Difference between revisions of "Horror Mansion"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[xBlue98]]
+
|author= [[xBlue98]]
|designer=
 
 
|version= v2.4.1b
 
|version= v2.4.1b
 
|date of release= 2019-04-17
 
|date of release= 2019-04-17
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
|wbz-id=1511
+
|scale= 106%
|download 1= https://cdn.discordapp.com/attachments/432237050323009538/568022808475467786/old_obake_sfc.szs
+
|wbz-id= 1511
 +
|download= https://icedrive.net/s/fiy2VRAFzDy2W35Z7baxDzSAPDD2
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Horror Mansion''' is a [[custom track]] made by [[xBlue98]]. The race starts inside the mansion, which leads to a graveyard and then a pond section with Boos and trickable lily pads. In the middle of the track, there's a library with Scaredy Rats to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers and a King Boo, and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.
+
'''Horror Mansion''' is a [[custom track]] created by [[xBlue98]]. The race starts inside the mansion, which leads to a graveyard and then a pond section with [[mariowiki:Boo|Boos]] ({{obj-ref|0x172|pukupuku}}) and trickable lily pads. In the middle of the track, there is a library with [[mariowiki:Scaredy Rat|Scaredy Rats]] to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers and [[King Boo]] ({{obj-ref|0xd9|penguin_l}}), and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.
  
 
=== Credits ===
 
=== Credits ===
* [[ZillaSpaz]], for the chandelier object.
+
* [[zilly]], for the chandelier object ({{obj-ref|0x15c|Piston}}).
* [[Super-Daisy55]], for the ghostly dancers and Gold Ghost objects.
+
* [[Super-Daisy55]], for the ghostly dancer ({{obj-ref|0x1a6|Epropeller}}) and [[mariowiki:Gold Ghost|Gold Ghost]] objects ({{obj-ref|0x147|cruiser}}).
* [[Yoshidude4]], for the Scaredy Rat object.
+
* [[Yoshidude4]], for the Scaredy Rat object ({{obj-ref|0xd7|penguin_s}}).
  
 
== Media ==
 
== Media ==
{{youtube-box||1rX_XAapZCY|v2.4.1a VS Race}}
+
{{youtube-box||hy-KRV3Dq38|v2.4.1b VS Race|6}}
 
{{youtube-box||slzU_P7hd_0|v2.0 VS Race}}
 
{{youtube-box||slzU_P7hd_0|v2.0 VS Race}}
 
{{youtube-box||7O1BgEXGW04|Beta VS Race}}
 
{{youtube-box||7O1BgEXGW04|Beta VS Race}}
Line 27: Line 25:
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
 
! Version
 
! Version
 
! Date of release
 
! Date of release
 
! Information
 
! Information
 
|-
 
|-
| Preview
+
|
 
| 2013-11-04
 
| 2013-11-04
 
| Start of development
 
| Start of development
 
|-
 
|-
| Beta
+
| [https://ln.sync.com/dl/6dcf44ed0/zny6252w-jxgci4v7-3ywayppm-mbqushxt Beta]
 
| 2013-11-30
 
| 2013-11-30
 
| First release
 
| First release
 
|-
 
|-
| Beta 2
+
| [https://ln.sync.com/dl/3ae369890/9nksrzp7-wv668cjv-tpite7ee-xgg66bam Beta 2]
 
| 2013-12-07
 
| 2013-12-07
 
|
 
|
Line 50: Line 47:
 
* Replaced a ramp with a cannon.
 
* Replaced a ramp with a cannon.
 
|-
 
|-
| v1.0
+
| [https://icedrive.net/0/2aNP5lyKv3 v1.0]
 
| 2014-04-17
 
| 2014-04-17
 
|
 
|
Line 57: Line 54:
 
* Added custom objects.
 
* Added custom objects.
 
* Minor [[KCL]] fixes.
 
* Minor [[KCL]] fixes.
* Reduced more of the Slow Motion Bug.
+
* Reduced Slow Motion Bug further.
* Added pattern animations.
+
* Added [[PAT0]] animations.
 +
|-
 +
| [https://icedrive.net/0/35Z4fSRkSP v1.0a.pre1]
 +
| 2014-04-17
 +
| Minor KCL fixes.
 +
|-
 +
| [https://icedrive.net/0/abjvbMRlUm v1.0a.pre2]
 +
| 2014-04-17
 +
| Minor KCL fixes.
 
|-
 
|-
| v1.0a
+
| [https://icedrive.net/0/50WlwWzKRK v1.0a]
 
| 2014-04-17
 
| 2014-04-17
|
+
| Fixed [[Ultra Shortcut]].
* Minor KCL fixes.
+
|-
* Fixed [[Ultra Shortcut]].
+
| [https://icedrive.net/0/79C39XxjQg v1.0a.alt]
 +
| 2020-03-25
 +
| Update by [[PeachKia52250vr]]:
 +
* Removed moving tables ({{obj-ref|0xcb|WLwallGC}}).
 +
* Changed lap modifier from three to two.
 
|-
 
|-
| [https://drive.google.com/open?id=1iPrNI3OmV-3-MEeyVSdPhfLAzniRJxDI v2.0]
+
| [https://icedrive.net/0/54vKgNuVi1 v2.0]
 
| 2014-08-20
 
| 2014-08-20
 
|
 
|
* Slightly remade the model.
+
* Slightly remade model.
 
* Downscaled minimap.
 
* Downscaled minimap.
 
* Fixed [[Position Jump Bug]] issues.
 
* Fixed [[Position Jump Bug]] issues.
Line 75: Line 84:
 
* Added more objects.
 
* Added more objects.
 
* Fixed KCL.
 
* Fixed KCL.
* Added mipmaps.
+
* Added [[mipmap]]s.
 
|-
 
|-
| [https://drive.google.com/open?id=1lkrpg-uUm1P0k7D2z1s80Z2cRdfCKFQQ v2.1]
+
| [https://icedrive.net/0/1c4bTb17d3 v2.1]
 
| 2014-08-20
 
| 2014-08-20
| Made King Boo unsolid.
+
| Made [[King Boo]] unsolid ({{obj-ref|0xd9|penguin_l}}).
 
|-
 
|-
| [https://drive.google.com/open?id=1AqNp97acHhXPY5bmjxFTWJGqVEpVcUsc v2.2]
+
| [https://icedrive.net/0/c4HFz8cnVw v2.2]
 
| 2014-10-25
 
| 2014-10-25
 
|
 
|
* Fixed stairs KCL.
+
* Fixed stair collision.
 
* Improved ponds.
 
* Improved ponds.
 
|-
 
|-
| [https://drive.google.com/open?id=1vwcdzRhDLlNyZyQHDimbk1SK_hIQJN_q v2.3]
+
| [https://icedrive.net/0/09fCKKFWAK v2.3]
 
| 2014-11-10
 
| 2014-11-10
 
|
 
|
* Made the lily pads trickable.
+
* Made lily pads trickable.
 
* Fixed wardrobe texture.
 
* Fixed wardrobe texture.
 
* Added a cannon in the alternative path.
 
* Added a cannon in the alternative path.
 
* Removed unneeded polygons.
 
* Removed unneeded polygons.
* Fixed pond animations.
+
* Fixed pond animation.
* Removed an item box set.
+
* Removed an {{obj-ref|0x65|item box}} set.
 
|-
 
|-
| [https://drive.google.com/open?id=1YZ2SbYifWT5Mv26SPxmFDD8d-GU7Z881 v2.4]
+
| [https://icedrive.net/0/8egaTbC3Eo v2.4]
 
| 2015-02-16
 
| 2015-02-16
 
|
 
|
Line 103: Line 112:
 
* Small texture changes.
 
* Small texture changes.
 
* Improved mipmaps.
 
* Improved mipmaps.
* Added some ramps.
+
* Added some {{obj-ref|0x217|ramps}}.
* Added new Boo objects.
+
* Added new [[mariowiki:Boo|Boo]] objects ({{obj-ref|0x172|pukupuku}}).
 
|-
 
|-
| [https://drive.google.com/open?id=1mirl-7GR6xqnD_sbs-Y2SOdR4Y6K4YNN v2.4.1]
+
| [https://icedrive.net/0/77oN97c9J3 v2.4.1]
 
| 2015-02-17
 
| 2015-02-17
 
| Fixed Boo colors.
 
| Fixed Boo colors.
 
|-
 
|-
| [https://drive.google.com/open?id=1FnScrBZemgzRqCYvEbYc-DNrxeu__TWD v2.4.1a]
+
| [https://ln.sync.com/dl/bde551c90/ysgudish-hamfac7n-8aaxai8i-g8asv7dh v2.4.1a]
 
| 2016-02-18
 
| 2016-02-18
 
| Update by [[Sucht93a]]:
 
| Update by [[Sucht93a]]:
* Added mipmaps to the chandeliers, tables and other textures.
+
* Added chandelier, table and other texture mipmaps.
* Improved check points.
+
* Improved checkpoints.
 
* Deactivated [[AREA]] with missing camera link.
 
* Deactivated [[AREA]] with missing camera link.
 
* Optimized meshes.
 
* Optimized meshes.
 
* Removed most objects for Multiplayer.
 
* Removed most objects for Multiplayer.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/432237050323009538/568022808475467786/old_obake_sfc.szs v2.4.1b]
+
| [https://icedrive.net/s/fiy2VRAFzDy2W35Z7baxDzSAPDD2 v2.4.1b]
 
| 2019-04-17
 
| 2019-04-17
 
|
 
|
* Fixed a minor position tracking issue.
+
* Fixed a minor Position Jump Bug.
* Fixed a small item route bug near the moving tables.
+
* Fixed an item route near the moving tables.
* Replaced BGTeresaSFC with b_teresa, to include Boo sound effects.
+
* Replaced {{obj-ref|0x18f|BGteresaSFC}} with {{obj-ref|0x18c|b_teresa}} to include Boo sound effects.
 +
|-
 +
| [https://icedrive.net/0/cec2nAavZg v2.4.1b.alt]
 +
| 2020-03-25
 +
| Unofficial update by [[PeachKia52250vr]]:
 +
* Removed moving tables.
 +
|-
 +
| [https://icedrive.net/0/2dSGR8pqqR v2.4.1b.mkf]
 +
| 2020-12-04
 +
| Unofficial update by Ray Charles:
 +
* Changed textures.
 +
|-
 +
| [https://icedrive.net/0/112QWLWNZG v2.4.1b.mkd]
 +
| 2021-06-04
 +
| Unofficial update by [[FJRoyet]] based on v2.4.1b.mkf:
 +
* Restored original item box question mark texture.
 +
|-
 +
| [https://mediafire.com/?1ii1rmq7tv6d89d v2.4.1b.alt-2]
 +
| 2022-03-12
 +
| Unofficial update by [[El Bicho MKWii]]:
 +
* Changed [[post-effects]] and textures.
 +
* Changed asphalt road collision to slippery sand.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1000 &ndash; v1.03.1070]] (v2.4.1)
+
* {{Distrib-ref|CTGP Revolution|1511|ctgp-r}}
* [[MKW Hack Pack]] (v2.4)
+
* {{Distrib-ref|CTGP Revolution Classic|1511|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|1511|ctgp-r-legacy}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|1511|cuberluigi-ct}}
 +
* {{Distrib-ref|Elemental's Track Pack|1511|elemental-ct}}
 +
* {{Distrib-ref|Fancy's CT Pack|1511|fancy-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1511|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|1511|insane-kart-wii}}
 +
* [[Luminous CT Pack]] (v2.4.1b)
 +
* {{Distrib-ref|Mario Kart Cris|1511|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1511|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v2.4.1b)
 +
* {{Distrib-ref|Mario Kart Overdrive|1511|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1511|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1511|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1511|faraphel}}
 +
* {{Distrib-ref|MKW Hack Pack|1511|hackpack}}
 +
* {{Distrib-ref|Nitro CT Pack|1511|nitro-ct}}
 +
* {{Distrib-ref|OptPack|1511|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|1511|optp-ct}}
 +
* {{Distrib-ref|Project 46|1511|project-46}}
 +
* {{Distrib-ref|The Puzzling Hotel|1511|puzzle-hotel}}
 +
* {{Distrib-ref|Variety Pack|1511|variety}}
 +
* {{Distrib-ref|Waltz My Stuff Tracks|1511|waltz-mystuff}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1511|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1511|mkwfun}}
 +
* {{Distrib-ref|Wine's CT Pack|1511|wine-ct}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1511|yosh-ct-dx}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|nl=Horror Herenhuis
+
|nl=Horror Landgoed
 
