Difference between revisions of "Lava Lake"

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(Please keep the details of the remake in the version history. This was not a remake from scratch; I started with the v1.0 model and remade a lot of parts of the track. I think it's important to keep the details. Thank you in advance!)
(Updated distribution list)
Tags: Mobile web edit Mobile edit
 
(46 intermediate revisions by 15 users not shown)
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 +
{{about|Not to be confused with [[Stranded Lava Lake]], another custom track with a similar name created by [[Atmosphere]].}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
 
|author= [[JorisMKW]]
 
|author= [[JorisMKW]]
|version= v2.1
+
|version= v2.3
|date of release= 2018-11-17
+
|date of release= 2021-01-09
|editors used= [[3ds Max]], [[BrawlBox]], [[BREFF Editor]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], Paint.NET, [[Post-Effect Editor]], RoadKill, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [[BREFF Editor]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [https://getpaint.net Paint.NET], [[Post-Effect Editor]], [https://web.archive.org/web/20200810054712/http://pullin-shapes.co.uk/page6.htm RoadKill], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|wbz-id=3015
+
|wbz-id= 3015
|download 1= https://drive.google.com/file/d/15Y2X8VabzNN1PafG1sgbJzTCAJC6hTo3/view
+
|download 1= https://drive.google.com/file/d/1Epv6qqZw87kxMclQB6BQUORsb1NU3OVn
 +
|download 2= https://icedrive.net/0/bfk1eKHwR6 (Mario Kart Wii Deluxe version)
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Lava Lake''' is a [[custom track]] created by [[JorisMKW]]. The track takes place on the last habitable parts in a volcanic lake of lava surrounded by a shady wasteland. There are several shortcuts on the track placed in such a way that if you take one, you can't take several others. The author created this track with the intention to be easy to follow, fun to drive, and difficult to master.
+
'''Lava Lake''' is a [[custom track]] created by [[JorisMKW]]. The track takes place on the last habitable parts in a volcanic lake of lava surrounded by a shady wasteland. There are several shortcuts on the track placed in such a way that if you take one, you cannot take several others. The author created this track with the intention to be easy to follow, fun to drive and difficult to master.
  
=== Some notes on track design ===
+
=== Some Notes on Track Design ===
* The author intentionally added a majority of the off-road shortcuts at the beginning of the track (like on <small>DS</small> Peach Gardens) to prevent luck-based races.  
+
* The author intentionally added a majority of the off-road shortcuts at the beginning of the track (like on [[DS Peach Gardens|<small>DS</small> Peach Gardens]]) to prevent luck-based races.  
* The set of item boxes inside the volcano is intentionally placed behind the two biggest shortcuts on the track, so that if you take any of the two, you miss an item box. If you take the bigger one of these two shortcuts, not only do you miss another item box later on the track, but you also skip the Thwomp shortcut.  
+
* The set of {{obj-ref|0x65|item boxes}} inside the volcano is intentionally placed after the biggest shortcut on the track so that if you take it, you miss an item box set.  
* The Thwomp in the shroomless shortcut has "spin out" collision on the spiny sides left and right of the object, and wall collision on the very bottom part of it. The author tried a lot of different collision types, as well as experimenting with the surface of the Thwomp, and this seems to be the best solution. Other combinations of collision and surface height resulted in the shortcut being inconsistent by shooting the player in random angles when touching certain parts of the Thwomp.  
+
* The [[mariowiki:Thwomp|Thwomp]] in the shroomless shortcut has "spin out" collision on the spiny sides left and right of the object, and invisible wall collision on the very bottom part of it. The author tried a lot of different collision types, as well as experimenting with the surface of the Thwomp, and this seems to be the best solution. Other combinations of collision and surface height resulted in the shortcut being inconsistent by shooting the player in random angles when touching certain parts of the Thwomp.  
* The author put a lot of thought into how the track could be easy to follow for players that play the track for the first time. He added arrows on every turn and he made sure that all arrows were visible way before the concerned turn is reached by the player. There have been yellow ground arrows added on the three most "blind" parts of the track, and there are item box placements to send the player in the right direction on these blind parts. The road that falls in the pipe has active lava pillars after it falls to warn players that there is lava there.  
+
* The author put a lot of thought into how the track could be easy to follow for players that play the track for the first time. He added arrows on every turn and he made sure that all arrows were visible way before the concerned turn is reached by the player. There have been yellow ground arrows added on the three most "blind" parts of the track, and there are item box placements to send the player in the right direction on these blind parts. The road that falls in the pipe has active lava pillars after it falls to warn players that there is lava there.
  
 
=== Credits ===
 
=== Credits ===
* [[Sniki]], for retexturing the Thwomp object, helping with the shadow map and helping with the [[BREFT]] edits.
+
* [[Sniki]], for retexturing the Thwomp object, helping with the [[shadow map]] and helping with the [[BREFT]] edits.
 
* [[Sucht93a]], for helping with the custom falling road and the lava river collision.
 
* [[Sucht93a]], for helping with the custom falling road and the lava river collision.
 
* [[Riidefi]], for helping with getting rid of the missing ground arrows.
 
* [[Riidefi]], for helping with getting rid of the missing ground arrows.
Line 27: Line 29:
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||mQeNQC0XlHg|v2.1 Shortcut and Strat Compilation}}
 
{{youtube-box||lqm4BG_gSK0|v2.0 VS Race}}
 
{{youtube-box||lqm4BG_gSK0|v2.0 VS Race}}
 
{{youtube-box||C1uzsLF2LUY|v1.0 Time Trial (Dolphin)}}
 
{{youtube-box||C1uzsLF2LUY|v1.0 Time Trial (Dolphin)}}
Line 32: Line 35:
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://ln.sync.com/dl/17ea38300/wxvew7mr-bnnchgcc-ga6d6tx4-6stcqzfq v1.0]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| [https://ln.sync.com/dl/689a955c0/zyse6nxt-enkzdpsf-qy2cdqhb-cbpc7y7i v1.0]
 
 
| 2017-08-01
 
| 2017-08-01
 
| First release
 
| First release
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/326447028056096768/451801409755545600/Lava_Lake_v1.1_JorisMKW.szs v1.1]
+
| [https://icedrive.net/s/hBFvtB9VwADzXu3GPxuv4ZYiWB6S v1.1]
 
| 2018-05-31
 
| 2018-05-31
| Update by [[Huili]]:
+
| Update by [[PhillyG]]:
 
* Lowered texture sizes.
 
* Lowered texture sizes.
 
|-
 
|-
 
| [https://drive.google.com/open?id=10GnCPXbvTtxHMdVyvnUWPNV43Tj8Q-3o v2.0]
 
| [https://drive.google.com/open?id=10GnCPXbvTtxHMdVyvnUWPNV43Tj8Q-3o v2.0]
 
| 2018-11-16
 
| 2018-11-16
| Remake.
+
|
* Did a visual overhaul; remodelled and retextured like half of the track.
+
* Remodeled and retextured almost half of the track.
 
* Added new routes and shortcuts.
 
* Added new routes and shortcuts.
* Completely redid [[KMP]], especially the item routes have been improved a lot.
+
* Remade [[KMP]] and [[KCL]].
* Completely redid [[KCL]], especially the fall boundary and invisible wall placements have been improved.
+
* Downscaled track.
* Scaled the original track down.
+
* Added a shadow map.
* Lots of small improvements and additions, like adding a shadow map and [[BREFF]]/BREFT edits.
+
* Some [[BREFF]] and [[BREFT]] edits.
 +
* Other minor gameplay improvements.
 
