Difference between revisions of "Jungle Jamble"
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<div class="float-right"> | <div class="float-right"> | ||
{{Misc-Info | {{Misc-Info | ||
− | |name= {{PAGENAME}} | + | |name= {{PAGENAME}} |
− | |creator= | + | |creator= [[User:Torran|Torran]] |
− | |designer= | + | |designer= [[Yoshi86UP]] |
− | |type= | + | |type= Custom |
− | |version= | + | |version= v1.0 |
− | |date of release= | + | |date of release= 2017-02-06 |
− | |editors used= | + | |editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] |
− | |difficulty= | + | |difficulty= ?/10 |
− | |download 1= | + | |download 1= |
}} | }} | ||
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</div> | </div> | ||
== Overview == | == Overview == | ||
− | + | {{PAGENAME}} is a custom track designed by [[Yoshi86UP]] and created by [[User:Torran|Torran]]. Its design is inspired by the jungle levels of [https://en.wikipedia.org/wiki/Super_Monkey_Ball_(video_game) Super Monkey Ball]. | |
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− | + | This track exists as a technical demonstration of the following techniques: | |
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− | + | * Grass implemented using shell texturing and alpha tested to maintain shadow volume. | |
− | + | * Optimized draw ordering to reduce overdraw produced by grass shell. | |
− | + | * Blended shadow map with correct draw ordering. | |
− | + | * Bump and specular mapping on wooden surfaces. | |
− | + | * Stylized ambient lighting. | |
+ | * ...and other minor techniques implemented through collision. | ||
− | + | == Media == | |
− | {{ | + | {{nomedia}} |
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== Version History == | == Version History == | ||
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| v1.0 | | v1.0 | ||
− | | | + | | 2017-02-06 |
− | | | + | | Final version |
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|} | |} | ||
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== Custom Track Distributions == | == Custom Track Distributions == | ||
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}} | }} | ||
− | + | {{User-Torran-Link}} | |
− | {{User- | ||
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[[Category:Track/Custom]] | [[Category:Track/Custom]] |
Revision as of 06:46, 6 February 2017
Creator: | Torran |
---|---|
Designer: | Yoshi86UP |
Version: | v1.0 |
Date of latest version: | 2017-02-06 |
Editors used: | 3ds Max, BrawlBox, CTools, SketchUp, SZS Modifier, Wiimms SZS Tools |
Download: | — |
Overview
Jungle Jamble is a custom track designed by Yoshi86UP and created by Torran. Its design is inspired by the jungle levels of Super Monkey Ball.
This track exists as a technical demonstration of the following techniques:
- Grass implemented using shell texturing and alpha tested to maintain shadow volume.
- Optimized draw ordering to reduce overdraw produced by grass shell.
- Blended shadow map with correct draw ordering.
- Bump and specular mapping on wooden surfaces.
- Stylized ambient lighting.
- ...and other minor techniques implemented through collision.
Media
Currently no media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2017-02-06 | Final version |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Names in Other Languages
Dutch: | - |
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French: | - |
German: | - |
Italian: | - |
Japanese: | - |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | - |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
By the same author: Torran
Custom Tracks:
Star Slope —
Jungle Jamble
Retro Tracks:
N64 Toad's Turnpike —
N64 Rainbow Road —
GCN Luigi Circuit —
GCN Mushroom Bridge —
GCN Mushroom City —
SMG Sea Slide Galaxy —
3DS Toad Circuit