario Raceway | Daisy Circuit | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
N64 Skyscraper (Race) | Rejected | N64 Bowser's Castle | N64 Skyscraper | 4 | — | — | Rejecting this because it's a battle track, plain and simple. |
Negative Land | Needs Fixes | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | There's this one fall boundary that is like Yellow Loop's fall boundary, it's not there and you have to start a turn all over again. |
New Moon Highway | Rejected | Moonview Highway | Moonview Highway | 2 | — | — | Feels really bland, I prefer Moonlight Downtown over this. The track consists mostly of boring straights, needs some objects. |
New Moon Manor | Rejected | N64 Bowser's Castle | N64 Bowser's Castle | — | — | — | Initially accepted, but because it got into CTGP, it's rejected. Want to represent other tracks. |
Nexuz Road | Rejected | — | — | — | — | — | It looks really bland in it's current state, and it looks like unintended shortcuts maybe on the track. |
Nintendo Raceway | Rejected | — | — | — | — | — | Has some awkwardly sharp turns and very generic. |
Northpole Slide | Rejected | — | — | — | — | — | Not a fan of either the old or new, both have their share of problems. Current one is narrow and is easy to fall off of, and the old one is bland. |
Oceanic Raceway | Rejected | — | — | — | — | — | Feels a bit bland at this current state. There seem to be better options, Sandy Strait, amongst other tracks. |
Orange Loop (Retrostyle12) | Rejected | GBA Bowser Castle 3 | Block Plaza | — | — | — | If this was made in the style of Red Loop maybe, but not in the style of the old loops. |
Orange Loop (SpartaYoshi) | Rejected | — | — | — | — | — | If this was made in the style of Red Loop maybe, but not in the style of the old loops. |
Penguin Canyon | Rejected | N64 Sherbet Land | GCN DK Mountain | — | — | — | Although intially accepted, it's now rejected because of there being too many ice tracks and this remake doesn't make this track age well, it's rather bland and dull. |
Petite Town | Rejected | Daisy Circuit | Daisy Circuit | — | — | — | Similar to Shining Town, which is also rejected from v6 MKW Hack Pack. Too simple and bland, and I already got enough similarly styled tracks going in |
Purple Loop | Rejected | GCN Mario Circuit | Block Plaza | 1 | — | — | Initially accepted, but ultimately rejected, it's quite narrow, and the ending is harsh. |
Rainbow Jungle (MrDark35000vr) | Rejected | Rainbow Road | N64 DK's Jungle Parkway | — | — | Currently being updated by the author. | Freeze bug. |
Rainbow Ray Road | Rejected | — | — | — | — | — | Feels like a ripoff of 3DS Rainbow Road, and feels narrow in some parts, especially with that fast chain chomp throwing you off. |
Rainbow Rollercoaster | Rejected | Rainbow Road | GBA Battle Course 3 | — | — | — | Too many rainbow themed tracks in this version, and this one has it's share of problems with collision |
Rainbow Speedway | Rejected | — | — | — | — | — | It gives off vibes of Daydream. Not really a fan of it's design overall, can get a little confusing at some spots, and almost tight turns. |
Riru's Course | Rejected | — | — | — | — | — | Too bland, has a confusing maze, and an awkwardly sharp turn. |
River Plains | Rejected | — | — | — | — | — | Could use some visual updates, animations, objects, ramp edits. |
Riverside Circuit | Rejected | — | — | — | — | — | The theme of the track is unclear, which is minor, and I prefer Water Village over this, along with Compact Highway because this track reminds me of that, since it was made by the same designer. |
Rocky Hills | Rejected | — | — | — | — | — | Feels quite narrow, and based on these ports of Skipper's, it doesn't really offer anything different. |
Rosalina's Purple Fortress | Rejected | — | — | — | — | — | There is this one turn that makes it mach bike only, and a ramp that sends you way up, which results in you falling off the track if you try to take a turn on it. |
Rubik Circuit | Rejected | — | — | — | — | — | Quite bland, and standard at that. |
