Inside the Dreamcatcher

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Inside the Dreamcatcher
Author: Wingcapman
Version: v1.1
Date of latest version: 2021-04-23
Editors used: BrawlBox, CTools, Photoshop, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Inside the Dreamcatcher is Wingcapman's third custom track. This track is based on the ideas about how and what happens if you try to simulate a dream. The race starts in a room. Inside the room, there is a door in front of where you start, which leads to the first cannon that shoots you to a tropical beach-themed section. Then, there is a musical-looking road that takes you to the first island, from which there is another musical-looking road and three Bouncy-Note Blocks that leads to another island. Later, you will then drive into a hole which leads to another cannon and takes you to a tunnel. Then, you enter a dark room before entering a Super Mario 64 castle-looking room. You will then fall into the final pool of lava or drive through an opened Big Star door. You respawn at another Super Mario 64 castle-looking room, which leads to a hallway that ends with the "Tunnel of Light". Thereafter, you then respawn at the final section, which is considered as the hardest, most challenging part of the track. You drive on more musical-looking roads, Note Blocks, some tunnels, and some floating islands. It ends with the final cannon, which will take you to a path and a small tower to finish the race.

Media

v1.1 VS Race
RC1.3 VS Race
Preview 3 Time Trial

Version History

Preview 1 – RC1.4

Show text


v1.0 – v1.1

Version Date of release Information
v1.0 2020-12-14 Update by PeachKia52250vr and Oh ok:
  • Remade course model.
  • Changed track layout.
  • Fixed Item Position Bug.
  • Fixed Position Jump Bugs.
  • Fixed missing walls.
  • Fixed and modified skybox models.
  • Added boost and jump pad animation.
  • Added arrows.
  • Added intro cameras.
  • Added more item boxes.
  • Added animation to the "Tunnel of Light".
  • Added burning air fall effect.
  • Added water and lava splash.
  • Remade minimap.
  • Remade KCL and KMP.
  • Removed LEX file.
v1.0b 2021-02-25 Update by PeachKia52250vr:
  • Raised second ending cannon height to fix a falling glitch.
v1.1 2021-04-23 Update by PeachKia52250vr:
  • Added arrows (Mdush and DKtreeA64).
  • Adjusted item routes in the final section.
  • Adjusted seven item box sets and added an extra item box to two sets.
v1.2 202?-??-?? Update by PeachKia52250vr, Saiveeon and an unknown author:
  • Replace respawn teleporters with double and triple cannons.
  • Smoothen out road before the second cannon.
  • Smoothen out road on the U-turn in the beach section.
  • Upscale and edit some track parts.
  • Add stairs and alleyway after the opened Big Star door.
  • Add rainbow tunnel on the left of the end of the alleyway after the opened Big Star door that goes from the alleyway to the second castle section.
  • Fix green pipe collision in the final section.
  • Fix Bullet Bill issues on slot 4.4.
  • Edit boost ramps so you can make the other side without having to trick.
  • Change some boost ramp textures.
  • Remove fall boundaries at the start of the Tunnel of Light and before the opened Big Star door.
  • Change particle collision on the musical-looking roads to the star crash collision SFX.
  • Add starGate to enable star crash collision SFX.
  • Fix lava splash height.
  • Remake minimap.
  • Add LEX file to make cannons faster (LE-CODE only).

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: In de Dromenvanger
French: -
German: Im Traumfänger
Italian: Dentro l'Acchiappasogni
Japanese: インサイドドリームキャッチャー
Korean: -
Portuguese: -
Russian: -
Spanish: En el Atrapasueños
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -