Difference between revisions of "Jungle Jamble"

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(→‎Overview: Lol, it doesn't even use fur layers. Deception.)
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This track has some special features:
 
This track has some special features:
* Grass implemented using fur layers and alpha tested to maintain shadow volume.
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* Grass implemented using multiple layers with a CHR0 animation and alpha tested to maintain shadow volume.
 
* Optimized draw ordering to reduce overdraw produced by grass shell.
 
* Optimized draw ordering to reduce overdraw produced by grass shell.
 
* Blended shadow map with correct draw ordering.
 
* Blended shadow map with correct draw ordering.

Revision as of 23:12, 19 October 2017

Jungle Jamble
Creator: Torran, Yoshi86UP
Designer: Yoshi86UP
Version: v1.0
Date of latest version: 2017-02-06
Editors used: 3ds Max, BrawlBox, CTools, NW4R SDK, SketchUp, SZS Modifier, Wiimms SZS Tools
Download: wiimm.de (WBZ)

Overview

Jungle Jamble is a custom track designed by Yoshi86UP and created by Torran. Its design is inspired by the jungle levels of Super Monkey Ball.

This track has some special features:

  • Grass implemented using multiple layers with a CHR0 animation and alpha tested to maintain shadow volume.
  • Optimized draw ordering to reduce overdraw produced by grass shell.
  • Blended shadow map with correct draw ordering.
  • Bump and specular mapping on wooden surfaces.
  • Stylized ambient lighting.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2017-02-06 Final version

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: -
German: -
Italian: -
Japanese: ジャングルジャンブレ
Korean: -
Portuguese: -
Russian: -
Spanish: Jungla Jamble
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -