Kartwood Creek (Rich Petty)
Author:
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Rich Petty
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Version:
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v1.0
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Date of latest version:
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2013-11-24
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Editors used:
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Paint, SZS Modifier
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WBZ files:
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ct.wiimm.de
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Download:
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Discord
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Kartwood Creek (Rich Petty)
Creator:
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TokukuMKW, Riidefi
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Designer:
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Rich Petty
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Version:
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v2.2
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Date of latest version:
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2018-05-29
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Editors used:
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BrawlBox, CTools, KMP Cloud, SketchUp, Wiimms SZS Tools, Lorenzi's KMP Editor
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WBZ files:
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ct.wiimm.de
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Download:
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Google Drive
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Overview
Kartwood Creek is a custom track created by Rich Petty.
A quote from the author
"Thanks to Riivolution, I can now build custom tracks on Mario Kart Wii without using Homebrew at all. For about as long as I've been into the Mario Kart series, I've always wanted to make my own tracks to race on, especially for Mario Kart Wii as most of its tracks disappoint me. In this video, I will give you a tour of my first track, Kartwood Creek!
For my first time working with the SZS modifier, I think I did a pretty good job. All textures except for the background trees were made by me, so you won't find them on the Internet. I decided to start out with a rather simple idea of mine so that I could understand how it works easier. That's why the layout is flat everywhere. Pinching the green fences and the track itself was a little too confusing for me, but I thank MrBean35000vr for assisting me in that part. Once I did get the hang of it, I constructed a building structure with a roof, door, and windows on the bottom-left corner which, besides the fences, is the only vertical polygon on the track; the dancing trees were pre-existing objects in the KMP. The most time-consuming part of this track to make were the backgrounds as the textures repeated in a complicated pattern; that part still looks a little shabby, but I'm done fiddling with it. No, this does NOT mean I'm a hacker.
So where did I come up with Kartwood Creek anyway? About five or six years ago I had a nightmare probably from playing too much of Luigi's Mansion. I had gotten lost in a forest and I found an old mansion. It was once owned by a rich family that managed this area of land for cotton-farming in the nineteenth century, but it was all abandoned during the American Civil War. The family was killed, but their ghosts never left the mansion as I found out when I knocked on the door. Although the original concept was this haunted mansion, I turned it into part of the background and instead made the creek the main theme for this track. Kartwood Creek is available for download through the SZS Modifier and no further changes will be made."
Tokuku's Remake
In 2018 the track was remade by TokukuMKW. Shadows and the great majority of the BRRES was done by Riidefi.
Credits
- Caron, for the grass and road textures in v2.1.
Media
Version History
Version
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Date of release
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Information
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RC1
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2010-05-14
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First release
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RC1.ctgp
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2012-08-31
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Second release
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RC2
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2013-03-28
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Update by Torran:
- Added fall boundaries and invisible walls.
- Improved check points.
- Removed unused files.
- Other minor improvements.
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v1.0
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2013-11-23
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Update by Wiimm:
- Edited enemy and item routes.
- Moved finish line and start position.
- Remade check points.
- Remade KCL.
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v2.0
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2018-05-29
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Remake by TokukuMKW and Riidefi.
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v2.1
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2018-05-31
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v2.2
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2020-03-23
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Update by Zachruff
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- Blocked the cave shortcut to balance the track
- Adjusted intro and ending cameras
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Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Dutch:
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Kartwood-Baai
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French:
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Ruisseau Boisbolide
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German:
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Kartwald-Bach
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Italian:
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Torrente Kartwood
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Japanese:
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カートウッドクリーク
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Korean:
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자동차 크리크
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Portuguese:
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Arroio Kartwood
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Russian:
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Ручей Картвуд
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Spanish:
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Arroyo Kartwood (NTSC) Rancho Kartwood (PAL)
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Greek:
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Ποταμάκι Κάρτγουντ
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Polish:
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Zatoka Kartwood
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Finnish:
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Kartpuun Joki
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Swedish:
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Kartwoodbäcken
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Czech:
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Leskárová Zátoka
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Danish:
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Kartwood-åen
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By the same author: TokukuMKW