Lecce's Desert

From Custom Mario Kart
Revision as of 16:02, 21 September 2018 by Bri (talk | contribs)
Jump to navigation Jump to search
Lecce's Desert
Author: 4IT★Lecce
Version: v1.0
Date of latest version: 2018-09-21
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, KCLTool, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: MEGA

Overview

Lecce's Desert is a custom track created by 4IT★Lecce.

Media

v1.0 VS Race (Dolphin)
Beta VS Race

Version History

Version Date of release Information
Beta 2015-11-29 First release
v1.0 2018-09-21 Update by Okin:
  • Fixed enemy routes.
  • Fixed item routes.
  • Replaced textures.
  • Reduced facepoints from ~59k to ~24k.
  • Deleted palm trees.
  • Reduced texture amount from ~800 to ~30 textures.
  • Added animations.
  • Added shortcuts.
  • Added boost panel ramps.
  • Fixed pyramid texture flicker.
  • Added and improved respawns.
  • Improved canon entry.
  • Expanded the track at canon output.
  • Added a fall boundary for the quicksand.
  • Improved position of quicksand so the pyramid section is more challenging.
  • Fixed quicksand wich floats in the air after some time.
  • Improved angle of sd_pillar so the player doesnt get shot into the air.
  • Added item boxes.
  • Improved position of item boxes.
  • Added a chain chomp at the start.
  • Added a palm tree object in the KMP.
  • Expand check points.
  • Removed eline_control object.
  • Remade KCL from scratch.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: Désert de Leece
German: -
Italian: Deserto di Lecce
Japanese: レッチェさばく
Korean: -
Portuguese: -
Russian: -
Spanish: Desierto de Lecce
Greek: -
Polish: -
Finnish: -
Swedish: Lecces Öken
Czech: -
Danish: -