Item Rain

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Example of GCT Item Rain gameplay

Item Rain is a custom game mode created by MrBean35000vr and Chadderz. In this mode items fall randomly from the sky to disrupt the players during a race or battle.

Specification

During Item Rain, one item will fall every 2 physics frames (thus 30 times per second) near one of the players in a round robin fashion. The amount of items any given player will see therefore depends on how many players there are in the room and also how close they are to other players.

Item Density
Number of Players Items near each player
1 30 per second
2 15 per second
3 10 per second
4 7.5 per second
5 6 per second
6 5 per second
7 4.3 per second
8 3.8 per second
9 3.3 per second
10 3 per second
11 2.7 per second
12 2.5 per second

The items are spawned 3000 game units higher than the player and over a range of plus or minus 16384 game units from the player's location. The items then fall naturally towards the ground.

Item Probabilities
Item CTGP-R CTGP-R all items can land GCT
Green Shell 19.53125% 18.75% 18.75%
Red Shell 19.53125% 18.75% 18.75%
Banana 19.53125% 18.75% 18.75%
Mushroom 4.6875% 4.6875% 9.375%
Star 1.5625% 1.5625% 9.375%
Blue Shell 0% 3.125% 0%
Lightning 0% 1.5625% 0%
Fake Item Box 19.53125% 10.9375% 12.5%
Mega Mushroom 0% 10.9375% 0%
Bob-omb 15.625% 10.9375% 12.5%
Blooper 0% 1.5625% 0%
POW Block 0% 1.5625% 0%
Golden Mushroom 0% 1.5625% 0%
Bullet Bill 0% 1.5625% 0%
Thundercloud 0% 0% 0%

Known Bugs

If used via Riivolution, it may be possible Item Rain can cause the game to crash during the start of the first race. This is likely to be caused by the code not being implemented properly.

Custom Track Distributions

This game mode is part of the following Custom Track Distributions:

GCT Code

A GCT version of the code is available at pastebin.com.