Difference between revisions of "Luigi Park"
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Paste the full URL for the download links or leave those fields empty. The second download is for a mirror in case the other gets deleted. Both downloads links should give people the EXACT same file. --> | Paste the full URL for the download links or leave those fields empty. The second download is for a mirror in case the other gets deleted. Both downloads links should give people the EXACT same file. --> | ||
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Revision as of 04:04, 5 August 2014
Creator: | DJ Dylan |
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Designer: | DJ Dylan |
Version: | BETA |
Date of latest version: | — |
Editors used: | Sketchup,CTools,SZS Modifier |
Download: | — |
ATTENTION
The author fixed several problems and hopes, that the track will not freeze. Anyway, he needs a general KMP help. Contact him on the discussion page for any offers to help.
Overview
This track is based in a park. You start at the line,go round the first corner (which has 3 tight bends) and onto a wide straight. You go up a tilted corner and when you come off that part there is a small ramp at the side for some tricks. Then you turn another bend and go up a ramp into another part of the park. There is a part where the road splits up in sort of like a roundabout way and then you go over a bridge and down a road with a few bumps and then back along to the start line.
Progress
- Modeling:100%
- Porting:100%
- Collision Model:100%
- KCL:100%
- KMP:99%
- Texturing:100%
Media
- My MKWii CT Luigi Park Finished Version.JPG
Finished Version in Sketchup
- My MKWii CT Luigi Park Newer Version in Sketchup.JPG
Preview in Google Sketchup
- My MKWii CT Luigi Park.JPG
Beta version in Sketchup
To Do List
- Add arrow to show which way around the roundabout:Done
- Add more boosts:Done
- Make background bigger:Done
I will add Goombas in RC1
Version History
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Custom Tracks:
Luigi Park