Difference between revisions of "Kinoko Cave (igorseabra4)"

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'''Note:''' In v1-beta2, there is a special _d version of the track for Multiplayer. This is a temporary fix for Multiplayer lag until the model and [[KCL]] gets optimized.
 
'''Note:''' In v1-beta2, there is a special _d version of the track for Multiplayer. This is a temporary fix for Multiplayer lag until the model and [[KCL]] gets optimized.
 
==Bugs==
 
===v1-beta===
 
* It is possible to go through a wall: https://youtu.be/9YtMa68U2Ck?t=16
 
  
 
==Media==
 
==Media==
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* Extended boardwalk at some parts.
 
* Extended boardwalk at some parts.
 
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 +
==Bugs==
 +
===v1-beta===
 +
* It is possible to go through a wall: https://youtu.be/9YtMa68U2Ck?t=16
  
 
==Custom Track Distributions==
 
==Custom Track Distributions==

Revision as of 12:18, 16 June 2016

Kinoko Cave (igorseabra4)
Creator: igorseabra4, Sucht93a, Wingcapman
Designer: igorseabra4
Version: v1-beta2
Date of latest version: 2016-02-16
Editors used:
Download: SendSpace

Overview

Kinoko Cave is a custom track placed on a flooded mountaintop, where the water levels are decreasing. The players race on a mountain section with some mushrooms, before entering a cave in the bigger mountain, where they go through a cave with many optional mushrooms (although the track is significantly easier if you take the mushrooms, since by taking the suspended bridge section there's a huge chance of falling into the water) and an ultra shortcut possibility. The track's length is short, but it has a very high difficulty. It's a bit easier in RC2, because of removing glitches, etc.

Note: In v1-beta2, there is a special _d version of the track for Multiplayer. This is a temporary fix for Multiplayer lag until the model and KCL gets optimized.

Media

v1-beta Online Race
RC2 VS Race
RC1 VS Race

Version History

Version Date of release Author Information
RC1 2010-12-24 igorseabra4 First release
RC2 2012-06-06 MrKoeikoei
  • Fixed KCL glitches (flying glitches).
  • You'll start at the ground, not in the sky any more.
  • Replaced the cannon by a ramp.
  • Improved CPU routes.
  • Fixed bad item routes.
  • Improved respawn points.
RC3 2013-09-21 Frosty Updated boardwalk and arrow textures.
v1.beta2 2016-02-16 Sucht93a,
Wingcapman
  • Visual remake with night theme
  • Remade KCL.
  • Added 3D walls.
  • New checkpoints, item routes, enemy routes and respawns
  • Removed ramp at the end.
  • Extended boardwalk at some parts.

Bugs

v1-beta

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Kinoko-grot
French: Grotte Kinoko
German: Kinoko-Höhle
Italian: Grotta Kinoko
Japanese: キノコケイブ
Korean: 버섯 동굴
Portuguese: Gruta Kinoko
Russian: Пещера Киноко
Spanish: Cueva Kinoko (NTSC)
Caverna Kinoko (PAL)
Greek: Σπηλιά Κινόκο
Polish: Jaskinia Kinoko
Finnish: Kinoko-tunneli
Swedish: Kinokogrottan
Czech: Jeskyně Kinoko
Danish: Kinoko-hulen