Item Settings - Objects
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Here follows a list with used Object Settings, they can be edited in a KMP Editor. For example, you want to spawn a Star out a bush, or a Mushroom out of a crate if you drive into them.
Are you at the wrong page and do you want to edit Item Box Settings instead? Go here!
Note that in Battle Mode:
-Roulette shows only green shell every next setting after this inclued setting 2 "000D".
-When you're already giant, instead of a Mega Mushroom or a Thunder Cloud you get a single Mushroom
-When you have already a Thunder Cloud, you get a mushroom instead of another one
-Bullet Bill Softlock your game (because the battle KMP has no item route)
Item to spawn out of Object
Setting Value 2 | VS | Battle |
---|---|---|
0000 | Banana, Green Shell, Fake Item Box | Banana, Green Shell, Red Shell, Bob-omb[1], Mushroom, Mega Mushroom[2], Fake Item Box |
0001 | Banana | Banana |
0002 | Mushroom | Mushroom |
0003 | Mushroom | Mushroom |
0004 | Star (only 2 possible, the first one disappears) | Star (only 2 possible, the first one disappears) |
0005 | Triple Green Shells | Triple Green Shells |
0006 | Banana (50%), Mushroom (50%) | Banana (50%), Mushroom (50%) |
0007 | Green Shell | Green Shell |
0008 | Bob-omb (after 3 it drops Mushrooms) | Bob-omb (after 3 it drops Mushrooms) |
0009 | Red Shell | Red Shell |
000A | Mega Mushroom[3] | Mega Mushroom (gives Mushroom if you're Giant) |
000B | Thunder Cloud[2] | Thunder Cloud (give Mushroom if you've already a TC, or when you're Giant) |
000C | Star (95%, only 2) and Mushroom (5%) | Star (95%) and Mushroom (5%) |
000D | Mushroom | Mushroom |
000E | Mushroom | Mushroom |
000F | Mushroom | Mushroom |
0010 | Mushroom | Mushroom |
0011 | Green Shell (after one fall on one it drops Mushrooms) | Crash[4] |
0012 | Crash[4] | Crash[4] |
0013 | Mushroom | Crash[4] |
0014 | Banana | Star |
0015 | Crash[4] | Red Shell, Triple Bananas, Triple Green Shells[5] |
0016 | Mushroom | Red Shell, Triple Bananas, Triple Green Shells[5] |
0017 | Mushroom | Triple Bananas |
0018 | Bob-omb[1] (50%), Mushroom (50%) (after 3 Bob-ombs it drops Mushrooms) | Bob-omb, Fake item box (with single and triple mushroom seldom) |
0019 | Mushroom | Crash[4] |
001A | Shock[3] | Triple Bananas |
001B | Mushroom | Red Shell |
001C | Blooper[3] (50%), Golden Mushroom[3] (50%) | Mushroom |
001D | Mushroom | Crash[4] |
001E | Golden Mushroom[2] | Crash[4] |
001F | Thunder Cloud[2] (95%), Blooper[3] (5%) | Triple Mushroom |
0020 | Mushroom | Mushroom |
0021 | Mushroom | Blue Shell (50%) Triple Mushrooms (50%) |
0022 | Thunder Cloud[2] | Mushroom |
0023 | Mushroom | Star (~50%), Mega Mushroom (~25%), Blue Shell (~25%) |
0024 | Mushroom | Mushroom |
0025 | Mushroom | Star |
0026 | Mushroom | Crash[4] |
0027 | Red Shell | Pow (50%), Mega Mushroom (50%) (Mushroom when giant) |
0028 | Mushroom | Crash[4] |
0029 | Mushroom (50%), Fake Item Box (25%), Red Shell (25%) | POW Block (50%), Bullet Bill (50%) (remember Bullet Bill Softlock your game) |
002A | Mushroom | Mushroom |
002B | Mushroom | Triple Red Shells |
002C | Mushroom | Crash[4] |
002D | Mushroom | Triple Red Shells |
002E | Mushroom | Green Shell (remember roulette shows only Green Shell) |
002F | Mushroom | Mushroom |
0030 | Mushroom | Crash[4] |
0031 | Mushroom | Crash[4] |
0032 | Mushroom | Mushroom |
0033 | Thunder Cloud[3], Golden Mushroom[2] | Mushroom |
0034 | Mushroom, Red Shell, Green Shell, Bob-omb[1], Fake Item Box, Banana | Mushroom |
0035 | Bob-omb[1], Mushroom (after 3 Bob-ombs only Green Shells) | Mushroom |
