Difference between revisions of "Horror Mansion"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[xBlue98]]
+
|author= [[xBlue98]]
|designer=
+
|version= v2.4.1b
|version= v2.4.1a
+
|date of release= 2019-04-17
|date of release= 2016-02-18
 
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
|wbz-id=1511
+
|wbz-id= 1511
|download 1= https://drive.google.com/open?id=1FnScrBZemgzRqCYvEbYc-DNrxeu__TWD
+
|download 1= https://cdn.discordapp.com/attachments/432237050323009538/568022808475467786/old_obake_sfc.szs
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Horror Mansion''' is a [[custom track]] made by [[xBlue98]]. The race starts inside the mansion, which leads to a graveyard and then a pond section with Boos and trickable lily pads. In the middle of the track, there's a library with Scaredy Rats to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers and a King Boo, and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.
+
'''Horror Mansion''' is a [[custom track]] made by [[xBlue98]]. The race starts inside the mansion, which leads to a graveyard and then a pond section with {{obj-ref|0x172|Boos}} and trickable lily pads. In the middle of the track, there's a library with {{obj-ref|0xd7|Scaredy Rats}} to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some {{obj-ref|0x1a6|ghostly dancers}} and {{obj-ref|0xd9|King Boo}}, and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.
  
 
=== Credits ===
 
=== Credits ===
* [[ZillaSpaz]] for the chandelier object.
+
* [[zilly]], for the {{obj-ref|0x15c|chandelier}} object.
* [[Super-Daisy55]] for the ghostly dancers and Gold Ghost objects.
+
* [[Super-Daisy55]], for the ghostly dancer and {{obj-ref|0x147|Gold Ghost}} objects.
* [[Yoshidude4]] for the Scaredy Rat object.
+
* [[Yoshidude4]], for the Scaredy Rat object.
  
 
== Media ==
 
== Media ==
{{youtube-box||1rX_XAapZCY|v2.4.1a VS Race}}
+
{{youtube-box||hy-KRV3Dq38|v2.4.1b VS Race}}
 
{{youtube-box||slzU_P7hd_0|v2.0 VS Race}}
 
{{youtube-box||slzU_P7hd_0|v2.0 VS Race}}
 
{{youtube-box||7O1BgEXGW04|Beta VS Race}}
 
{{youtube-box||7O1BgEXGW04|Beta VS Race}}
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== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
 
! Version
 
! Version
 
! Date of release
 
! Date of release
 
! Information
 
! Information
 
|-
 
|-
| Preview
+
|
 
| 2013-11-04
 
| 2013-11-04
 
| Start of development
 
| Start of development
 
|-
 
|-
| [http://www.mediafire.com/?sf2trm5qk6956m6 Beta]
+
| [https://ln.sync.com/dl/6dcf44ed0/zny6252w-jxgci4v7-3ywayppm-mbqushxt Beta]
 
| 2013-11-30
 
| 2013-11-30
 
| First release
 
| First release
 
|-
 
|-
| [http://www.mediafire.com/?tfljdy7x0m2l6uv Beta 2]
+
| [https://ln.sync.com/dl/3ae369890/9nksrzp7-wv668cjv-tpite7ee-xgg66bam Beta 2]
 
| 2013-12-07
 
| 2013-12-07
 
|
 
|
 
* Improved intro cameras.
 
* Improved intro cameras.
* Reduced [[slow motion bug]].
+
* Reduced [[Slow Motion Bug]].
 
* Added more objects.
 
* Added more objects.
 
* Altered some routes.
 
* Altered some routes.
Line 50: Line 46:
 
* Replaced a ramp with a cannon.
 
* Replaced a ramp with a cannon.
 
|-
 
|-
| [http://www.mediafire.com/?oc7j8lzdbz4u8my v1.0]
+
| [https://ln.sync.com/dl/5a2701670/3fdriasu-rxhtjqtz-4szvhkqr-578d44ka v1.0]
 
| 2014-04-17
 
| 2014-04-17
 
|
 
|
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* Added custom objects.
 
* Added custom objects.
 
* Minor [[KCL]] fixes.
 
* Minor [[KCL]] fixes.
* Reduced more of the slow motion bug.
+
* Reduced more of the Slow Motion Bug.
 
* Added pattern animations.
 
* Added pattern animations.
 
|-
 
|-
| [http://www.mediafire.com/?9vyx2tdddgzd4yj v1.0a]
+
| [https://ln.sync.com/dl/2c6050350/nd4r3pfp-93333bfj-v5f5kudb-egsxnmvv v1.0a]
 
| 2014-04-17
 
| 2014-04-17
 
|
 
|
 
* Minor KCL fixes.
 
* Minor KCL fixes.
* Fixed [[ultra shortcut]].
+
* Fixed [[Ultra Shortcut]].
 +
|-
 +
| [https://drive.google.com/file/d/1ic1XmaTKkBg6p1tNZzHWBLabvp58XHws/view?usp=sharing v1.0a.alt]
 +
| 2020-03-25
 +
| Update by [[Octanevinny]]:
 +
* Removed moving tables.
 +
* Changed the amount of laps from 3 to 2.
 
|-
 
|-
| [https://drive.google.com/open?id=1iPrNI3OmV-3-MEeyVSdPhfLAzniRJxDI v2.0]
+
| [https://ln.sync.com/dl/f6f2defb0/x8av9f9s-yhqcdf6b-stbk2275-qh57mq8z v2.0]
 
| 2014-08-20
 
| 2014-08-20
 
|
 
|
 
* Slightly remade the model.
 
* Slightly remade the model.
 
* Downscaled minimap.
 
* Downscaled minimap.
* Fixed [[Position Jump Bug|position jump bug]] issues.
+
* Fixed [[Position Jump Bug]] issues.
* Fixed slow motion bug.
+
* Fixed Slow Motion Bug.
 
* Added more objects.
 
* Added more objects.
 
* Fixed KCL.
 
* Fixed KCL.
* Added mipmaps.
+
* Added [[mipmap]]s.
 
|-
 
|-
| [https://drive.google.com/open?id=1lkrpg-uUm1P0k7D2z1s80Z2cRdfCKFQQ v2.1]
+
| [https://ln.sync.com/dl/df7e33560/2ywzj3f7-sea8keii-fvfxx5zh-sdy6qaah v2.1]
 
| 2014-08-20
 
| 2014-08-20
 
| Made King Boo unsolid.
 
| Made King Boo unsolid.
 
|-
 
|-
| [https://drive.google.com/open?id=1AqNp97acHhXPY5bmjxFTWJGqVEpVcUsc v2.2]
+
| [https://ln.sync.com/dl/ab1681ca0/n4kdbw5y-jps32rma-cqgdvxzp-vjngfx8r v2.2]
 
| 2014-10-25
 
| 2014-10-25
 
|
 
|
* Fixed stairs KCL.
+
* Fixed stair collision.
 
* Improved ponds.
 
* Improved ponds.
 
|-
 
|-
| [https://drive.google.com/open?id=1vwcdzRhDLlNyZyQHDimbk1SK_hIQJN_q v2.3]
+
| [https://ln.sync.com/dl/3293e2d30/99syyhrx-htmsp673-jsfvchfe-dfhkqzeu v2.3]
 
| 2014-11-10
 
| 2014-11-10
 
|
 
|
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* Added a cannon in the alternative path.
 
* Added a cannon in the alternative path.
 
* Removed unneeded polygons.
 
* Removed unneeded polygons.
* Fixed pond animations.
+
* Fixed pond animation.
* Removed an item box set.
+
* Removed an {{obj-ref|0x65|item box}} set.
 
|-
 
|-
| [https://drive.google.com/open?id=1YZ2SbYifWT5Mv26SPxmFDD8d-GU7Z881 v2.4]
+
| [https://ln.sync.com/dl/f39e3dde0/h9jwpyjd-snh5fz8h-dwvp3t9u-4tcxfjhs v2.4]
 
| 2015-02-16
 
| 2015-02-16
 
|
 
|
Line 103: Line 105:
 
* Small texture changes.
 
* Small texture changes.
 
* Improved mipmaps.
 
* Improved mipmaps.
* Added some ramps.
+
* Added some {{obj-ref|0x217|ramps}}.
 
* Added new Boo objects.
 
* Added new Boo objects.
 
|-
 
|-
| [https://drive.google.com/open?id=1mirl-7GR6xqnD_sbs-Y2SOdR4Y6K4YNN v2.4.1]
+
| [https://ln.sync.com/dl/8df81a7c0/4fbng9vt-ew63ws3p-3aidv2ta-kd3v7vjb v2.4.1]
 
| 2015-02-17
 
| 2015-02-17
 
| Fixed Boo colors.
 
| Fixed Boo colors.
 
|-
 
|-
| [https://drive.google.com/open?id=1FnScrBZemgzRqCYvEbYc-DNrxeu__TWD v2.4.1a]
+
| [https://ln.sync.com/dl/bde551c90/ysgudish-hamfac7n-8aaxai8i-g8asv7dh v2.4.1a]
 
| 2016-02-18
 
| 2016-02-18
 
| Update by [[Sucht93a]]:
 
| Update by [[Sucht93a]]:
 
* Added mipmaps to the chandeliers, tables and other textures.
 
* Added mipmaps to the chandeliers, tables and other textures.
* Improved checkpoints.
+
* Improved check points.
* Deactivated AREA with missing camera link.
+
* Deactivated [[AREA]] with missing camera link.
 
* Optimized meshes.
 
* Optimized meshes.
 
* Removed most objects for Multiplayer.
 
* Removed most objects for Multiplayer.
 +
|-
 +
| [https://cdn.discordapp.com/attachments/432237050323009538/568022808475467786/old_obake_sfc.szs v2.4.1b]
 +
| 2019-04-17
 +
|
 +
* Fixed a minor Position Jump Bug.
 +
* Fixed a small item route bug near the moving tables.
 +
* Replaced {{obj-ref|0x18f|BGTeresaSFC}} with {{obj-ref|0x18c|b_teresa}} to include Boo sound effects.
 +
|-
 +
| [https://drive.google.com/file/d/1x38NJG2MU0r5_hoeAUtOsWL4x4kLrBrl/view?usp=sharing v2.4.1b.alt]
 +
| 2020-03-25
 +
| Update by [[Octanevinny]]:
 +
* Removed moving tables.
 
|}
 
|}
 +
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1000]] (v2.4.1)
+
* {{Distrib-ref|CTGP Revolution|1511|ctgp-r}}
* [[MKW Hack Pack]] (v2.4)
+
* [[Cuberluigi CT Pack]] (v2.4.1b.alt)
 +
* [[MKW Hack Pack]] (v1.0a.alt, v2.4.1b.alt)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1511|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1511|mkwfun}}
  
Line 131: Line 147:
 
|fr=Maison de l'Horreur
 
|fr=Maison de l'Horreur
 
|de=Horrorvilla
 
|de=Horrorvilla
|it=Palazzo dell'orrore
+
|it=Palazzo dell'Orrore
 
|ja=ホラーマンション
 
|ja=ホラーマンション
 
|ko=공포 맨션
 
|ko=공포 맨션

Revision as of 15:26, 3 August 2020

Horror Mansion
Author: xBlue98
Version: v2.4.1b
Date of latest version: 2019-04-17
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Horror Mansion is a custom track made by xBlue98. The race starts inside the mansion, which leads to a graveyard and then a pond section with Boos and trickable lily pads. In the middle of the track, there's a library with Scaredy Rats to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers and King Boo, and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.

Credits

Media

v2.4.1b VS Race
v2.0 VS Race
Beta VS Race

Version History

Version Date of release Information
2013-11-04 Start of development
Beta 2013-11-30 First release
Beta 2 2013-12-07
  • Improved intro cameras.
  • Reduced Slow Motion Bug.
  • Added more objects.
  • Altered some routes.
  • Added some half-pipes.
  • Replaced a ramp with a cannon.
v1.0 2014-04-17
  • Improved model and textures.
  • Added vertex colors.
  • Added custom objects.
  • Minor KCL fixes.
  • Reduced more of the Slow Motion Bug.
  • Added pattern animations.
v1.0a 2014-04-17
v1.0a.alt 2020-03-25 Update by Octanevinny:
  • Removed moving tables.
  • Changed the amount of laps from 3 to 2.
v2.0 2014-08-20
  • Slightly remade the model.
  • Downscaled minimap.
  • Fixed Position Jump Bug issues.
  • Fixed Slow Motion Bug.
  • Added more objects.
  • Fixed KCL.
  • Added mipmaps.
v2.1 2014-08-20 Made King Boo unsolid.
v2.2 2014-10-25
  • Fixed stair collision.
  • Improved ponds.
v2.3 2014-11-10
  • Made the lily pads trickable.
  • Fixed wardrobe texture.
  • Added a cannon in the alternative path.
  • Removed unneeded polygons.
  • Fixed pond animation.
  • Removed an item box set.
v2.4 2015-02-16
  • Upscaled to 106%.
  • Small texture changes.
  • Improved mipmaps.
  • Added some ramps.
  • Added new Boo objects.
v2.4.1 2015-02-17 Fixed Boo colors.
v2.4.1a 2016-02-18 Update by Sucht93a:
  • Added mipmaps to the chandeliers, tables and other textures.
  • Improved check points.
  • Deactivated AREA with missing camera link.
  • Optimized meshes.
  • Removed most objects for Multiplayer.
v2.4.1b 2019-04-17
  • Fixed a minor Position Jump Bug.
  • Fixed a small item route bug near the moving tables.
  • Replaced BGTeresaSFC with b_teresa to include Boo sound effects.
v2.4.1b.alt 2020-03-25 Update by Octanevinny:
  • Removed moving tables.


Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Horror Herenhuis
French: Maison de l'Horreur
German: Horrorvilla
Italian: Palazzo dell'Orrore
Japanese: ホラーマンション
Korean: 공포 맨션
Portuguese: Mansão de Horror
Russian: Особняк ужасов
Spanish: Mansión del Horror
Greek: Έπαυλη Τρόμου
Polish: Dwór Horroru
Finnish: Kauhukartano
Swedish: Skräckherrgården
Czech: Sídlo Hrůzy
Danish: Gyserpalæet