Difference between revisions of "Kinoko Cave (igorseabra4)"

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'''Note:''' In v1.0-beta2, there is a special _d version of the track for Multiplayer. This is a temporary fix for Multiplayer lag until the model and [[KCL]] gets optimized.
 
'''Note:''' In v1.0-beta2, there is a special _d version of the track for Multiplayer. This is a temporary fix for Multiplayer lag until the model and [[KCL]] gets optimized.
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=== Credits ===
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* [[MrKoeikoei]], for assisting development of v1.0-beta2.
  
 
== Media ==
 
== Media ==

Revision as of 14:25, 29 March 2020

This article is about the custom track. For Darkmario957's Mushroom Gorge texture hack, see Kinoko Cave (Mushroom Gorge Texture).
Kinoko Cave (igorseabra4)
Author: igorseabra4
Version: RC3
Date of latest version: 2013-09-21
Editors used:
WBZ files: ct.wiimm.de
Download: MediaFire
Kinoko Cave (igorseabra4)
Creator: igorseabra4, Sucht93a, Wingcapman
Designer: igorseabra4
Version: v1.0-beta2
Date of latest version: 2016-02-16
Editors used:
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Kinoko Cave is a custom track made by igorseabra4 which takes place on a flooded mountaintop, where the water levels are decreasing. The players race on a mountain section with some mushrooms, before entering a cave in the bigger mountain, where they go through a cave with many optional mushrooms (although the track is significantly easier if you take the mushrooms, since by taking the suspended bridge section there's a huge chance of falling into the water) and an ultra shortcut possibility. The track's length is short, but it has a very high difficulty. It's a bit easier in RC2, because of removing glitches, etc.

Note: In v1.0-beta2, there is a special _d version of the track for Multiplayer. This is a temporary fix for Multiplayer lag until the model and KCL gets optimized.

Credits

  • MrKoeikoei, for assisting development of v1.0-beta2.

Media

v1.0-beta2 VS Race
RC2 Time Trial
RC1 VS Race

Version History

Version Date of release Information
RC1 2010-12-24 First release
RC2 2012-06-06 Update by MrKoeikoei:
  • Fixed KCL glitches (flying glitches).
  • Adjusted start point height.
  • Replaced the cannon with a ramp.
  • Improved CPU routes.
  • Fixed bad item routes.
  • Improved respawn points.
RC3 2013-09-21 Update by Frosty:
  • Updated boardwalk and arrow textures.
v1.0-beta2 2016-02-16 Remake by Sucht93a and Wingcapman:
  • Visual remake with night theme.
  • Remade KCL.
  • Added 3D walls.
  • New check points, item routes, enemy routes and respawn points.
  • Removed ramp at the end.
  • Extended boardwalk at some parts.

Known Bugs

v1-beta Out-of-Bounds (0:16)

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Kinoko-grot
French: Grotte Kinoko
German: Kinoko-Höhle
Italian: Grotta Kinoko
Japanese: キノコケイブ
Korean: 버섯 동굴
Portuguese: Gruta Kinoko
Russian: Пещера Киноко
Spanish: Cueva Kinoko (NTSC)
Caverna Kinoko (PAL)
Greek: Σπηλιά Κινόκο
Polish: Jaskinia Kinoko
Finnish: Kinoko-tunneli
Swedish: Kinokogrottan
Czech: Jeskyně Kinoko
Danish: Kinoko-hulen