Difference between revisions of "List of File Formats"
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| Compressed files with any data. [[SZS]] files are most [[YAZ0]] files. | | Compressed files with any data. [[SZS]] files are most [[YAZ0]] files. | ||
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+ | == Last Changes == | ||
+ | {{pagelist-of-category|File Format}} | ||
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[[category:File Format|!]] | [[category:File Format|!]] |
Revision as of 06:35, 11 April 2011
This article contains a list of file formats in Mario Kart Wii as well as a quick description of each.
Name | Description |
---|---|
BMG files | Message files containing localized text for use in game screens and menus. |
BRFNT files | Font files used to display text, stored in BMG files |
BRRES files | Object files, containing model, animation, and texture information on an object, such as an itembox, a character or a course. |
KCL files | Collision information files containing information about when and how objects collide with a course or object. |
KMP files | Course description files containing information on start positions, check points, etc. |
SZS files | Archive files containing many other files. Examples of use include storing an entire course, a menu or a character. |
TPL files | Image files containing images for use in menus. |
U8 files | File archive with a hierarchical file system. Most used together with YAZ0 compression and stored as SZS file. |
YAZ0 files | Compressed files with any data. SZS files are most YAZ0 files. |
Last Changes
{{#dpl:
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}}