Difference between revisions of "List of Custom Objects"
Line 106: | Line 106: | ||
| 2014-02-15 | | 2014-02-15 | ||
| [http://www.4shared.com/file/AnM5_SCnce/sun.html 4shared] | | [http://www.4shared.com/file/AnM5_SCnce/sun.html 4shared] | ||
+ | | | ||
+ | |- | ||
+ | | Tree | ||
+ | | [[File:Model Tree.png|100px|center|Tree]] | ||
+ | | [[Caron]] | ||
+ | | {{obj-ref|Mdush.brres}} | ||
+ | | Tree | ||
+ | | | ||
+ | | 2018-06-10 | ||
+ | | [https://drive.google.com/file/d/1iPv7XNyvkDIi9D-OkkviZAeR3SwuPH3A Google Drive] | ||
| | | | ||
|- | |- |
Revision as of 12:31, 10 June 2018
This is a list of modified Mario Kart Wii objects that can be added to Custom Tracks. To use them, import the custom object into your SZS and set up your KMP to use the object it is intended to replace (skyship, for example).
If you use one of the objects listed below in your track, you must credit the original author in your track's wiki page and readme, but you do not need to request permission from the author first. There are many other custom objects in other custom tracks not listed below, but if you want to use one of them, you must ask for the author's permission first.
See the Model Database for model components that can be added directly to a track model.
List of Released Custom Objects
Main Tutorials
Introduction –
Textures –
Scale –
Modeling ⇒ Using Blender –
BRRES: CTools
BRRES: BrawlBox –
BRRES: RiiStudio –
Minimap –
Solidity –
KCL: Wiimms Tools –
KMP Editing
Object Editing –
Cameras –
Cannons –
Post-effects –
Videos
Battle Arenas
Battle Arenas –
Enemy routes in battle arenas ⇒ Using Wiimm's Tools –
Coins
Misc. Tutorials
Getting Files –
BrawlBox Tricks –
Animations –
Shadows –
Mipmaps
Custom Effects –
Moving Terrain –
Music –
Ports –
Paint Remakes –
Tutorial Archive
Extended presence flags: Track Tutorial –
LE-CODE Track FAQ
Testing and Reviewing
Testing a Track –
Visual Review –
Track Transformation –
Fixing Errors
Software
3D Tools –
BrawlBox –
CTools Pack –
KMP3D –
KMP Cloud –
KMP Modifier
Lorenzi's KMP Editor –
MagicY –
Material Tool –
Post-Effect Editor –
Wiimms SZS Tools –
Wiimm's Tool Manager
Other
KMP Objects –
Custom Objects –
Model Database –
Tutorial Archive