MKW Hack Pack/Track Wishlist
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For track wishlists for other distributions, see Track Wishlist.
Track Wishlist
Notice!
Please keep alphabetical order when adding to this page!
Please do not make duplicate listings!
Please do not make duplicate listings!
Legend
Accepted | The track has been accepted without any issues. |
Needs Fixes | The track has been accepted, but the author needs to work on a few more things. |
Updated | The track has been previously accepted, but has been updated since the latest review. |
Rejected | The track has been rejected since the latest review. |
Updated | The track has been previously rejected, but has been updated since the latest review. |
Unreviewed | The track has never been reviewed before. |
Notice!
Add new tracks to the topmost table! If you don't, your course may stay unreviewed!
Notice!
Authors! If you have read the feedback for your rejected track(s), please remove its entry to make way for new ones!
MKW Hack Pack vX Wishlist
Track Name | Status | Track Slot | Music Slot | Laps | Speed | Notes | Track Review/Issues |
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Notice!
Please do not add tracks or edit anything in this list below!
The tracks below have already been selected for review!
The tracks below have already been selected for review!
Tracks already reviewed for vX MKW Hack Pack
Accepted Tracks
Track Name | Status | Track Slot | Music Slot | Laps | Speed | Notes |
---|---|---|---|---|---|---|
Abandoned Desert | Accepted | DS Desert Hills | DS Desert Hills | — | — | Update by Toxic Prime |
Acaia's Village | Accepted | Luigi Circuit | Mario Circuit | — | — | — |
Akina Pass | Accepted | Luigi Circuit | Mario Circuit | — | — | — |
Alpine Mountain | Accepted | GCN DK Mountain | GCN DK Mountain | — | — | — |
Alternative N64 Bowser's Castle | Accepted | N64 Bowser's Castle | N64 Bowser's Castle | — | — | — |
Andrychów | Accepted | SNES Ghost Valley 2 | DS Delfino Square | — | — | — |
Aperture Laboratories | Accepted | Coconut Mall | Coconut Mall | — | — | — |
Athletic Raceway | Accepted | N64 Mario Raceway | N64 Mario Raceway | — | — | — |
Bandit Plains | Accepted | DS Desert Hills | DS Desert Hills | — | — | — |
Banshee Boardwalk 2 | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — |
Beagle Plains | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | — |
Big Nature City | Accepted | DS Delfino Square | DS Delfino Square | 2 | — | — |
Block's Castle | Accepted | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — |
Blue Sky Box | Accepted | GCN Peach Beach | GCN Peach Beach | — | — | — |
Bowser Circuit | Accepted | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — |
Bowser's Spaceway | Accepted | N64 Bowser Castle | N64 Bowser Castle | — | — | — |
Chomp Valley | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | — |
Cliffside Falls | Accepted | DS Yoshi Falls | DS Yoshi Falls | — | — | — |
Compact Highway | Accepted | SNES Mario Circuit 3 | SNES Battle Course 4 | — | — | — |
Cossland | Accepted | Maple Treeway | Maple Treeway | — | — | — |
Dash Cannon Woods | Accepted | Maple Treeway | Maple Treeway | — | — | — |
Desert Fort | Accepted | Dry Dry Ruins | Dry Dry Ruins | — | — | — |
Desert Mushroom Ruins | Accepted | Dry Dry Ruins | Dry Dry Ruins | — | — | — |
DK's Trick Joint | Accepted | Mushroom Gorge | Rainbow Road | — | 0.6× | — |
Drift Brake Circuit | Accepted | Moo Moo Meadows | Moo Moo Meadows | 2 | — | — |
F-Zero White Land 1 (Toxic Prime) | Accepted | DK Summit | DK Summit | — | 1.5× | Updated visuals |
Faraway Land | Accepted | GBA Shy Guy Beach | GBA Shy Guy Beach | — | — | — |
Fireway | Accepted | Grumble Volcano | Grumble Volcano | — | — | — |
Fishdom Island | Accepted | GCN Peach Beach | GCN Peach Beach | — | — | — |
Flooded Grassland | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | — |
Forest Island | Accepted | Maple Treeway | Maple Treeway | 2 | — | — |
Frigid Waterfalls | Accepted | DK Summit | DK Summit | — | — | — |
Frost Fun Stadium | Accepted | GCN Waluigi Stadium | Chain Chomp Wheel | 2 | — | — |
Galvarny Falls | Accepted | DS Yoshi Falls | DS Yoshi Falls | — | — | — |
GCN Wario Colosseum | Accepted | GCN Waluigi Stadium | GCN Waluigi Stadium | 2 | — | — |
GK7 Baby Circuit | Accepted | SNES Mario Circuit 3 | GCN Cookie Land | — | — | — |
Grand Metropolis | Accepted | Luigi Circuit | Moonview Highway | — | — | — |
Green Forest | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | — |
Heaven & Hell | Accepted | Mario Circuit | Mario Circuit | — | — | — |
Hidden Land | Accepted | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — |
Horror Valley | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | 5 | — | — |
Icy Mountains | Accepted | DK Summit | DK Summit | — | — | — |
King Boo's Area | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — |
King Boo's Area 2 | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — |
Kinoko Garden | Accepted | Mushroom Gorge | DS Peach Gardens | — | — | — |
Lair Land | Accepted | Bowser Castle | Bowser Castle | — | — | — |
Libero Circuit | Accepted | SNES Mario Circuit | Chain Chomp Wheel | — | — | — |
Lonely Desert | Accepted | DS Desert Hills | DS Desert Hills | — | — | — |
Luigi Park | Accepted | Luigi Circuit | Mario Circuit | — | — | — |
Luigi's Island | Accepted | Luigi Circuit | Mario Circuit | — | — | — |
Luigi's Village | Accepted | Luigi Circuit | Mario Circuit | — | — | — |
Magma Chamber | Accepted | Bowser Castle | Bowser Castle | — | — | — |
Mikoopa's Citadel | Accepted | Bowser Castle | Bowser Castle | — | — | — |
Molten Desert | Accepted | DS Desert Hills | DS Desert Hills | — | — | — |
Moonlight Way | Accepted | Luigi Circuit | SNES Battle Course 4 | — | — | — |
Mushroom Mountain | Accepted | Mushroom Gorge | Mushroom Gorge | 2 | — | — |
Mushroom Mountain Oasis | Accepted | Mushroom Gorge | Mushroom Gorge | — | — | — |
Night Factory | Accepted | Toad's Factory | Toad's Factory | 2 | — | — |
Night Fortress | Accepted | N64 Bowser Castle | N64 Bowser Castle | — | — | — |
Peach's Ruined Castle | Accepted | N64 Bowser's Castle | N64 Bowser's Castle | 2 | — | — |
Peak Garden | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | — |
Pipe Circuit | Accepted | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — |
PMWR King's Kourse | Accepted | Coconut Mall | GBA Battle Course 3 | — | — | — |
Puppy Play Park | Accepted | Moo Moo Meadows | Moo Moo Meadows | — | — | — |
Puzzle Plank Pass | Accepted | GCN Mario Circuit | GCN Mario Circuit | — | — | — |
Rainbow Jungle (MrDark35000vr) | Accepted | Rainbow Road | Rainbow Road | — | — | Freeze bug fixed. |
Random Rainbows | Accepted | Rainbow Road | Rainbow Road | — | — | — |
Rainbow Ray Road | Accepted | Rainbow Road | Rainbow Road | — | — | — |
Rainbow Rollercoaster | Accepted | Rainbow Road | GBA Battle Course 3 | — | — | — |
Rainbow Run | Accepted | Rainbow Road | Rainbow Road | — | — | — |
