Icestone Shaft

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Revision as of 12:15, 20 May 2019 by Rinorocks (talk | contribs)
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Icestone Shaft
Author: Rinorocks
Version: v1.3
Date of latest version: 2019-05-20
Editors used: Blender, BrawlBox, KMP Cloud, KMP Modifier, Lorenzi's KMP Editor, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Icestone Shaft is custom track made by Rinorocks. He incorporated many of his favorite elements from original Mario Kart tracks like half-pipes and cannons. The track starts out on a minecart track and circles around a blue crystal leading to a bridge that crosses over an underground river. It additionally incorporates a miner-styled village that surrounds a partially frozen lake near the end.

Media

v1.1 VS Race (Dolphin)
v1.0 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0 2018-10-27 First release
v1.1 2018-11-17
  • Fixed KCL issues.
  • Fixed invisible item box bug.
  • Fixed texture bugs.
  • Removed many objects.
  • Moved fall boundaries.
  • Blocked Ultra Shortcuts.
  • Added a hidden path.
v1.2 2018-12-16
  • Improved graphics.
  • Fixed and improved KCL.
  • Made rails 1.25× wider.
  • Fixed a minor Position Jump Bug.
  • Added more fences.
  • Fixed the halfpipe.
  • Better signs.
v1.3 2019-05-20
  • Nerfed shortcut
  • Fixed bullet bill path
  • Improved halfpipe
  • Fixed oob

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: -
German: -
Italian: -
Japanese: アイスストーンシャフト
Korean: -
Portuguese: -
Russian: -
Spanish: Gruta Gélida
Greek: Παγωμένος Άξονας
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -