Difference between revisions of "Lorenzi's KMP Editor"

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| Adds a new Battle Mode to Enemy Path handling, enabling correct loading and saving of battle tracks!
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| Adds a new Battle Mode to Enemy Path handling, enabling correct loading and saving of battle arenas. Look for the checkbox inside the Enemy Paths menu.
Look for the checkbox inside the Enemy Paths menu.
 
 
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[[Category:Software]]

Revision as of 02:05, 17 June 2019

Lorenzi's KMP Editor
Author: Hlorenzi
Platform: Windows, or any platform supporting Node.js and Electron from source
Programming language: JavaScript
Software Type: Editor
File Formats:
Current Version: v0.5.2
Download: GitHub

Lorenzi's KMP Editor is a very young KMP editor started in 2018. It's based on Node.js and Electron, and is available as free GitHub project.

The editor will automatically load a course.kcl file from the same folder and will display it as 3D world with easy navigation. It can also load course_model.brres files or any other models using the Wavefront OBJ format.

Creating points, paths, and forks is as easy as dragging points with the mouse — no need to set up indices, or prev/next links —, and with automated height correction, makes editing courses a breeze.

Media

Preview of the program in use.


Version History

Version Date of release Information
v0.3.0 2018-05-22 First public release
v0.3.1 2018-05-23 Fix unhandled section order, enabling saved KMP files to be opened with other tools.
v0.4.0 2018-05-27 Added a track information editor.
v0.4.1 2018-06-28 Fixed load bug with out-of-bounds path links.
v0.4.2 2018-08-03 Some quality-of-life improvements. Mainly, fixed KMP creation from scratch (with "New") so that it's now able to be loaded back, and be loaded by other tools.
v0.5.0 2018-11-17 Added cannon point (CNPT) and battle finish point (MSPT) editors. Also fixed centering view on some course models with weird geometry.
v0.5.1 2019-03-25 Added a fog setting for better viewing of models, and fixed some issues with model loading.
v0.5.2 2019-06-16 Adds a new Battle Mode to Enemy Path handling, enabling correct loading and saving of battle arenas. Look for the checkbox inside the Enemy Paths menu.