Rooftop Raceway | Accepted | Mario Circuit | Mario Circuit | — | — | — |
SADX Twinkle Circuit | Accepted | SNES Mario Circuit 3 | Chain Chomp Wheel | — | — | — |
Scary Cemetery | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — |
Seasonal Circuit | Accepted | Maple Treeway | Maple Treeway | — | — | — |
Shifting Sand Land | Accepted | DS Desert Hills | DS Desert Hills | 1 | — | — |
Sinister Vault | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — |
SMG Star Festival | Accepted | GCN Mario Circuit | GCN Mario Circuit | — | — | — |
SMO RC Car Circuit | Accepted | SNES Mario Circuit 3 | SNES Mario Circuit 3 | 5 | 1.25× | — |
Space City | Accepted | Rainbow Road | Rainbow Road | 2 | — | — |
Space Odyssey | Accepted | Rainbow Road | Rainbow Road | 1 | — | — |
Sphynx Road | Accepted | Dry Dry Ruins | Dry Dry Ruins | — | — | — |
Star Circuit (Retrostyle12) | Accepted | DK Summit | DK Summit | — | — | — |
Stone Route | Accepted | DS Desert Hills | Thwomp Desert | — | 1.5× | — |
Sunset Cliffs | Accepted | GCN Peach Beach | GCN Peach Beach | — | — | — |
Sunshine City | Accepted | GCN Mario Circuit | GCN Mario Circuit | — | — | — |
Suzuka Circuit | Accepted | Daisy Circuit | N64 Mario Raceway | — | — | — |
The Haunted Mansion 2 | Accepted | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — |
Thwomp Loop | Accepted | Grumble Volcano | Grumble Volcano | — | — | — |
Tim's Weird World | Accepted | Coconut Mall | SNES Battle Course 4 | — | — | — |
Universe Sandsoil | Accepted | Wario's Gold Mine | Wario's Gold Mine | — | — | — |
Unknown Dungeon | Accepted | Dry Dry Ruins | Dry Dry Ruins | 2 | — | — |
Unnamed (Maurice6912) | Accepted | DS Desert Hills | DS Desert Hills | — | — | — |
Volador Castle | Accepted | Bowser Castle | Bowser Castle | — | — | — |
Volcanic Skyway | Accepted | GCN DK Mountain | GCN DK Mountain | 2 | — | — |
Water Tower | Accepted | Koopa Cape | Koopa Cape | — | — | — |
Yankees' Octagon | Accepted | GCN Waluigi Stadium | GCN Waluigi Stadium | — | — | — |
Zelda OoT Lon Lon Ranch | Accepted | Moo Moo Meadows | Moo Moo Meadows | — | — | — |
Zelda WW Forest of Fairies | Accepted | DS Peach Gardens | DS Peach Gardens | — | — | Update by Huili. |
Zelda WW Hyrule Castle | Accepted | N64 Bowser Castle | N64 Bowser Castle | — | — | Update by Huili. |
Rejected Tracks
Track Name | Status | Track Slot | Music Slot | Laps | Speed | Notes | Track Review/Issues |
---|---|---|---|---|---|---|---|
3DS Mario Circuit (Fatality94 and ZPL Gaming) | Rejected | Mario Circuit | N64 Mario Raceway | — | — | — | Probably will be getting into CTGP, and I had another version in for awhile, time to represent other tracks |
3DS Rainbow Road (Bladestorm227) | Rejected | Rainbow Road | Rainbow Road | 1 | — | May get updated | Not interested in retros if they already have an alternate version in ctgp. |
3DS Rosalina's Ice World (MysterE99 & Skipper93653) | Rejected | N64 Sherbet Land | N64 Sherbet Land | — | — | — | Not interested in this since it's in CTGP, not much of a retro person anyways. |
3DS Wuhu Loop (MrDark35000vr) | Rejected | Daisy Circuit | Delfino Pier | — | — | — | Initially accepted but because previous versions of this track got rejected, this one is rejected as well. The straightaways make this track very boring. |
Abyssal Ruins | Rejected | N64 Bowser Castle | N64 Bowser CAstle | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Acid Factory | Rejected | Toad's Factory | Toad's Factory | — | — | — | Unintended shortcut that is OP. Also track seems unpolished and in need of better textures and objects. |
Alaska | Needs Fixes | DK Summit | DK Summit | — | — | — | Ramp collision needs to be changed and arrows have to be added in and around the cave section, seems promising tho. |
Alpine Circuit | Needs Fixes | DK Summit | DK Summit | — | — | Update by Huili. | Won't be accepted until the texture glitches are fixed, along with an upscale and other elements being added. |
Alpine Skyway | Needs Fixes | DK Summit | DK Summit | — | — | Update by Huili. | Won't be accepted until a fix is made for the opening in the cannon near the end of the track, and other model changes |
Aqua Temple | Rejected | Koopa Cape | Koopa Cape | — | — | — | Too many akward turns, doesn't exactly look fun to drive on. |
Aquadrom Stage | Rejected | Koopa Cape | Koopa Cape | — | — | KCL adjustments. | Not interested in this track since it's in CTGP. |
Aquadrom Stage 2 | Needs Fixes | Koopa Cape | Koopa Cape | — | — | — | An even worse version of an outdated Aquadrom Stage. No thanks. |
Arrow Circuit | Rejected | Luigi Circuit | Mario Circuit | — | — | — | I like square tracks, but this one, texture-wise, doesn't look great, and it's quite narrow too. |
Arrow Course | Rejected | Mario Circuit | DS Peach Gardens | — | — | Remake by Retrostyle12. | This track is too simple and unengaging. |
Autumn Leavesway | Rejected | Maple Treeway | Maple Treeway | — | — | Remade the model; update by Wiimm. | Initially accepted, but ultimately rejected since it's in CTGP. |
Autumn Treeway | Needs Fixes | Maple Treeway | Maple Treeway | — | — | — | Initially accepted, but now is rejected because there's more texture glitches in this remake than in it's previous version. So promising though, as it has the bouncing trees removed. |
Bananaland | Rejected | Wario's Gold Mine | Wario's Gold Mine | — | — | — | Drive everywhere, extremely narrow, bill would be far too over powering. |
Barren Badlands | Rejected | DS Desert Hills | DS Desert Hills | — | — | — | Reminds me of Mecha Donut Arena, which was also removed. Very bland and uninteresting. |
Bayou Bay Boardwalk | Rejected | Moo Moo Meadows | DS Delfino Square | — | — | — | Track is bland and appears to have bean corners, potentially. Could use some objects. |
Bayside Boulevard | Rejected | GCN Peach Beach | GCN Peach Beach | — | — | Update by Sucht93a. | Not interested in this track since it's in CTGP. |
Beach Gardens | Rejected | Daisy Circuit | Daisy Circuit | — | — | Update by Huili. | Could use better textures and respawns, more enemies too. |
Bendy Raceway | Rejected | Rainbow Road | GBA Battle Course 3 | 1 | 1.2× | — | Interesting skybox, but boring track otherwise. |
Birdo Island | Rejected | DS Yoshi Falls | DS Yoshi Falls | — | — | — | The corners are unclear, not really a fan of the cloud section being transparent, bland overall. |
Birdo Island (Toxic Prime & ZPL Gaming) | Rejected | Koopa Cape | Koopa Cape | — | — | — | This track is quite bland in comparison to the other variant, which also is rejected. |
Black Loop | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | 0.8× | — | The theme doesn't fit the name, and it doesn't look very appealing |
Blue Green Road | Rejected | Rainbow Road | GCN Cookie Land | 2 | 0.9× | — | Track is too narrow, upscale will make it bigger. Road is boring, lack of detail. |
Blue Loop (9Paran) | Rejected | Mario Circuit | SNES Mario Circuit 3 | — | — | — | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Blue Loop (Retrostyle12) | Rejected | GBA Bowser Castle 3 | Block Plaza | — | — | — | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Blue Loop (Toxic Prime & TZ) | Rejected | DK Summit | DS Twilight House | — | — | — | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Blue Loop (YellowYoshi) | Rejected | SNES Mario Circuit 3 | GCN DK Mountain | 5 | — | — | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Bob-omb Factory | Rejected | Toad's Factory | Toad's Factory | 2 | — | — | Feels quite empty and lacks the theme appropriate for the track. Could use some bomb cars and other bomb-oriented custom objects and a scale down. |
Bowser Multiverse | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — | Very basic, boring, and one turn in particular can be tricky. |
Bowser's Castle 1 | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — | It's narrow, walls are sketchy when you clip the top, and too many Bowser Castle tracks to even think about this one. |
Bowser's Challenge | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | Update by Huili. | Rather plain track, it has potential, but speed mods destory some of the jumps. |
Brain Age Circuit | Rejected | Mario Circuit | N64 Skyscraper | — | — | — | Too much white, the bounce pad sections don't look too kart friendly. |
Bridge Canyon | Rejected | GCN DK Mountain | GCN DK Mountain | — | — | — | Feels rather bland and long, nothing really redeeming. |
Bumper's Roundabout | Rejected | DS Desert Hills | Thwomp Desert | 7 | 1.2× | — | Got other similarly styled tracks that outshine this. |
Calidae Desert | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Candyland | Rejected | Coconut Mall | GCN Cookie Land | — | — | — | Textures seem underwhelming, and track feels cramped and not very engaging in my opinion. Also, better options for similar tracks. |
Cannon City II | Rejected | Moonview Highway | Moonview Highway | — | — | Update by Huili. | Once released, Cannon City III will ultimately replace this |
Cannon Course | Rejected | Toad's Factory | Toad's Factory | — | — | A bug fix update was released in the YKW discord. | Even with the fixes, it stills feels quite bland. |
Canyon Pass | Rejected | DS Desert Hills | GCN DK Mountain | — | — | Update by Huili and KantoEpic. | Textures could use some updating, shortcuts need to be nerfed. |
Carefree Crossing | Rejected | DS Delfino Square | DS Delfino Square | — | — | — | Trickable tree stumps are glitchy and track in general feel like a wannabee Crossingville. |
Carrera Circuit | Rejected | Coconut Mall | Coconut Mall | — | — | — | This track has texture glitches and doesn't look very polished in light of the DS version. |
Casino Park | Rejected | Coconut Mall | Chain Chomp Wheel | — | — | Update by Huili. | Disappearing item bug |
Castle Island | Rejected | GBA Shy Guy Beach | GBA Shy Guy Beach | — | — | Update by Huili. | It's very narrow, has bullet bill issues. Could use an overhaul. |
Castle Moat | Rejected | Mario Circuit | GBA Battle Course 3 | — | — | — | There's water on one small area of the track, and the textures could be better, not very engaging. |
Castle of Spades | Rejected | N64 Bowser Castle | N64 Bowser Castle | — | — | — | It feels like a knockoff of Castle of Darkness. Not very engaging to me, even with the update. |
Castle of Time | Rejected | N64 Bowser Castle | N64 Bowser Castle | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Cave Island | Rejected | GCN Peach Beach | GCN Peach Beach | — | — | Update by SpyKid. | Not interested in this track since it's in CTGP. |
Cheese Road 1 | Rejected | Luigi Circuit | Mario Circuit | — | — | — | It looks rather bland, not much going on, too simple for my liking. |
Cheese Road 2 (Retrostyle12) | Rejected | Luigi Circuit | Mario Circuit | — | — | — | It looks rather bland, not much going on, too simple for my liking. |
Cheese Road 2 (Toxic Prime) | Rejected | Rainbow Road | Block Plaza | 5 | — | — | Although the skybox looks nice, the track doesn't really make up for it. |
Cheese Road 3 | Rejected | Mario Circuit | Dry Dry Ruins | 5 | — | — | It looks rather bland, not much going on, too simple for my liking. |
Cherry Blossom Garden | Rejected | DS Peach Gardens | DS Peach Gardens | — | — | — | Not interested since I believe this will be getting into CTGP. |
Chill Hill | Rejected | DK Summit | DK Summit | — | — | — | It looks promising, but the track length and lack of objects aren't doing much for this track. |
Choco Island 3 | Rejected | GCN DK Mountain | Daisy Circuit | — | 0.7× | — | Not really liking this track, it's bland to me. |
Christmas Raceway | Rejected | DK Summit | DK Summit | — | — | — | Although it has some different objects that I'm not used to seeing, at the same time it looks bland. |
Cold Circuit | Rejected | DK Summit | DK Summit | — | — | Update by Huili. | Initially accepted, but there are some things still needed to fix, downscale, change kcl, amongst other things |
Colorful Paint | Rejected | Rainbow Road | Rainbow Road | — | — | — | Feels like a seizure waiting to happen honestly. Not going to take chances with this track unfortunately. |
Comet Starway | Rejected | Rainbow Road | Rainbow Road | — | — | Merged v1.41 and v1.42 updates; update by Sucht93a. | Not interested in this track since it's in CTGP. |
Containers Raceway | Rejected | Daisy Circuit | GCN Peach Beach | — | — | — | Sharp turns, there's a ledge that you can get stuck on, the layout is wonky. |
Cottonplant Forest | Rejected | Maple Treeway | Maple Treeway | — | — | — | Because it's in CTGP I won't be accepting it, want to represent other tracks. Textured versions will be accepted though. |
Crazy Chasm | Needs Fixes | N64 Bowser's Castle | N64 Bowser's Castle | — | — | — | Trouble with item routes |
Crystal Dungeon | Rejected | Maple Treeway | Maple Treeway | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Crystal Valley | Rejected | Mushroom Gorge | Mushroom Gorge | — | — | — | Reminds me of Skylane. Although it has a great atmosphere around it, the track isn't much to look at. |
Daisy Hillside | Rejected | Moo Moo Meadows | Moo Moo Meadows | — | — | Update by SpyKid. | Not interested in this track since it's in CTGP. |
Dark Matter Shrine | Rejected | Rainbow Road | Rainbow Rpad | — | — | Visual update with other improvements. | Not interested in this track since it's in CTGP. |
Dawn Township | Rejected | Rainbow Road | Rainbow Road | 1 | — | — | It's in CTGP already, and it's very linear, no shortcuts to redeem it. |
Death Chamber 2 | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | — | Narrow, upscale probably wouldn't do it justice either, feels rather bland too. |
Delfino Island | Rejected | DS Delfino Square | Delfino Pier | — | — | There’s a sunset version that isn’t in CTGP. | Don't care if there's another version of the track, I hate the boardwalk section and years of practicing it hasn't helped in that regard. |
Delfino Pier (Race) | Rejected | DS Delfino Square | Delfino Pier | 4 | — | — | Rejecting this because it's a battle track, plain and simple. |
Delfino Town | Rejected | DS Delfino Square | DS Delfino Square | — | — | Update by Huili. | It's rather plain in it's current state, and the last turn is weird. |
Desert Castle Raceway | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | KMP updates. | Not interested in this track since it's in CTGP. |
Desert City | Rejected | Dry Dry Ruins | Moonview Highway | — | — | — | Despite it being the authors first track, feels rather underwhelming, might accept if improved on. |
Desert of the Two Roads | Rejected | Dry Dry Ruins | Dry Dry Ruins | 2 | — | — | One path is faster than the other. Looks rather generic |
Deserted Mountain | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | — | It has potential, but the track is visually lackluster, and unintuitive in a few spots, with questionable kcl variants. |
Desktop Dash | Rejected | Coconut Mall | Coconut Mall | — | — | Upscaled to 105%, model and KCL edits, and added shadows. | Not interested in this track since it's in CTGP. |
Dim Dungeon | Rejected | N64 Bowser Castle | N64 Bowser CAstle | — | — | — | Even tho it's dark on purpose, I dislike it overall because of that. I'm rather picky about how dark a track can be to be accepted, and this crosses the line. |
DK Falls | Needs Fixes | N64 DK Jungle Parkway | N64 DK Jungle Parkway | — | — | — | Could use some work on becoming intuitive. Some blind turns, and sketchy texturing. Really seems promising though. |
DK Jungle Tour II | Needs Fixes | N64 DK Jungle Parkway | N64 DK Jungle Parkway | — | — | Update by Huili. | Needs clear fall boundaries and visual improvements |
Dongo Cave | Rejected | Wario's Gold Mine | Wario's Gold Mine | — | — | — | As much as I like the Death Mountain theme of the track from the Legend of Zelda, this track is rather bland, could use some more decoration to make it worthwhile. |
Donut Steppe 1 | Rejected | N64 DK's Jungle Parkway | N64 DK's Jungle Parkway | — | — | — | Not really anything bad to say, just not really feeling this track |
Donut Steppe 2 | Rejected | N64 DK's Jungle Parkway | N64 DK's Jungle Parkway | — | — | — | Not really anything bad to say, just not really feeling this track |
Donut Steppe 3 | Rejected | N64 DK's Jungle Parkway | N64 DK's Jungle Parkway | — | — | — | Not really anything bad to say, just not really feeling this track |
Dry Dry Temple | Needs Fixes | Dry Dry Ruins | Dry Dry Ruins | — | — | Update by Huili. | Too many enemies, odd layout. Could use better textures and layout overall. |
Dry Island | Needs Fixes | Koopa Cape | Koopa Cape | — | — | — | Unintended shortcut needs a fall boundary, respawns need to be added, and respawn height adjusted. |
DS Bowser Castle (Wexos) | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
DS DK Pass (Skipper93653) | Rejected | DK Snowboard Cross | DK Snowboard Cross | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
DS Dokan Course (Wingcapman) | Rejected | DS Yoshi Falls | DS Yoshi Falls | 1 | — | — | An update to this track is available, making this track not viable for MKW Hack Pack |
DS Figure-8 Circuit (Quajeek99 & Sniki) | Rejected | Luigi Circuit | Mario Circuit | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
DS Tick-Tock Clock: Neo Edition | Rejected | Toad's Factory | Toad's Factory | — | — | Update by Huili. | Cannon is short and random, could use some KCL fixes and railings throughout the track. |
DS Twilight House (Race) | Rejected | Mario Circuit | DS Twilight House | 8 | — | — | Rejecting this because it's a battle track, plain and simple. |
DS Waluigi Pinball Beta | Rejected | GCN Waluigi Stadium | GCN Waluigi Stadium | — | — | Update by Huili. | Not interested in retros if they have an alternate version in CTGP. |
DS Waluigi Pinball (Bri) | Rejected | GCN Waluigi Stadium | GCN Waluigi Stadium | — | — | The version with coins is better to play on. | Not interested in retros if they already have an alternate version in ctgp. |
DS Wario Stadium (Wexos) | Rejected | GCN Waluigi Stadium | GCN Waluigi Stadium | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
Electric Shredder | Needs Fixes | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — | I don't like this track has position bugs and predetermined item selections in it. |
Entei Castle 1 | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | 4 | — | — | It's another GBA BC3 ripoff track, not much going on here. |
Entei Castle 2 | Rejected | GBA Bowser Castle 3 | Bowser's Castle | — | — | — | Not a fan of Pokemon tracks, this just feels like another bowser castle ripoff anyways |
Ermelber Circuit 1 | Rejected | Luigi Circuit | Mario Circuit | — | — | — | Standard circuit style track, nothing special. |
Evening Creek | Rejected | DS Peach Gardens | DS Peach Gardens | — | — | — | It looks really bland to play on, and has the potential for unwanted shortcuts. |
F-Zero Mute City 1 | Rejected | Luigi Circuit | Mario Circuit | — | — | — | This track is quite narrow in comparison to the other F-Zero and has the cactus KCL. |
F-Zero White Land I (Jefe) | Rejected | DK Summit | DK Summit | — | 2× | — | Picking Toxic Prime's version instead |
Festival Town | Rejected | DS Delfino Square | DS Delfino Square | — | — | Updates by KantoEpic, Riidefi and SpyKid. | Not interested in this track since it's in CTGP. |
Festival Track | Rejected | DS Peach Gardens | DS Peach Gardens | — | — | Update by Huili. | Too much offroad, could use some fencing to prevent that. Upscale too. |
Flooded Cavern | Rejected | N64 DK's Jungle Parkway | DS Yoshi Falls | — | — | — | It's lacking detail, could use more objects and other stuff. |
Forbidden Factory | Rejected | Toad's Factory | Toad's Factory | — | — | — | Although sight unseen, I'm rejecting this track due to what BillyNoodles told me about the track. It's an old track that just got released and not good. |
Forest Creek | Rejected | N64 DK's Jungle Parkway | Moo Moo Meadows | — | — | — | Although visually pleasing, it seems really bland, and I have already rejected tracks similar to this. |
Forest Plains | Rejected | Maple Treeway | Maple Treeway | 2 | — | — | Potential for broken shortcuts is possible, because too much offroad. Some paths can be unintuitive. |
Frosty Mountains | Rejected | DK Summit | DK Summit | — | — | — | Not really liking the turns, the questionable fall boundaries when you touch so much as the offroad on it. |
Fuego Castle | Rejected | Bowser Castle | Bowser Castle | — | — | — | Mismatched textures. I feel like there's better options than this one, so I want to keep hack pack diversified. Feels a lot like Bowser's Infernal Fortress. |
Galactic Tube | Needs Fixes | GCN Mario Circuit | DS Twilight House | — | — | — | Needs respawn points and check points fixed. I was able to have the lap counted by being on the topmost route. |
Garden Path | Rejected | DS Peach Gardens | DS Peach Gardens | — | — | Update by Huili. | There's other tracks that outshine this one, not really anything redeeming about this track. |
GBA Bowser Castle 2 (Kazuo & MrKoeikoei) | Rejected | GBA Bowser Castle 3 | Bowser's Castle | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
GBA Mario Circuit (MrX8991) | Rejected | SNES Mario Circuit 3 | Mario Circuit | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
GBA Mario Circuit | Rejected | GCN Mario Circuit | GCN Mario Circuit | — | — | Upscaled to 105%, added shadows and edited KCL. | Not interested in this track since it's in CTGP. |
GBA Peach Circuit (Mr Floydster) | Rejected | SNES Mario Circuit 3 | Daisy Circuit | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
GBA Riverside Park (DarkWolf658) | Rejected | N64 DK Jungle Parkway | N64 DK Jungle Parkway | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
GBA Sky Garden (ChaosShadow23) | Rejected | Luigi Circuit | Mario Circuit | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
GBA Snow Land (Mr Floydster) | Rejected | DK Summit | N64 Sherbet Land | — | — | — | Reminds me of Sherbet Ocean. It doesn't really offer the shortcuts of it's other ports. Lack of shortcuts. |
GCN Cookie Land (Race) | Rejected | SNES Mario Circuit 3 | GCN Cookie Land | 8 | 0.6× | — | Rejecting this because it's a battle track, plain and simple. |
GCN Dekoboko | Rejected | N64 Sherbet Land | N64 Sherbet Land | — | — | — | Probably wouldn't be interested in this since it is an predecessor of GCN Sherbet Land. That, and I'm not really a retro guy anyways. |
GCN Luigi Circuit (Tock) | Rejected | GCN Mario Circuit | Luigi Circuit | — | — | — | Getting into CTGP. |
Ghost Valley 4 | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Textures are too bright for this track, design is very generic, and I don't like holes in the floor |
Ghost Valley 5 | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Generic track design, bright textures. Promising shortcut tho, but that's about it. |
Ghost Valley 6 | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Questionable dark road, textures bright, same issues as the other 2. |
Ghostly Mansion | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | Update by Huili. | Texturing could be better, you can skip the mansion part by going offroad, making this track magikruiser friendly, and lack of out of bounds in the offroad sections. |
Giant Highway | Rejected | SNES Ghost Valley 2 | Moonview Highway | 2 | 5× | — | Ridiculously long cannon, and seizure inducing textures. |
Glaced Valley | Rejected | DK Summit | DK Summit | — | — | Update by Huili. | Weird KCL glitches, road edges could use some work. Better textures, more enemies would also be nice. |
Gothic Castle | Rejected | Bowser Castle | Bowser Castle | — | — | Updates by Sniki and Cotni | Not interested in this track since it's in CTGP. |
GP Yoshi Park 1 | Rejected | DS Yoshi Falls | DS Yoshi Falls | — | — | — | Doesn't work properly right now, watched a video on it and you respawn endlessly. |
Grass Blast | Rejected | N64 DK Jungle Parkway | N64 DK Jungle Parkway | — | — | — | I saw a video of it before it went down, it was a rather plain track, nothing redeeming about it. |
Grassy Plains (Rosalina Speedruns) | Rejected | Mario Circuit | Moo Moo Meadows | 5 | 1.2× | — | Even with this nice remake, it's bland. |
Grassy Plains | Rejected | Luigi Circuit | Mario Circuit | — | — | — | Track needs decorations, cannons are unnecessary due to the track being too short. |
Green Loop | Rejected | Rainbow Road | Block Plaza | — | — | Remake by Retrostyle12. | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Haunted Hill | Rejected | SNES Ghost Valley 2 | DS Twilight House | 1 | — | — | Seems promising but it feels empty for most of the track. |
Haunted Woods | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Ice Creek | Rejected | N64 Sherbet Land | N64 Sherbet Land | — | — | — | Although initially accepted, it is now rejected because of being too bland, needs more objects and that first downhill slope needs some realignment. |
Ibuki Luigi's Mansion | Needs Fixes | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | Update by Huili. | The staircase section as a whole needs to be remade and the track needs to be upscaled before it's accepted. |
Icestone Shaft | Rejected | DK Summit | DK Summit | — | — | — | Initially accepted, but after seeing texture glitches on the track, along with a no lap count shortcut and other things, it was rejected |
IuCat03's Road | Rejected | Mario Circuit | Mario Circuit | — | — | — | Too simple, grass cuts galore, needs fencing, objects, etc. |
Jiyuu Village | Rejected | DS Delfino Square | DS Delfino Square | — | — | — | Not enough trick potential, and there's a shortcut, that is intentional, that cuts off a section of the track without a shroom. |
Jiyuu's Test Track | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Better choices for similar tracks, plus this is a test track, probably not the best idea to add this in. |
Jungle Park | Needs Fixes | N64 DK's Jungle Parkway | Rainbow Road | — | — | — | One of my gripes with the track are that the "rock walls" are sometimes in the way of this one shortcut. There's also various bugs and the fall boundary is odd. |
Kamek's Castle | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — | The layout doesn't make it look polished. |
Kamek's Crazy Castle | Rejected | N64 Bowser's Castle | GBA Bowser Castle 3 | — | — | — | Feel like there's better candidates out there than this one sadly. |
Koopa Beach 4 | Rejected | GBA Shy Guy Beach | GBA Shy Guy Beach | — | — | — | Not really anything bad to say, just not really feeling this track |
Koopa Beach 5 | Rejected | GBA Shy Guy Beach | GBA Shy Guy Beach | — | — | — | Not really anything bad to say, just not really feeling this track |
Koopa Beach 6 | Rejected | GBA Shy Guy Beach | GBA Shy Guy Beach | — | — | — | Not really anything bad to say, just not really feeling this track |
Koopa Paratroopa Castle | Rejected | Bowser Castle | Bowser Castle | — | — | — | It's really bland, could use a lot more work. |
Koretato Circuit | Rejected | Luigi Circuit | Mario Circuit | 1 | — | — | The whole theme of the track is silly, road texture is bland and mismatched, potential for overpowering shortcuts. |
Lakeside Lagoon | Rejected | DS Peach Gardens | DS Peach Gardens | — | — | — | It feels really bland to me, could use some decoration, enemies, and other various objects. |
Lakeside Skyway | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | This track reminds me of Skylane in a way, which was removed from the last version of Hack Pack. Although the ramps are neat, it's not redeeming enough. |
Lateral Shift | Rejected | DK Summit | DK Summit | — | — | — | I prefer Bulzeeb's edit of Star Circuit over this |
Lava Pit | Rejected | Grumble Volcano | Grumble Volcano | — | — | — | Could use a visual overhaul. |
Lavaflow Volcano | Rejected | Grumble Volcano | Grumble Volcano | — | — | Update by Huili. | Initially accepted, but it has a disappearing item bug, will accept once that is fixed. |
Lecce's Classic Road | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Initially accepted, but because of questionable out of bounds and rather dull layout, it got rejected |
Lecce's Desert | Rejected | DS Yoshi Falls | DS Desert Hills | — | — | — | Initially accepted, but it's quite dull and bland, plus there's other desert tracks that show more promise in the pack than this one |
Lecce's Factory | Rejected | Toad's Factory | Toad's Factory | — | — | — | It feels more like a ripoff of Toad's Factory than a custom track. |
Lecce's Snow Road | Needs Fixes | DK Summit | DK Summit | — | — | Update by Huili | Offroad snow is problematic, item routes bugged. |
Library of Shitopia | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Initially accepted, but only one route is really viable, whereas the other routes, the cannon in particular, wastes precious time. |
LOL Kichitwi Festival | Rejected | Coconut Mall | Coconut Mall | — | — | — | Very random and unfitting track for Hack Pack. |
Lonely Island | Rejected | GCN Peach Beach | GCN Peach Beach | — | — | — | Feels narrow in some areas, Anthro Valley has a similar but in my opinion nicer vibe to it. Also unclear offroad near the end, you don't know it's there until you step on it. |
Lost Fortress | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | Update by Sucht93a. | Not interested in this track since it's in CTGP. |
Lost Lake | Needs Fixe | N64 Bowser's Castle | Bowser's Castle | — | — | — | The grass is out of bounds. Some unclear paths, wonky layout. |
Love Circuit | Rejected | SNES Mario Circuit | N64 Skyscraper | — | — | Retrostyle12's version. | I prefer FunkyDude15's version. |
Luncheon Tour | Rejected | Mushroom Gorge | GCN DK Mountain | — | — | — | Initially accepted, but this track is now in CTGP, going to look for other tracks to represent. |
Luxville | Rejected | Mario Circuit | DS Peach Gardens | — | — | — | I have rejected similarly styled tracks. This track has some boring straights and nothing interesting to offer. |
Marble Towers | Rejected | Wario's Gold Mine | Wario's Gold Mine | — | — | Update by SpyKid. | Not interested in this track since it's in CTGP. |
Mario Circuit 5 | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Even with the update, still don't want it, too many similar tracks that outshine this. |
Mario Speedway | Rejected | N64 Mario Raceway | N64 Mario Raceway | — | — | Update by Huili. | No lap count bug, too much offroad, you can skip some parts of the track with speed mod. |
Mecha Donut Arena | Rejected | Luigi Circuit | Mario Circuit | — | — | — | It's round and boring, even with the objects. |
Melody Motorway | Rejected | Rainbow Road | Chain Chomp Wheel | — | — | Updates by Sniki and Sucht93a | Probably going to get in CTGP. |
Melting Magma Melee | Rejected | DK Summit | Grumble Volcano | — | — | Major visual overhaul; adjusted KCL. | Not interested in this track since it's in CTGP. |
Midnight Starway | Needs Fixes | Bowser's Castle | Bowser's Castle | 2 | — | — | The last turn is really bad, I couldn't even see it until I found myself in the out of bounds grass. Also last boost panel is sketchy, I get caught in the offroad. |
Mine Shaft | Rejected | Luigi Circuit | Mario Circuit | — | — | — | Seems promising enough to get into CTGP |
Minecrafteer3 Oval | Rejected | Mario Circuit | N64 Mario Raceway | — | — | — | Already got GK7 Baby Circuit going in. This track could use some railings and have that hill nerfed for karts. |
Misty Ruins | Rejected | Mushroom Gorge | Mushroom Gorge | — | — | Updates by KevinVG207 and KantoEpic. | Not interested in this track since it's in CTGP. |
Molten Mountainway | Rejected | Grumble Volcano | Grumble Volcano | — | — | Update by Oh ok. | Initially accepted, but rejected due to potentially getting into CTGP. |
Moo Moo Island | Rejected | Moo Moo Meadows | Moo Moo Meadows | — | — | Update by Huili. | Another bland track, not really interested in this. |
Motocross Circuit | Rejected | GCN Waluigi Stadium | GCN Waluigi Stadium | — | — | — | I prefer Waluigi's Motocross over this track. |
Mountain Adventure | Rejected | DK Snowboard Cross | N64 Sherbet Land | 1 | — | — | It's a lot like Mountain Town but bigger, it has stretched textures, which is minor but still a concern, KCL could be a problem. I would like to add a speed mod but that will probably add to the problems. |
Mushroom Byway | Rejected | Mushroom Gorge | Mushroom Gorge | — | — | — | Although this track looks nice and clean, it looks boring, and long. |
Mushroom Meadows | Rejected | Moo Moo Meadows | Moo Moo Meadows | — | — | — | Shortcut is very OP, feels like a very Magikruiser reliant track. Very lacking in objects, it's scaled a little too big for my liking despite the Magikruiser statement. Needs objects. |
N64 Frappe Snowland (Bri) | Rejected | N64 Sherbet Land | N64 Sherbet Land | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
N64 Frappe Snowland (Zilla) | Rejected | N64 Sherbet Land | DK Snowboard Cross | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
N64 Rainbow Road (Skipper93653) | Rejected | Rainbow Road | Rainbow Road | 1 | — | — | Not interested in retros if they already have an alternate version in ctgp. |
N64 Royal Raceway (Baoulettes & LuigiM) | Rejected | N64 Mario Raceway | Daisy Circuit | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
N64 Skyscraper (Race) | Rejected | N64 Bowser's Castle | N64 Skyscraper | 4 | — | — | Rejecting this because it's a battle track, plain and simple. |
Negative Land | Needs Fixes | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | There's this one fall boundary that is like Yellow Loop's fall boundary, it's not there and you have to start a turn all over again. |
New Moon Highway | Rejected | Moonview Highway | Moonview Highway | 2 | — | — | Feels really bland, I prefer Moonlight Downtown over this. The track consists mostly of boring straights, needs some objects. |
New Moon Manor | Rejected | N64 Bowser's Castle | N64 Bowser's Castle | — | — | — | Initially accepted, but because it got into CTGP, it's rejected. Want to represent other tracks. |
Nexuz Road | Rejected | Luigi Circuit | Mario Circuit | — | — | — | It looks really bland in it's current state, and it looks like unintended shortcuts maybe on the track. |
Nightlife Party | Rejected | Coconut Mall | Coconut Mall | — | — | Update by WiiLuigi | Not interested in this track since it's in CTGP. |
Nintendo Raceway | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Has some awkwardly sharp turns and very generic. Also is named Nintendo, probably should be renamed to avoid copyright. |
Nocturnal Coast | Rejected | Moonview Highway | Moonview Highway | — | — | — | Too long and too boring to be considered. If it was scaled down and had more ojects maybe. |
Northpole Slide | Rejected | N64 Sherbet Land | N64 Sherbet Land | — | — | — | Not a fan of either the old or new, both have their share of problems. Current one is narrow and is easy to fall off of, and the old one is bland. |
Office Rush | Rejected | Coconut Mall | Coconut Mall | — | — | Update by Huili. | The track is quite narrow in parts and texture glitches need to be fixed. |
Oceanic Raceway | Rejected | Koopa Cape | Koopa Cape | — | — | — | Feels a bit bland at this current state. There seem to be better options, Sandy Strait, amongst other tracks. |
Orange Loop (Retrostyle12) | Rejected | GBA Bowser Castle 3 | Block Plaza | — | — | — | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Orange Loop (SpartaYoshi) | Rejected | GCN DK Mountain | GCN DK Mountain | — | — | — | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Orange Loop (Toxic Prime & Bri) | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | — | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Penguin Canyon | Rejected | N64 Sherbet Land | GCN DK Mountain | — | — | — | Although intially accepted, it's now rejected because of there being too many ice tracks and this remake doesn't make this track age well, it's rather bland and dull. |
Petite Town | Rejected | Daisy Circuit | Daisy Circuit | — | — | — | Similar to Shining Town, which is also rejected from v6 MKW Hack Pack. Too simple and bland, and I already got enough similarly styled tracks going in. |
Purple Loop | Rejected | GCN Mario Circuit | Block Plaza | 1 | — | — | Initially accepted, but ultimately rejected, it's quite narrow, and the ending is harsh. |
Rainbow Speedway | Rejected | Rainbow Road | Rainbow Road | — | — | — | It gives off vibes of Daydream. Not really a fan of it's design overall, can get a little confusing at some spots, and almost tight turns. |
Riru's Course | Rejected | Mario Circuit | GBA Battle Course 3 | — | — | — | Really boring straightaways and an awkward sharp turn. |
River Plains | Rejected | Luigi Circuit | Mario Circuit | — | — | — | Could use some visual updates, animations, objects, ramp edits. |
Riverside Circuit | Rejected | Luigi Circuit | Mario Circuit | — | — | — | The theme of the track is unclear, which is minor, and I prefer Water Village over this, along with Compact Highway because this track reminds me of that, since it was made by the same designer. |
Rocky Hills | Rejected | GCN DK Mountain | GCN DK Mountain | — | — | — | Feels quite narrow, and based on these ports of Skipper's, it doesn't really offer anything different. |
Rosalina's Purple Fortress | Rejected | N64 Bowser Castle | N64 Bowser Castle | — | — | — | There is this one turn that makes it mach bike only, and a ramp that sends you way up, which results in you falling off the track if you try to take a turn on it. |
Rubik Circuit | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Quite bland, and standard at that. |
Sand Speedway | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | Remade the model. | The tracks layout and textures could be improved on, it's rather bland. |
Sand Speedway II | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | Remade the model; update by Ptpix1. | The tracks layout and textures could be improved on, it's rather bland. |
Sandcastle Beach | Rejected | GBA Shy Guy Beach | GBA Shy Guy Beach | — | — | Update by Huili. | Bullet routes need reworking, the beginning part of the fort section needs redone, textures updated. |
SD1 Green Hill G | Rejected | SNES Mario Circuit 3 | GCN Cookie Land | 8 | 1.2× | — | I prefer NinYoda's versions of Green Hill Zone |
SD1 Green Hill R | Rejected | SNES Mario Circuit 3 | GCN Cookie Land | 8 | 1.2× | — | I prefer NinYoda's versions of Green Hill Zone |
SD1 Green Hill Y | Rejected | SNES Mario Circuit 3 | GCN Cookie Land | 8 | 1.2× | — | I prefer NinYoda's versions of Green Hill Zone |
Seaside Resort | Rejected | GCN Peach Beach | GCN Peach Beach | — | — | Update by SpyKid. | Not interested in this track since it's in CTGP. |
Sky Courtyard | Rejected | N64 Bowser Castle | N64 Bowser Castle | — | — | — | Still needs some KCL fixes and invisible walls. Hidden cannon could probably stay though. |
Sky Grove | Rejected | Mushroom Gorge | Mushroom Gorge | — | — | Update by Sniki | Not interested in this track since it's in CTGP. |
Sky High Bash | Rejected | Rainbow Road | Block Plaza | 7 | — | — | I prefer Frost Fun Stadium over this track. |
Sky Highway | Rejected | Luigi Circuit | Mario Circuit | — | — | — | Much too bland to be considered for Hack Pack. |
Sky Lakeway | Rejected | Luigi Circuit | Mario Circuit | — | — | — | It feels like a very standard track with nothing over the top, not really too interested in this particular circuit track. |
Sky Shrine | Rejected | Luigi Circuit | Mario Circuit | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Skyscraper Island | Rejected | Luigi Circuit | Mario Circuit | — | — | — | If this was updated in the style of Downtown Underground then MAYBE I would accept it, but not in it's current state, too boring. |
SMB2 Charming Banana Road | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Very bland layout. |
SMB2 Clock Tower Hill | Rejected | Daisy Circuit | Block Plaza | — | — | — | Got a few similar tracks going in, don't want to add too many. |
SMB2 Lovely Heart Ring | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Very bland layout. |
SMS Delfino Plaza | Rejected | DS Delfino Square | DS Delfino Square | — | — | Update by Huili. | The color scheme is very disorienting, hard to see where to go because of lack of arrows. Could use a major overhaul. |
Snake Circuit | Needs Fixes | DS Peach Gardens | SNES Battle Course 4 | — | — | — | Currently waiting for fencing to be put on |
SNES Choco Island 2 (Retrostyle12) | Rejected | SNES Mario Circuit 3 | SNES Battle Course 4 | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
SNES Circle | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | Another boring round track. |
SNES Ghost Valley 3 (Omonimo747) | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | Retro track not in CTGP | Not really liking this retro, the holes in the floor are a major turnoff for me. |
SNES Rainbow Road (DasFragezeichen & Tock) | Rejected | Rainbow Road | Rainbow Road | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
SNES Rainbow Road 2 | Rejected | Rainbow Road | Rainbow Road | — | — | — | Too many rainbow tracks, this isn't very engaging |
SNES Tetris Valley 1 (SNES Ghost Valley 1 Texture) | Rejected | SNES Ghost Valley 2 | SNES Ghost Valley 2 | — | — | — | Not interested in retros if they already have an alternate version in ctgp. |
SNES Vanilla Lake 1 | Rejected | N64 Sherbet Land | N64 Sherbet Land | — | — | Remade model | Not much of a retro guy, even if this did get removed from CTGP. |
Sniki's Test Track | Rejected | SNES Mario Circuit 3 | SNES Mario Circuit 3 | — | — | — | April Fools Day track, take a guess. |
Snowy Hills | Rejected | DK Summit | DK Summit | — | — | — | There's better options for snow tracks than this one, this feels rather dull. |
Snowy Thrill Trail | Rejected | DK Summit | DK Summit | — | — | — | There's a few other candidates that outshine this track. |
Specular Return | Needs Fixes | Maple Treeway | Maple Treeway | — | — | — | No lap count glitch, spiral is not very friendly, needs wall, the ramps could give off unwanted shortcuts potentially. |
Square Circuit DX | Rejected | Daisy Circuit | Daisy Circuit | — | — | — | If this was updated in the style of Downtown Underground then MAYBE I would accept it, but not in it's current state, too boring. |
Stone Circle | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | 6 | — | — | Not much to this track, just a circle |
Storage Unit | Rejected | Luigi Circuit | Mario Circuit | — | — | Will be updated by the author | Too many to be listed - Edit: Rejected because it looks like a track from 2010, although done up nicely, it's very bland even with changes made it won't make it in. |
Sunset Bridge | Rejected | Daisy Circuit | Delfino Pier | — | — | Upscaled | Used to be interested, but now, not really. Rather bland and no railings |
Sunset Bridge DX | Rejected | Daisy Circuit | Daisy Circuit | — | — | — | Some parts of the track are unintuitive. No railing to save you from falling. |
Sunset Circuit | Rejected | Maple Treeway | Maple Treeway | — | — | — | Initially accepted, but rejected due to it's inclusion into CTGP |
Sunset Circuit 2 | Rejected | Daisy Circuit | Daisy Circuit | — | — | — | Although visually pleasing, it feels bland to me. |
Sunset Circuit 3 | Rejected | Daisy Circuit | Daisy Circuit | — | — | — | Another track that looks like some unintended grass cuts can be done on. |
Sunset Pass | Rejected | GCN DK Mountain | GCN DK Mountain | — | — | — | Feels like a track made a few years ago. Quite bumpy and feels rather unpolished texture-wise. |
Sunset Ridge | Rejected | Mushroom Gorge | Mushroom Gorge | — | — | — | This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog. |
Sunset Rocks | Rejected | GCN Peach Beach | GCN Peach Beach | — | — | Update by Huili. | Various kcl glitches and better textures need to be implementing. |
Surfing Road | Rejected | Koopa Cape | GCN Peach Beach | — | — | — | It's quite bland for my tastes, looks like it came out years ago. |
Telamon Heights | Rejected | GBA Bowser Castle 3 | GBA Bowser Castle 3 | — | — | — | Just another generic Bowser Castle track with nothing different to offer |
The Box | Rejected | Coconut Mall | Block Plaza | — | — | — | Codename: BIGBOX is preferred over this one. |
Thwomp Desert (Race) | Rejected | Dry Dry Ruins | Thwomp Desert | — | — | — | Rejecting this because it's a battle track, plain and simple. |
Thwomp Road | Rejected | Wario's Gold Mine | Thwomp Desert | — | — | — | Better options for similar tracks out there, this one in particular is rather bland and doesn't exactly live up to it's name. |
Torrential Flood Lake | Rejected | DS Yoshi Falls | DS Yoshi Falls | — | — | — | Although the idea is neat, it's basically the same concept of Aquadrom Stage 2 which is also rejected. The layout seems unpolished as well, although I'm guessing that might be intentional. |
Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming) | Rejected | Mushroom Gorge | Mushroom Gorge | — | — | — | Pretty bland and narrow, nothing much to see here |
Tree Circuit | Rejected | Maple Treeway | Maple Treeway | — | — | Update by Huili. | Initially accepted, but the track lacks detail, and is scaled too large, speed mod wouldn't save it either. |
Trek of Shapes | Rejected | Rainbow Road | Rainbow Road | — | — | — | Incredible glitchy, and too vibrant. Potential seizure hazard. |
Troy Circuit 2013 | Rejected | GCN Peach Beach | GCN Peach Beach | — | — | Update by Huili. | Wonky layout, too many mushrooms, weird offroad. Could use a scale down, less enemies. |
Tunnel Circuit | Rejected | Luigi Circuit | Mario Circuit | — | — | — | Not really liking the track, seems like it could have some unintended shortcuts in it. There's other circuit tracks that seem to be better candidates too. |
Twilight Highway | Rejected | Luigi Circuit | Moonview Highway | — | — | Update by Huili. | Initially accepted, but after some consideration, it's quite bland, and has a bullet bug. |
Twin Peaks | Rejected | Moo Moo Meadows | Moo Moo Meadows | — | — | Update by Sucht93a | Initially accepted, but ultimately rejected due to it's inclusion in CTGP. |
Unexcitebike Arena | Rejected | GCN Waluigi Stadium | Funky Stadium | — | — | — | Although it does look like it was incomplete on purpose, doesn't look real good. Textures are quite bright and mismatched and doesn't have as much going for it as Excitebike Adventure, which is being accepted. |
Village Passthrough | Rejected | Mario Circuit | Delfino Pier | — | — | — | This feels really bland and could use some objects and other shortcuts |
Volcano Canyon | Rejected | Grumble Volcano | Grumble Volcano | — | — | Update by Huili. | The fencing on the top of the canyon isn't solid in one area, you can go right through it. Textures need updating too. |
Wario Stadium | Rejected | N64 Mario Raceway | N64 Mario Raceway | — | — | Update by Huili. | Still contains some KCL glitches after my fix, some more improvements can be made. |
Water Speedway | Rejected | GBA Shy Guy Beach | GBA Shy Guy Beach | — | — | Update by Huili. | Very glitchy, barrel rolls. |
White Garden | Rejected | DS Peach Gardens | DS Peach Gardens | — | — | — | Since this is in CTGP, gonna pass it up. |
Wii U Excitebike Arena | Needs Fixes | GCN Waluigi Stadium | Funky Stadium | — | — | Update by Huili. | No longer being accepted because of Excitebike Adventure. |
Wild Canyon 1 | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | — | Rather bland layout. |
Wild Canyon 3 | Rejected | SNES Mario Circuit 3 | DS Desert Hills | — | 0.8× | — | Not very engaging, textures are boring, could be better |
Windy Whirl | Rejected | Mario Circuit | N64 Skyscraper | — | — | — | Looks like a candidate for CTGP |
Wuhu Mountain | Rejected | DS Yoshi Falls | DS Yoshi Falls | — | — | Updates by Sniki and Sucht93a. | This track is in CTGP and I'm not interested in it because of that. |
Yellow Loop | Rejected | GBA Bowser Castle 3 | Block Plaza | — | — | Remake by Retrostyle12. | This feels quite bland to me, not really a fan of most loop tracks anyways. |
Yoshi's Pyramid | Rejected | Dry Dry Ruins | Dry Dry Ruins | — | — | Update by Huili. | Checkpoint issues leading to being disconnect on lap 2 due to how the start line is positioned. |
Zelda TP Kakariko Village | Rejected | DS Desert Hills | DS Desert Hills | — | — | Update by Huili. | This track could use some arrows, updating textures are a must, block off paths that aren't needed. Basically a big overhaul. |