|fr=Maison de l'Horreur
 
|fr=Maison de l'Horreur
 
|de=Horrorvilla
 
|de=Horrorvilla
|it=Palazzo dell'orrore
+
|it=Palazzo dell'Orrore
 
|ja=ホラーマンション
 
|ja=ホラーマンション
 
|ko=공포 맨션
 
|ko=공포 맨션

Latest revision as of 16:15, 10 March 2024

Horror Mansion
Author: xBlue98
Version: v2.4.1b
Date of latest version: 2019-04-17
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
Scale: 106%
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Horror Mansion is a custom track created by xBlue98. The race starts inside the mansion, which leads to a graveyard and then a pond section with Boos (pukupuku) and trickable lily pads. In the middle of the track, there is a library with Scaredy Rats to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers and King Boo (penguin_l), and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.

Credits

Media

v2.4.1b VS Race
v2.0 VS Race
Beta VS Race

Version History

Version Date of release Information
2013-11-04 Start of development
Beta 2013-11-30 First release
Beta 2 2013-12-07
  • Improved intro cameras.
  • Reduced Slow Motion Bug.
  • Added more objects.
  • Altered some routes.
  • Added some half-pipes.
  • Replaced a ramp with a cannon.
v1.0 2014-04-17
  • Improved model and textures.
  • Added vertex colors.
  • Added custom objects.
  • Minor KCL fixes.
  • Reduced Slow Motion Bug further.
  • Added PAT0 animations.
v1.0a.pre1 2014-04-17 Minor KCL fixes.
v1.0a.pre2 2014-04-17 Minor KCL fixes.
v1.0a 2014-04-17 Fixed Ultra Shortcut.
v1.0a.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables (WLwallGC).
  • Changed lap modifier from three to two.
v2.0 2014-08-20
  • Slightly remade model.
  • Downscaled minimap.
  • Fixed Position Jump Bug issues.
  • Fixed Slow Motion Bug.
  • Added more objects.
  • Fixed KCL.
  • Added mipmaps.
v2.1 2014-08-20 Made King Boo unsolid (penguin_l).
v2.2 2014-10-25
  • Fixed stair collision.
  • Improved ponds.
v2.3 2014-11-10
  • Made lily pads trickable.
  • Fixed wardrobe texture.
  • Added a cannon in the alternative path.
  • Removed unneeded polygons.
  • Fixed pond animation.
  • Removed an item box set.
v2.4 2015-02-16
  • Upscaled to 106%.
  • Small texture changes.
  • Improved mipmaps.
  • Added some ramps.
  • Added new Boo objects (pukupuku).
v2.4.1 2015-02-17 Fixed Boo colors.
v2.4.1a 2016-02-18 Update by Sucht93a:
  • Added chandelier, table and other texture mipmaps.
  • Improved checkpoints.
  • Deactivated AREA with missing camera link.
  • Optimized meshes.
  • Removed most objects for Multiplayer.
v2.4.1b 2019-04-17
  • Fixed a minor Position Jump Bug.
  • Fixed an item route near the moving tables.
  • Replaced BGteresaSFC with b_teresa to include Boo sound effects.
v2.4.1b.alt 2020-03-25 Unofficial update by PeachKia52250vr:
  • Removed moving tables.
v2.4.1b.mkf 2020-12-04 Unofficial update by Ray Charles:
  • Changed textures.
v2.4.1b.mkd 2021-06-04 Unofficial update by FJRoyet based on v2.4.1b.mkf:
  • Restored original item box question mark texture.
v2.4.1b.alt-2 2022-03-12 Unofficial update by El Bicho MKWii:
  • Changed post-effects and textures.
  • Changed asphalt road collision to slippery sand.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Horror Landgoed
French: Maison de l'Horreur
German: Horrorvilla
Italian: Palazzo dell'Orrore
Japanese: ホラーマンション
Korean: 공포 맨션
Portuguese: Mansão de Horror
Russian: Особняк ужасов
Spanish: Mansión del Horror
Greek: Έπαυλη Τρόμου
Polish: Dwór Horroru
Finnish: Kauhukartano
Swedish: Skräckherrgården
Czech: Sídlo Hrůzy
Danish: Gyserpalæet