|-
 
|-
| [https://drive.google.com/file/d/15Y2X8VabzNN1PafG1sgbJzTCAJC6hTo3/view v2.1]
+
| [https://drive.google.com/file/d/15Y2X8VabzNN1PafG1sgbJzTCAJC6hTo3 v2.1]
 
| 2018-11-17
 
| 2018-11-17
 
|
 
|
* Fixed a respawn glitch near the end of the course.
+
* Fixed a respawn point near the end.
* Fixed a weird collision face.
+
* Fixed a collision face.
 +
|-
 +
| [https://icedrive.net/0/9dID95h1b2 v2.1a]
 +
| 2019-05-19
 +
|
 +
* Adjusted checkpoints.
 +
* Adjusted item routes.
 +
|-
 +
| [https://drive.google.com/file/d/1cvEQ1lPN26jnW6YPLnUlcyx9VC5Tmyby v2.2]
 +
| 2019-06-20
 +
|
 +
* Fixed respawn point shortcut at the beginning of the track.
 +
* Buffed lavafall shortcut by making it possible with one Mushroom and by adding {{obj-ref|0x65|item boxes}} there.
 +
* Lots of other minor KMP and KCL improvements.
 +
|-
 +
| [https://drive.google.com/file/d/1Epv6qqZw87kxMclQB6BQUORsb1NU3OVn v2.3]
 +
| 2021-01-09
 +
|
 +
* Fixed respawn point shortcut at the metal ramp at the end of the volcano side shortcut.
 +
* Fixed wall bonk which sometimes happened at the main shroomspot.
 +
* Lots of other minor KMP and KCL improvements.
 +
|-
 +
| [https://icedrive.net/0/bfk1eKHwR6 v2.3.mkd]
 +
| 2021-06-04
 +
| Update by [[FJRoyet]]:
 +
* Restored original item box textures.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[MKW Hack Pack]] (v1.0)
+
* [[Bear Kart Wii]] (v1.1)
 +
* {{Distrib-ref|CTGP Dolphin|3015|ctgp-dolphin}}
 +
* {{Distrib-ref|CTGP Revolution|3015|ctgp-r}}
 +
* [[Cuberluigi CT Pack]] (v1.1 and v2.2)
 +
* {{Distrib-ref|Elemental's Track Pack|3015|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|3015|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|3015|insane-kart-wii}}
 +
* {{Distrib-ref|ISC's Top 50 Pack|3015|iscs-top-50}}
 +
* {{Distrib-ref|Lightning Kart Wii|3015|lightning-kw}}
 +
* {{Distrib-ref|Mario Kart Cris|3015|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|3015|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Infinite|3015|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|3015|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|3015|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|3015|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii Galaxy|3015|mkw-galaxy}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|3015|battle-royale}}
 +
* {{Distrib-ref|MKW Hack Pack|3015|hackpack}}
 +
* {{Distrib-ref|MKWahPhil's Hide & Seek CT Pack|3015|mkwahphils-hide+seek}}
 +
* [[Nitro CT Pack]] (v2.2)
 +
* {{Distrib-ref|OptPack|3015|optp}}
 +
* {{Distrib-ref|ShouToad's Hide and Seek CT Pack|3015|shoutoads-hide+seek}}
 +
* {{Distrib-ref|Through the Ages|3015|through-ages}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|3015|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|3015|mkwfun}}
 +
* {{Distrib-ref|Xenøn's HNS CT Collection|3015|xenon-hns}}
 +
* {{Distrib-ref|Zef's CT Pack|3015|zef-ct}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 72: Line 124:
 