0036 | Red Shell | Mushroom |
0037 | Fake Item Box, Mushroom (after 2 Fake Item Boxes only Mushrooms) | Mushroom |
0038 | Fake Item Box (after the 5th the 1st disappears) | Mushroom |
0039 | Crash[4] | Crash[4] |
003A | Mushroom (roulette shows only Green Shells) | Star |
003B | Mega Mushroom[3], Golden Mushroom[3] (1st Mega Mushroom then Golden Mushroom) | Crash[4] |
003C | Mushroom | Red Shell, Triple Green Shells, Triple Mushroom |
003D | Mushroom | Green Shell |
003E | Mushroom | Mushroom(~10%), Fake Item Box(~45%), Banana (~45%) |
003F | Lightning[3] | Always Mushroom or Always Green Shell |
0040 | Mushroom | Always Mushroom or Always Green Shell |
0041 | Golden Mushroom[3] | Always Mushroom or Always Green Shell |
0042 | Golden Mushroom[2] | Always Star (Mega Mushroom and POW Block seldom) or always banana |
0043 | Mushroom | Always Mushroom or always Green Shell |
0044 | Blue Shell[3] | Mushroom |
0045 | Green Shell, POW Block[3], Golden Mushroom[3] and Blooper[3] | Always Mushroom or always Banana (Bob-omb seldom) |
0046 | Red Shell, Green Shell and Mushroom | Star (~50%), Blue Shell (~25%), Lightning(~25%) or always Mushroom |
0047 | Mushrooms | Always Mushroom or always POW Block (~50%), Golden Mushroom (~50%) |
0048 | Mushroom | Always Star always Green Shell |
0049 | Untested | Mushroom |
004A | Mushroom | Mushroom |
004B | Banana, Fake Item Box | Golden Mushroom (~50%), Bob-omb (~50%) |
004C | Star, Blue Shell[3] and Bullet Bill[3] (47,5-47,5-5) | Crash[4] |
004D | Bob-omb[1], Banana (80-20) (after 3 Bob-ombs only Blue Shells) | Mushroom |
004E | Mushroom | Crash[4] |
004F | Mushroom | unpredictable (no lightning, no Bullet Bill, no POW Block, no Golden Mushroom, no Mega Mushroom and no Star) |
0050 | Mushroom | Always Mushroom or always Green Shell |
0051 | Thunder Cloud[2] | unpredictable (has bullet bill) |
0052 | Green Shell | Always Mushroom or always Red Shell |
0053 | Green Shell | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
0054 | Mushroom | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
0055 | Mushroom | Star, POW Block, Lightning, Bullet Bill, Triple Green Shells |
0056 | Mushroom | Always Fake Itembox or always Mushroom |
0057 | Mushroom | Always Banana or always Green Shell or always Mushroom |
0058 | Mushroom | Green Shell |
0059 | Mushroom | Green Shell |
the "always ... or always ..." seems like to have a precise time (or number of itembox) when they changes to the other one
- Setting Value 3 is the percentage of chance to spawn an object out a bush or crate: from 0000 (0% = nothing will be spawn) until 0100 (100% = always) can be used.
And yes, the percentage is in decimals apparently.
- ↑ 1.0 1.1 1.2 1.3 1.4
Bob-ombs work, however, they won't explode until you either hit it with an item or drive into it. Even in Team VS/Battle you'll get damage. - ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7
The game will think that you'll have a Thunder Cloud above you while it just flew away. This way, your speed will stay as if you still have the Thunder Cloud above you.
However, if you'll go through a cannon or fall down and respawn, the Thunder Cloud glitch will be gone. - ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15
These objects don't have any effect, they'll fly away and disappear once they'll hit a wall or floor. - ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17
When you pass through theses itemboxes with already an item (your slot used) it doesn't crash, however it happens if you have no item and pass into it. - ↑ 5.0 5.1 Cite error: Invalid
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