Difference between revisions of "Lost Fortress"

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== Media ==
 
== Media ==
 
[[File:Lost_Fortress_v2.5.png|270px|thumb|SketchUp view of v2.5.]]
 
[[File:Lost_Fortress_v2.5.png|270px|thumb|SketchUp view of v2.5.]]
{{youtube-box||lGnxkaPeqwU|v3.0 VS Race}}
+
{{youtube-box||lGnxkaPeqwU|v3.0 VS Race (Dolphin)}}
 
{{youtube-box||m_MAhLo_15c|v2.4 VS Race}}
 
{{youtube-box||m_MAhLo_15c|v2.4 VS Race}}
  

Revision as of 06:40, 21 July 2017

Lost Fortress
Author: MEGAKart69
Version: v3
Date of latest version: 2017-07-20
Editors used: CTools, KMP Cloud, SketchUp, Wiimms SZS Tools
Download: SendSpace

Overview

Lost Fortress is MEGAKart69's first custom track. This track is also based on the idea of having a fortress that has crumbled over time, long forgotten about somewhere in an ocean.

Media

File:Lost Fortress v2.5.png
SketchUp view of v2.5.
v3.0 VS Race (Dolphin)
v2.4 VS Race

Version History

Version Date of release Information
v1.0 2015-02-15 First online test
v2.0 2015-02-16
  • KCL fixes
  • Slight model change
  • Right path taken away.
v2.1 2015-03-02
  • Scenery added.
  • Track slightly altered.
  • Redone boost pads.
v2.2 2015-05-06
  • CPU routes partially fixed.
v2.3 2015-05-16
  • Checkpoint glitch should be fixed.
v2.4 2015-05-21
  • Checkpoints redone from scratch.
  • Minor KMP edits.
v2.5 2015-08-23
  • Bullet Bill forces over the broken down section.
  • Slightly altered a shortcut.
  • Slightly lowered out of bounds.
  • Other small KMP edits.
v2.6 2016-05-28
  • CPU routes fixed.
  • Ending shortcut saves less time.
  • Slightly lowered out of bounds.
  • Shroom box on a tricky shortcut.
v2.61 2017-04-10
  • Shroom box removed.
  • Checkpoint edited to prevent people going backwards.
v3 2017-07-20 Update by Sucht93a
  • Retextured parts of the course model.
  • Added mipmaps.
  • Added animations.
  • Added arrows.
  • Added watersplash effect.
  • Remade itemroutes.
  • Adjusted respawn height.

Known problems

  • What appears to be a Bean corner at the broken down area is something else.
  • Random KCL on the far right of the large ramp before the broken down section may send you down and off due to a KCL bug.
  • Falling off at the right of large circular part will cause a tunnel sound effect for the rest of the race.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: -
French: Forteresse Disparue
German: -
Italian: -
Japanese: ロストフォートレス
Korean: -
Portuguese: -
Russian: -
Spanish: Fortaleza Perdida
Greek: -
Polish: -
Finnish: -
Swedish: Förlorade Fästningen
Czech: -
Danish: -