Seasonal Circuit | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Shifting Sand Land | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | — | Initially accepted, but the more this track was tested and improved on, the more problems we found. KCL bugs, endless respawn, not enough invisible walls, lack of tuitiveness inside the pyramid. |
Sky Courtyard | Rejected | N64 Bowser Castle | N64 Bowser Castle | — | — | — | Still needs some KCL fixes and invisible walls. Hidden cannon could probably stay though. |
Sky High Bash | Rejected | Rainbow Road | Block Plaza | 7 | — | — | I prefer Galactic Tube over this track. This track looks bland by comparison and I'm trying to stay away from accepting tracks with similar layouts |
Sky Highway | Rejected | — | — | — | — | — | Much too bland to be considered for Hack Pack. |
Sky Lakeway | Rejected | — | — | — | — | — | It feels like a very standard track with nothing over the top, not really too interested in this particular circuit track. |
Sky Shrine | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Skyscraper Island | Rejected | — | — | — | — | — | If this was updated in the style of Downtown Underground then MAYBE I would accept it, but not in it's current state, too boring. |
SMB2 Charming Banana Road | Rejected | — | — | — | — | — | Very bland layout. |
SMB2 Clock Tower Hill | Rejected | Daisy Circuit | Block Plaza | — | — | — | Got a few similar tracks going in, don't want to add too many. |
SMB2 Lovely Heart Ring | Rejected | — | — | — | — | — | Very bland layout. |
SMO RC Car Circuit | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | 9 | 1.25x | — | Random items aren't my thing, not a retro guy, even if this track isn't exactly from a racing game. |
SNES Choco Island 2 (Retrostyle12) | Rejected | SNES Mario Circuit 3 | SNES Battle Course 4 | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
SNES Circle | Rejected | — | — | — | — | — | Another boring round track. |
SNES Ghost Valley 3 (Omonimo747) | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | Retro track not in CTGP | Not really liking this retro, the holes in the floor are a major turnoff for me. |
SNES Rainbow Road (DasFragezeichen & Tock) | Rejected | — | — | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
SNES Rainbow Road 2 | Rejected | Rainbow Road | Rainbow Road | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
SNES Tetris Valley 1 (SNES Ghost Valley 1 Texture) | Rejected | — | — | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
Sniki's Test Track | Rejected | — | — | — | — | — | April Fools Day track, take a guess. |
Snowy Hills | Rejected | — | — | — | — | — | There's better options for snow tracks than this one, this feels rather dull. |
Snowy Thrill Trail | Rejected | DK Summit | DK Summit | — | — | — | There's a few other candidates that outshine this track. |
Space Odyssey | Rejected | Rainbow Road | Rainbow Road | 1 | — | — | The update came out after my deadline for tracks, might consider for next version. |
Specular Return | Needs Fixes | Maple Treeway | Maple Treeway | — | — | — | No lap count glitch, spiral is not very friendly, needs wall, the ramps could give off unwanted shortcuts potentially. |
Square Circuit DX | Rejected | — | — | — | — | — | If this was updated in the style of Downtown Underground then MAYBE I would accept it, but not in it's current state, too boring. |
Stone Route | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Storage Unit | Rejected | — | — | — | — | Will be updated by the author | Too many to be listed - Edit: Rejected because it looks like a track from 2010, although done up nicely, it's very bland even with changes made it won't make it in. |
Sunset Bridge | Rejected | Maple Treeway | Delfino Pier | – | — | — | Initially accepted, but due to it's narrowness it's being rejected. 200 km/h probably won't work for it. |
Sunset Bridge DX | Rejected | — | — | — | — | — | Some parts of the track are unintuitive. No railing to save you from falling. |
Sunset Circuit | Rejected | — | — | — | — | — | Probably will get into CTGP so not really all that interested in adding this in. |
Sunset Circuit 2 | Rejected | — | — | — | — | — | Although visually pleasing, it feels bland to me. |
Sunset Circuit 3 | Rejected | — | — | — | — | — | Another track that looks like some unintended grass cuts can be done on. |
Sunset Cliffs | Needs Fixes | — | — | — | — | — | Position bugs due to how the beginning is setup. Might not be an easy fix. |
Sunset Pass | Rejected | — | — | — | — | — | Feels like a track made a few years ago. Quite bumpy and feels rather unpolished texture-wise. |
Sunset Ridge | Rejected | — | — | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Sunshine City | Rejected | — | — | — | — | — | Although there doesn't seem to be anything wrong with this track, I feel like there could be better options at the same time. |
The Box | Rejected | — | — | — | — | — | Codename: BIGBOX is preferred over this one. |
Thwomp Desert (Race) | Rejected | Dry Dry Ruins | Thwomp Desert | — | — | — | Rejecting this because it's a battle track, plain and simple. |
Thwomp Road | Rejected | — | — | — | — | — | Better options for similar tracks out there, this one in particular is rather bland and doesn't exactly live up to it's name. |
Torrential Flood Lake | Rejected | — | — | — | — | — | Although the idea is neat, it's basically the same concept of Aquadrom Stage 2 which is also rejected. The layout seems unpolished as well, although I'm guessing that might be intentional. |
Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming) | Rejected | Mushroom Gorge | Mushroom Gorge | — | — | — | Pretty bland and narrow, nothing much to see here |
Trek of Shapes | Rejected | Rainbow Road | Rainbow Road | — | — | — | Incredible glitchy, and too vibrant. Potential seizure hazard. |
Tunnel Circuit | Rejected | — | — | — | — | — | Not really liking the track, seems like it could have some unintended shortcuts in it. There's other Circuit tracks that seem to be better candidates too. |
Unexcitebike Arena | Rejected | — | — | — | — | — | Although it does look like it was incomplete on purpose, doesn't look real good. Textures are quite bright and mismatched and doesn't have as much going for it as NinYoda1's version, would accept his over this. |
Unfinished Mario Circuit | Rejected | SNES Mario Circuit 3 | Mario Circuit | 4 | — | — | Not really into this kind of style of track, nor the concept. |
Village Passthrough | Rejected | Mario Circuit | Delfino Pier | — | — | — | This feels really bland and could use some objects and other shortcuts |
Volador Castle | Rejected | Grumble Volcano | Grumble Volcano | — | — | — | Same layout as Fantasy Town and I think it's going to go into CTGP. |
Volcanic Skyway (Toxic Prime & Rosalina Speedruns) | Rejected | GCN DK Mountain | GCN DK Mountain | — | — | — | Initially accepted, but I changed my mind, if I want any it has to be the original. |
White Garden | Rejected | DS Peach Gardens | DS Peach Gardens | — | — | — | Initially accepted but it will probably get into CTGP. Currently being updated for lag. |
Wild Canyon 1 | Rejected | — | — | — | — | — | Rather bland layout. |
Yellow Loop (Retrostyle12) | Rejected | GBA Bowser Castle 3 | Block Plaza | — | — | — | If this was made in the style of Red Loop maybe, but not in the style of the old loops. |
Zelda OoT Lon Lon Ranch (Retrostyle12) | Needs Fixes | Mario Circuit | Luigi Circuit | — | — | — | Looks promising but offroad could be a problem. would be nice if this had different levels of offroad. |
Project List
What is the Project List?
This Project List has been in operation since 2017. It is Huili's personal list of tracks that he wants to see remade, in which he showed some ideas in his series called the Official Hack Pack Log. Along with that, there are other tracks on this list that have been added on after that.
Notice!
If there are any tracks on this Project List that you think shouldn't be here, feel free to talk about it on the talk page, or just delete it altogether. Otherwise, do not remove any entries from the list unless you're done and also don't add anything to this bottom list unless Huili approves of it or if Huili ends up putting new tracks on the list. Once you're done you can remove the track(s) from this list.
