Difference between revisions of "Lost Fortress"

From Custom Mario Kart
Jump to navigation Jump to search
Line 5: Line 5:
 
|designer=
 
|designer=
 
|type= Fortress
 
|type= Fortress
|version= v2.5
+
|version= v2.6
|date of release= 2015-08-23
+
|date of release= 2016-05-28
 
|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|difficulty= 6/10
 
|difficulty= 6/10
|download 1= https://www.mediafire.com/?hy5aydcno94javb
+
|download 1= https://mega.nz/#!nVd3RIZb!A8w6sW40kA1CDoNpfDEmQlkKvgtadMN_y1FHwOYF7WE
 
}}
 
}}
 
</div>
 
</div>
Line 70: Line 70:
 
|-
 
|-
 
| v2.6
 
| v2.6
| 2016-??-??
+
| 2016-05-28
 
|  
 
|  
 
* CPU routes fixed.
 
* CPU routes fixed.
 
* Ending shortcut is being made to save less time.
 
* Ending shortcut is being made to save less time.
 
* Slightly lowered out of bounds again.
 
* Slightly lowered out of bounds again.
* Mipmaps and boost animations (by [[ChaosShadow23]])
+
* Shroom box on a tricky shortcut
* Other small KCL and KMP edits
 
 
|}
 
|}
  
Line 82: Line 81:
 
* What appears to be a Bean corner at the broken down area is something else.  
 
* What appears to be a Bean corner at the broken down area is something else.  
 
* Random KCL on the far right of the large ramp before the broken down section may send you down and off due to a KCL bug.
 
* Random KCL on the far right of the large ramp before the broken down section may send you down and off due to a KCL bug.
* CPU routes aren't greatly designed.
 
 
* Falling off at the right of large circular part will cause a tunnel sound effect for the rest of the race.
 
* Falling off at the right of large circular part will cause a tunnel sound effect for the rest of the race.
  

Revision as of 12:35, 28 May 2016

Lost Fortress
Author: MEGAKart69
Version: v2.6
Date of latest version: 2016-05-28
Editors used: CTools, KMP Cloud, SketchUp, Wiimms SZS Tools
Download: MEGA

Overview

Lost Fortress is MEGAKart69's first custom track. This track is also based on the idea of having a fortress that has crumbled over time, long forgotten about somewhere in an ocean.

Media

File:Lost Fortress v2.5.png
SketchUp view of v2.5.
v2.4 VS Race

Version History

Version Date of release Information
v1.0 2015-02-15 First online test
v2.0 2015-02-16
  • KCL fixes
  • Slight model change
  • Right path taken away.
v2.1 2015-03-02
  • Scenery added.
  • Track slightly altered.
  • Redone boost pads.
v2.2 2015-05-06
  • CPU routes partially fixed.
v2.3 2015-05-16
  • Checkpoint glitch should be fixed.
v2.4 2015-05-21
  • Checkpoints redone from scratch.
  • Minor KMP edits
v2.5 2015-08-23
  • Bullet Bill forces over the broken down section.
  • Slightly altered a shortcut.
  • Slightly lowered out of bounds.
  • Other small KMP edits
v2.6 2016-05-28
  • CPU routes fixed.
  • Ending shortcut is being made to save less time.
  • Slightly lowered out of bounds again.
  • Shroom box on a tricky shortcut

Known problems

  • What appears to be a Bean corner at the broken down area is something else.
  • Random KCL on the far right of the large ramp before the broken down section may send you down and off due to a KCL bug.
  • Falling off at the right of large circular part will cause a tunnel sound effect for the rest of the race.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: -
French: Forteresse Disparue
German: -
Italian: -
Japanese: ロストフォートレス
Korean: -
Portuguese: -
Russian: -
Spanish: Fortaleza Perdida
Greek: -
Polish: -
Finnish: -
Swedish: Förlorade Fästningen
Czech: -
Danish: -