Difference between revisions of "Kartwood Creek (Rich Petty)"

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m (Added downloads to all versions, cleaned page.)
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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [http://www.youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty]
+
|author= [https://www.youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty]
 
|date of release= 2013-11-24
 
|date of release= 2013-11-24
|editors used= [[CTools]], Paint.NET, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
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|editors used= [[Paint]], [[SZS Modifier]]
 
|version= v1.0
 
|version= v1.0
|wbz-id=52
+
|wbz-id= 52
|download 1=  
+
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/644620069309120522/old_mario_gc.szs
 
}}
 
}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[User:TokukuMKW|TokukuMKW]], [[Riidefi]]  
+
|creator= [[TokukuMKW]], [[Riidefi]]  
|designer= [http://www.youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty]
+
|designer= [https://www.youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty]
 
|date of release= 2018-05-29
 
|date of release= 2018-05-29
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|version= v2.1
 
|version= v2.1
|wbz-id=4270
+
|wbz-id= 4270
 
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/571525818379927558/farm_course.szs  
 
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/571525818379927558/farm_course.szs  
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
 +
'''Kartwood Creek''' is a [[custom track]] created by [https://www.youtube.com/channel/UCV9Dti6qtLKYzxa6Rk69GQA Rich Petty].
 +
 +
<spoiler text="A quote from the author">
 
''"Thanks to Riivolution, I can now build custom tracks on Mario Kart Wii without using Homebrew at all. For about as long as I've been into the Mario Kart series, I've always wanted to make my own tracks to race on, especially for Mario Kart Wii as most of its tracks disappoint me. In this video, I will give you a tour of my first track, Kartwood Creek!''
 
''"Thanks to Riivolution, I can now build custom tracks on Mario Kart Wii without using Homebrew at all. For about as long as I've been into the Mario Kart series, I've always wanted to make my own tracks to race on, especially for Mario Kart Wii as most of its tracks disappoint me. In this video, I will give you a tour of my first track, Kartwood Creek!''
  
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''So where did I come up with Kartwood Creek anyway? About five or six years ago I had a nightmare probably from playing too much of Luigi's Mansion. I had gotten lost in a forest and I found an old mansion. It was once owned by a rich family that managed this area of land for cotton-farming in the nineteenth century, but it was all abandoned during the American Civil War. The family was killed, but their ghosts never left the mansion as I found out when I knocked on the door. Although the original concept was this haunted mansion, I turned it into part of the background and instead made the creek the main theme for this track. Kartwood Creek is available for download through the SZS Modifier and no further changes will be made."''
 
''So where did I come up with Kartwood Creek anyway? About five or six years ago I had a nightmare probably from playing too much of Luigi's Mansion. I had gotten lost in a forest and I found an old mansion. It was once owned by a rich family that managed this area of land for cotton-farming in the nineteenth century, but it was all abandoned during the American Civil War. The family was killed, but their ghosts never left the mansion as I found out when I knocked on the door. Although the original concept was this haunted mansion, I turned it into part of the background and instead made the creek the main theme for this track. Kartwood Creek is available for download through the SZS Modifier and no further changes will be made."''
 +
</spoiler>
  
 
== Tokuku's Remake ==
 
== Tokuku's Remake ==
In 2018 the track was remade by [[User:TokukuMKW|TokukuMKW]]. Shadows and the great majority of the BRRES in the remake were made by [[Riidefi]].  
+
In 2018 the track was remade by [[TokukuMKW]]. [[Shadows]] and the great majority of the [[BRRES]] was done by [[Riidefi]].
 +
 
 +
=== Credits ===
 +
* [[Caron]], for the grass and road textures in v2.1.
  
 
== Media ==
 
== Media ==
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== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
!  Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://cdn.discordapp.com/attachments/518873687408115722/644619241861021731/old_mario_gc.szs RC1]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| RC1
 
 
| 2010-05-14
 
| 2010-05-14
 
| First release
 
| First release
 
|-
 
|-
| [https://docs.google.com/file/d/0BzP93HviBIt9SWZBRDBndjl5RDQ/edit?usp=sharing RC2]
+
| [https://cdn.discordapp.com/attachments/518873687408115722/644619364754128968/old_mario_gc.szs RC1.ctgp]
 +
| 2012-08-31
 +
| Second release
 +
|-
 +
| [https://cdn.discordapp.com/attachments/518873687408115722/644619423961055232/old_mario_gc.szs RC2]
 
| 2013-03-28
 
| 2013-03-28
| Hotfixes by [[Torran]]:
+
| Update  by [[Torran]]:
* [[CTGP Revolution]] v1.02 revision by [[User:MrBean35000vr|MrBean35000vr]].
 
 
* Added fall boundaries and invisible walls.
 
* Added fall boundaries and invisible walls.
* Laps should work properly.
+
* Improved check points.
* Cleaned unused.
+
* Removed unused files.
* Further improvements have been made.
+
* Other minor improvements.
 
|-
 
|-
| [http://wiimm.de/r/d/mkw-tracks v1.0]
+
| [https://cdn.discordapp.com/attachments/518873687408115722/644620069309120522/old_mario_gc.szs v1.0]
 
| 2013-11-23
 
| 2013-11-23
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
 +
* Edited enemy and item routes.
 +
* Moved finish line and start position.
 +
* Remade check points.
 
* Remade [[KCL]].
 
* Remade [[KCL]].
* New checkpoints following the [[quadrilateral model]] to fix all [[Position Jump Bug]]s.
 
* Finish line and start position moved.
 
* Adjusted heights of enemy and item routes.
 
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/518873687408115722/571526152464891924/farm_course.szs v2.0]
 
| [https://cdn.discordapp.com/attachments/518873687408115722/571526152464891924/farm_course.szs v2.0]
 
| 2018-05-29
 
| 2018-05-29
| Remake by [[User:TokukuMKW|TokukuMKW]].
+
| Remake by [[TokukuMKW]] and [[Riidefi]].
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/518873687408115722/571525818379927558/farm_course.szs v2.1]
 
| [https://cdn.discordapp.com/attachments/518873687408115722/571525818379927558/farm_course.szs v2.1]
 
| 2018-05-31
 
| 2018-05-31
 
|
 
|
* New road and grass textures made by [[Caron]].
+
* Changed some textures.
* Updated fence texture.
+
* Scaled {{obj-ref|0x1aa|Piranha Plants}} up by 30%.
* Scaled Piranha Plants up by 30%.
 
 
|}
 
|}
 
== Known Bugs ==
 
These glitches have all been fixed as of RC2 and on.
 
* It it possible to get out of bounds by using a mushroom and hopping from the bridge to the other side of the fence. This is also possible in some areas due to fences not being extended far enough.
 
* As with many other custom tracks, the external cameras have not been fixed to follow the correct routes. As a result the cameras are normally below the track during live views and replays of the course.
 
* Water splash is absent.
 
* When looking down into the water the player can see piranha plants deep underwater, these are still there from the base track (GCN Mario Circuit) and have not been removed.
 
* If looking back on 2-split-screen playing the camera position is under the ground and the players see only the floor.
 
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
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{{User-TokukuMKW-Link}}
 
{{User-TokukuMKW-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
[[Category:Broken Downloads]]
 

Revision as of 19:52, 14 November 2019

Kartwood Creek (Rich Petty)
Author: Rich Petty
Version: v1.0
Date of latest version: 2013-11-24
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download: Discord
Kartwood Creek (Rich Petty)
Creator: TokukuMKW, Riidefi
Designer: Rich Petty
Version: v2.1
Date of latest version: 2018-05-29
Editors used: BrawlBox, CTools, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Kartwood Creek is a custom track created by Rich Petty.

A quote from the author


Tokuku's Remake

In 2018 the track was remade by TokukuMKW. Shadows and the great majority of the BRRES was done by Riidefi.

Credits

  • Caron, for the grass and road textures in v2.1.

Media

v2.1 VS Race (Dolphin)
v2.0 VS Race
RC2 VS Race

Version History

Version Date of release Information
RC1 2010-05-14 First release
RC1.ctgp 2012-08-31 Second release
RC2 2013-03-28 Update by Torran:
  • Added fall boundaries and invisible walls.
  • Improved check points.
  • Removed unused files.
  • Other minor improvements.
v1.0 2013-11-23 Update by Wiimm:
  • Edited enemy and item routes.
  • Moved finish line and start position.
  • Remade check points.
  • Remade KCL.
v2.0 2018-05-29 Remake by TokukuMKW and Riidefi.
v2.1 2018-05-31

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Kartwood-Baai
French: Ruisseau Boisbolide
German: Kartwald-Bach
Italian: Torrente Kartwood
Japanese: カートウッドクリーク
Korean: 자동차 크리크
Portuguese: Arroio Kartwood
Russian: Ручей Картвуд
Spanish: Arroyo Kartwood (NTSC)
Rancho Kartwood (PAL)
Greek: Ποταμάκι Κάρτγουντ
Polish: Zatoka Kartwood
Finnish: Kartpuun Joki
Swedish: Kartwoodbäcken
Czech: Leskárová Zátoka
Danish: Kartwood-åen
By the same author: TokukuMKW