Track | Status | Reserved by | Notes | Video |
---|---|---|---|---|
4IT★Clown's Road | Not Reserved | — |
|
— |
Aquatropolis | Reserved | Toxic Prime |
|
Official Hack Pack Log |
Battle Canyon | Unreserved | — |
|
— |
Beach Valley | Unreserved | – | Remake in the style of Beach Gardens and Sunset Island. | – |
Beagle Plains | Unreserved | – | Update G-Force's SKP model. Download | Official Hack Pack Log |
Block's Castle | Reserved | AlphaFlame | Update textures in the style of the GBA Bowser Castle tracks. | – |
Bowser's Dark Castle | Reserved | Toxic Prime |
|
– |
Bowser's Flooded Castle | Reserved | Bri |
|
– |
Castle Circuit | Not Reserved | – |
|
– |
Christmas Wish | Reserved | Jiyuu |
|
– |
Daisy's Garden | Unreserved | – | Remake this track in the style of SM64 Castle Grounds, Citro's Wedding Altar and N64 Mario Raceway. | – |
Dark Mole Abyss | Reserved | Toxic Prime |
|
– |
DK's Jungle Beach | Reserved | Jiyuu |
|
– |
DK Waterfall | Reserved | Toxic Prime |
|
– |
Dolphin Shores | Not Reserved | – | Finish up with the model. | – |
Flooded Grassland | Unreserved | – |
|
– |
Girly Course | Reserved | MaximilianoMK | Remake in the style of Bayside Boulevard. | Official Hack Pack Log |
Helado Mountain | Unreserved | – |
|
– |
Horror Valley | Reserved | Toxic Prime | Remake in the style of King Boo's Area. | – |
Icestorm Peak | Reserved | Ptpix1 |
|
– |
Icy Shroom Road | Reserved | Toxic Prime | Remake in the styles of Coral Cape and Winter Paradise. | – |
Laketop City | Unreserved | – | Remake in the style of 3DS Neo Bowser City. | – |
Lethal Lava Land | Reserved | MK Mier | Remake this track with textures from Super Mario 64. | – |
Magma Island | Reserved | Sasuke |
|
Official Hack Pack Log |
Mario Circuit 2 | Not Reserved | – |
|
– |
Meep's Mansion | Reserved | Bladestorm227 | Remake in the style of DS Luigi's Mansion and Disco Fever. | Official Hack Pack Log |
Mini Parkway | Unreserved | – | Remake this track in an aviation style. | Official Hack Pack Log |
Monty Mole Lake | Unreserved | – | Do various edits to KantoEpic's model. Download | Official Hack Pack Log |
Mountain Crazyness | Reserved | Toxic Prime |
|
– |
Mountain Path | Not Reserved | – |
|
Official Hack Pack Log |
Mushroom Volcano | Reserved | 9Paran | Remake in the style of Fortside Volcano and Melting Magma Melee. | – |
Proxmia Road | Reserved | Toxic Prime |
|
– |
Rainbow Dash Road | Not Reserved | – |
|
– |
Rally Circuit | Not Reserved | – |
|
– |
Red Sector A | Reserved | Cotni |
|
– |
Sky Speedway | Reserved | Hman6516 | Remake in the style of Kinoko Cave and Rainbow Labyrinth. | – |
SM64 Inside the Ancient Pyramid | Not Reserved | – |
|
– |
Speed Circuit | Reserved | KantoEpic |
|
– |
SprinTrack | Reserved | MaximilianoMK |
|
Official Hack Pack Log |
SSBB Mario Circuit | Not Reserved | – |
|
– |
Stony House | Reserved | MaximilianoMK | Remake the track to fulfill its name. | Official Hack Pack Log |
Straight Valley | Not Reserved | – | Remake in the style of Sunset Island while keeping intact some features, like the cannon. | – |
TB's Road | Reserved | Toxic Prime |
|
– |
The Hole Cave | Reserved | TokukuMKW | Remake or update in the style of Incendia Castle. | Official Hack Pack Log |
Treetop Tour | Reserved | Bladestorm227 |
|
Official Hack Pack Log |
Trick Mountain | Reserved | Toxic Prime |
|
– |
Underwater Slide | Reserved | Sucht93a | Remake in the style of Waterslide. | – |
Universe Sandsoil | Reserved | MysterE99 | Remake the track with a mining or underground theme. | Official Hack Pack Log |
Yoshi 8 Circuit | Reserved | KantoEpic | Based on the Beta version:
|
– |