Difference between revisions of "Horror Mansion"

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Line 36: Line 36:
 
| Start of development
 
| Start of development
 
|-
 
|-
| [http://www.mediafire.com/?sf2trm5qk6956m6 Beta]
+
| Beta
 
| 2013-11-30
 
| 2013-11-30
 
| First release
 
| First release
 
|-
 
|-
| [http://www.mediafire.com/?tfljdy7x0m2l6uv Beta 2]
+
| Beta 2
 
| 2013-12-07
 
| 2013-12-07
 
|
 
|
 
* Improved intro cameras.
 
* Improved intro cameras.
* Reduced [[slow motion bug]].
+
* Reduced [[Slow Motion Bug]].
 
* Added more objects.
 
* Added more objects.
 
* Altered some routes.
 
* Altered some routes.
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* Replaced a ramp with a cannon.
 
* Replaced a ramp with a cannon.
 
|-
 
|-
| [http://www.mediafire.com/?oc7j8lzdbz4u8my v1.0]
+
| v1.0
 
| 2014-04-17
 
| 2014-04-17
 
|
 
|
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* Added custom objects.
 
* Added custom objects.
 
* Minor [[KCL]] fixes.
 
* Minor [[KCL]] fixes.
* Reduced more of the slow motion bug.
+
* Reduced more of the Slow Motion Bug.
 
* Added pattern animations.
 
* Added pattern animations.
 
|-
 
|-
| [http://www.mediafire.com/?9vyx2tdddgzd4yj v1.0a]
+
| v1.0a
 
| 2014-04-17
 
| 2014-04-17
 
|
 
|
 
* Minor KCL fixes.
 
* Minor KCL fixes.
* Fixed [[ultra shortcut]].
+
* Fixed [[Ultra Shortcut]].
 
|-
 
|-
 
| [https://drive.google.com/open?id=1iPrNI3OmV-3-MEeyVSdPhfLAzniRJxDI v2.0]
 
| [https://drive.google.com/open?id=1iPrNI3OmV-3-MEeyVSdPhfLAzniRJxDI v2.0]
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* Slightly remade the model.
 
* Slightly remade the model.
 
* Downscaled minimap.
 
* Downscaled minimap.
* Fixed [[Position Jump Bug|position jump bug]] issues.
+
* Fixed [[Position Jump Bug]] issues.
* Fixed slow motion bug.
+
* Fixed Slow Motion Bug.
 
* Added more objects.
 
* Added more objects.
 
* Fixed KCL.
 
* Fixed KCL.
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| Update by [[Sucht93a]]:
 
| Update by [[Sucht93a]]:
 
* Added mipmaps to the chandeliers, tables and other textures.
 
* Added mipmaps to the chandeliers, tables and other textures.
* Improved checkpoints.
+
* Improved check points.
* Deactivated AREA with missing camera link.
+
* Deactivated [[AREA]] with missing camera link.
 
* Optimized meshes.
 
* Optimized meshes.
 
* Removed most objects for Multiplayer.
 
* Removed most objects for Multiplayer.

Revision as of 15:24, 28 January 2019

Horror Mansion
Author: xBlue98
Version: v2.4.1a
Date of latest version: 2016-02-18
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Horror Mansion is a custom track made by xBlue98. The race starts inside the mansion, which leads to a graveyard and then a pond section with Boos and trickable lily pads. In the middle of the track, there's a library with Scaredy Rats to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers and a King Boo, and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.

Credits

Media

v2.4.1a VS Race
v2.0 VS Race
Beta VS Race

Version History

Version Date of release Information
Preview 2013-11-04 Start of development
Beta 2013-11-30 First release
Beta 2 2013-12-07
  • Improved intro cameras.
  • Reduced Slow Motion Bug.
  • Added more objects.
  • Altered some routes.
  • Added some half-pipes.
  • Replaced a ramp with a cannon.
v1.0 2014-04-17
  • Improved model and textures.
  • Added vertex colors.
  • Added custom objects.
  • Minor KCL fixes.
  • Reduced more of the Slow Motion Bug.
  • Added pattern animations.
v1.0a 2014-04-17
v2.0 2014-08-20
  • Slightly remade the model.
  • Downscaled minimap.
  • Fixed Position Jump Bug issues.
  • Fixed Slow Motion Bug.
  • Added more objects.
  • Fixed KCL.
  • Added mipmaps.
v2.1 2014-08-20 Made King Boo unsolid.
v2.2 2014-10-25
  • Fixed stairs KCL.
  • Improved ponds.
v2.3 2014-11-10
  • Made the lily pads trickable.
  • Fixed wardrobe texture.
  • Added a cannon in the alternative path.
  • Removed unneeded polygons.
  • Fixed pond animations.
  • Removed an item box set.
v2.4 2015-02-16
  • Upscaled to 106%.
  • Small texture changes.
  • Improved mipmaps.
  • Added some ramps.
  • Added new Boo objects.
v2.4.1 2015-02-17 Fixed Boo colors.
v2.4.1a 2016-02-18 Update by Sucht93a:
  • Added mipmaps to the chandeliers, tables and other textures.
  • Improved check points.
  • Deactivated AREA with missing camera link.
  • Optimized meshes.
  • Removed most objects for Multiplayer.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Horror Herenhuis
French: Maison de l'Horreur
German: Horrorvilla
Italian: Palazzo dell'orrore
Japanese: ホラーマンション
Korean: 공포 맨션
Portuguese: Mansão de Horror
Russian: Особняк ужасов
Spanish: Mansión del Horror
Greek: Έπαυλη Τρόμου
Polish: Dwór Horroru
Finnish: Kauhukartano
Swedish: Skräckherrgården
Czech: Sídlo Hrůzy
Danish: Gyserpalæet