Difference between revisions of "Incendia Castle"

From Custom Mario Kart
Jump to navigation Jump to search
m
Line 16: Line 16:
 
This custom track was the first to use the falling volcano pieces, and it even actively incorporates them into the race route by causing the available paths to change each lap. Lap 1 forces you to take the fastest route, lap 2 makes you take a medium route, and lap 3 makes you take the slowest route. However there are some areas where there these routes overlap each other - for example the rather long road outside the castle is mandatory on all three laps. This custom track was also the first one to use a cannon to transport players to another section of the course, this combined with the innovative use of the volcanopiece objects made Incendia Castle one of the most popular CTs available at the time of its release.
 
This custom track was the first to use the falling volcano pieces, and it even actively incorporates them into the race route by causing the available paths to change each lap. Lap 1 forces you to take the fastest route, lap 2 makes you take a medium route, and lap 3 makes you take the slowest route. However there are some areas where there these routes overlap each other - for example the rather long road outside the castle is mandatory on all three laps. This custom track was also the first one to use a cannon to transport players to another section of the course, this combined with the innovative use of the volcanopiece objects made Incendia Castle one of the most popular CTs available at the time of its release.
  
The following is an extract taken from the Incendia Castle release video:
+
The following is an extract taken from the release video:
  
 
''"If you're wondering about the word 'Incendia', it means fire in Latin. Well, technically, building on fire. But it's good enough here, this place has lava, right? Must be pretty toasty inside."''
 
''"If you're wondering about the word 'Incendia', it means fire in Latin. Well, technically, building on fire. But it's good enough here, this place has lava, right? Must be pretty toasty inside."''
Line 22: Line 22:
 
==Media==
 
==Media==
 
{{youtube-box||Yqwj4NccJOI|RC1 Online Race}}
 
{{youtube-box||Yqwj4NccJOI|RC1 Online Race}}
{{youtube-box||jXLo7di2aIU|Texture hack by Teknik}}<!-- Move to its own page -->
+
{{youtube-box||jXLo7di2aIU|Texture Hack by Teknik}}<!-- Move to its own page -->
  
 
==Version History==
 
==Version History==
Line 70: Line 70:
 
|el=Κάστρο Ινσένδια
 
|el=Κάστρο Ινσένδια
 
|pl=Zamek Incendia
 
|pl=Zamek Incendia
|fi=Palava linna
+
|fi=Incendia-linna
 
|sv=Incendiaslottet
 
|sv=Incendiaslottet
 
|cs=Hrad Incendia
 
|cs=Hrad Incendia

Revision as of 00:12, 26 October 2014

Incendia Castle
Creator: MrBean35000vr and Chadderz
Designer: MrBean35000vr
Version: RC1
Date of latest version: 2010-04-12
Editors used: Paint, SZS Modifier
Download: MEGA

Overview

This custom track was the first to use the falling volcano pieces, and it even actively incorporates them into the race route by causing the available paths to change each lap. Lap 1 forces you to take the fastest route, lap 2 makes you take a medium route, and lap 3 makes you take the slowest route. However there are some areas where there these routes overlap each other - for example the rather long road outside the castle is mandatory on all three laps. This custom track was also the first one to use a cannon to transport players to another section of the course, this combined with the innovative use of the volcanopiece objects made Incendia Castle one of the most popular CTs available at the time of its release.

The following is an extract taken from the release video:

"If you're wondering about the word 'Incendia', it means fire in Latin. Well, technically, building on fire. But it's good enough here, this place has lava, right? Must be pretty toasty inside."

Media

RC1 Online Race
Texture Hack by Teknik

Version History

Version Date of release Information
RC1 2010-04-12 First release

Bugs

  • Break through the walls: Sounds like something from an N64 game. But you can do it, especially if you hit a corner with enough speed. This is a design flaw in how I built the walls and is very hard to correct, I wouldn't like to try it, but if it starts opening glitchy shortcuts then I will. Under normal play, you're really unlikely to break through a wall even if you hit it full speed, so don't worry.
  • Lag flames: If you approach the flames left by the massive piles of burning bricks when they hit the ground, the game will lag. This is correctable, and if I release an RC2, they'll no longer lag.
  • Harmless flames: Glitchy flames, eh? If you go through the fire, sometimes it will not hurt you. No idea how to fix at this time.
  • Overlapping textures: Hard to avoid, but when patching holes in the walls, sometimes I accidentally put two models on top of each other, the result being a weird flickering effect on the wall where I did that."

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Incendiakasteel
French: Château Incendia
German: Incendia-Festung
Italian: Castello Incendia
Japanese: インセンディアキャッスル
Korean: 인센디아 성
Portuguese: Castelo de Incêndia (NTSC)
Castelo Incendia (PAL)
Russian: Замок Инсендия
Spanish: Castillo Incendia
Greek: Κάστρο Ινσένδια
Polish: Zamek Incendia
Finnish: Incendia-linna
Swedish: Incendiaslottet
Czech: Hrad Incendia
Danish: Incendiaslottet

mk8:Incendia Castle