|nl=Lava Meer
 
|nl=Lava Meer
 
|fr=Lac de Lave
 
|fr=Lac de Lave
|de={{no|-}}
+
|de=Lavasee
 
|it=Lago di Lava
 
|it=Lago di Lava
 
|ja=ラバレイク
 
|ja=ラバレイク
 
|ko={{no|-}}
 
|ko={{no|-}}
 
|pt={{no|-}}
 
|pt={{no|-}}
|ru={{no|-}}
+
|ru=Озеро лавы
 
|es=Lago de Lava
 
|es=Lago de Lava
|el={{no|-}}
+
|el=Λίμνη Λάβας
 
|pl={{no|-}}
 
|pl={{no|-}}
|fi={{no|-}}
+
|fi=Laava-saimaa
 
|sv=Lavasjön
 
|sv=Lavasjön
|cs={{no|-}}
+
|cs=Lávové Jezero
 
|da={{no|-}}
 
|da={{no|-}}
 
}}
 
}}

Latest revision as of 03:43, 16 March 2024

Not to be confused with Stranded Lava Lake, another custom track with a similar name created by Atmosphere.
Lava Lake
Author: JorisMKW
Version: v2.3
Date of latest version: 2021-01-09
Editors used: 3ds Max, BrawlBox, BREFF Editor, CTools, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Lava Lake is a custom track created by JorisMKW. The track takes place on the last habitable parts in a volcanic lake of lava surrounded by a shady wasteland. There are several shortcuts on the track placed in such a way that if you take one, you cannot take several others. The author created this track with the intention to be easy to follow, fun to drive and difficult to master.

Some Notes on Track Design

  • The author intentionally added a majority of the off-road shortcuts at the beginning of the track (like on DS Peach Gardens) to prevent luck-based races.
  • The set of item boxes inside the volcano is intentionally placed after the biggest shortcut on the track so that if you take it, you miss an item box set.
  • The Thwomp in the shroomless shortcut has "spin out" collision on the spiny sides left and right of the object, and invisible wall collision on the very bottom part of it. The author tried a lot of different collision types, as well as experimenting with the surface of the Thwomp, and this seems to be the best solution. Other combinations of collision and surface height resulted in the shortcut being inconsistent by shooting the player in random angles when touching certain parts of the Thwomp.
  • The author put a lot of thought into how the track could be easy to follow for players that play the track for the first time. He added arrows on every turn and he made sure that all arrows were visible way before the concerned turn is reached by the player. There have been yellow ground arrows added on the three most "blind" parts of the track, and there are item box placements to send the player in the right direction on these blind parts. The road that falls in the pipe has active lava pillars after it falls to warn players that there is lava there.

Credits

  • Sniki, for retexturing the Thwomp object, helping with the shadow map and helping with the BREFT edits.
  • Sucht93a, for helping with the custom falling road and the lava river collision.
  • Riidefi, for helping with getting rid of the missing ground arrows.
  • Shyga, for making the "Lava Lake" text on the billboards.
  • Misha, for giving gameplay insight advice.
  • Various CTGP track testers, for helping with finding the last couple of bugs.

Media

v2.1 Shortcut and Strat Compilation
v2.0 VS Race
v1.0 Time Trial (Dolphin)

Version History

Version Date of release Information
v1.0 2017-08-01 First release
v1.1 2018-05-31 Update by PhillyG:
  • Lowered texture sizes.
v2.0 2018-11-16
  • Remodeled and retextured almost half of the track.
  • Added new routes and shortcuts.
  • Remade KMP and KCL.
  • Downscaled track.
  • Added a shadow map.
  • Some BREFF and BREFT edits.
  • Other minor gameplay improvements.
v2.1 2018-11-17
  • Fixed a respawn point near the end.
  • Fixed a collision face.
v2.1a 2019-05-19
  • Adjusted checkpoints.
  • Adjusted item routes.
v2.2 2019-06-20
  • Fixed respawn point shortcut at the beginning of the track.
  • Buffed lavafall shortcut by making it possible with one Mushroom and by adding item boxes there.
  • Lots of other minor KMP and KCL improvements.
v2.3 2021-01-09
  • Fixed respawn point shortcut at the metal ramp at the end of the volcano side shortcut.
  • Fixed wall bonk which sometimes happened at the main shroomspot.
  • Lots of other minor KMP and KCL improvements.
v2.3.mkd 2021-06-04 Update by FJRoyet:
  • Restored original item box textures.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Lava Meer
French: Lac de Lave
German: Lavasee
Italian: Lago di Lava
Japanese: ラバレイク
Korean: -
Portuguese: -
Russian: Озеро лавы
Spanish: Lago de Lava
Greek: Λίμνη Λάβας
Polish: -
Finnish: Laava-saimaa
Swedish: Lavasjön
Czech: Lávové Jezero
Danish: -