Difference between revisions of "Horror Mansion"

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|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|difficulty= 6.5/10
 
|difficulty= 6.5/10
|download 1= https://www.sendspace.com/file/p9teiq
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|download 1= https://download.wiimm.de/mkw-track-archive/Horror%20Mansion%20v2.4.1a%20(xBlue98)%20%5br84,Sucht93a%5d.wbz
 
}}
 
}}
 
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* [add] New animated Boo custom objects
 
* [add] New animated Boo custom objects
 
|-
 
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| [https://www.sendspace.com/file/i57647 v2.4.1]
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| v2.4.1
 
| 2015-02-17
 
| 2015-02-17
 
|
 
|
 
* [fix] Boo custom object color node
 
* [fix] Boo custom object color node
 
|-
 
|-
| [https://www.sendspace.com/file/p9teiq v2.4.1a]
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| [https://download.wiimm.de/mkw-track-archive/Horror%20Mansion%20v2.4.1a%20(xBlue98)%20%5br84,Sucht93a%5d.wbz v2.4.1a]
 
| 2016-02-18
 
| 2016-02-18
 
| Update by [[Sucht93a]]:
 
| Update by [[Sucht93a]]:

Revision as of 12:51, 19 October 2017

Horror Mansion
Author: xBlue98
Version: v2.4.1a
Date of latest version: 2016-02-18
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
Download: wiimm.de

Overview

Horror Mansion is a mansion course. The race starts inside the mansion, then there's a graveyard and pond section to cross. At the middle of the track there's a library area with moving mouses to avoid, and at the end there are two ways to take; the first one let the players to go through some ghostly dancers and a King Boo, the second one goes in a dark underground crypt, where are buried the old owners of the mansion.

This track comes with the custom music: Luigi's Mansion - Main Theme

Credits

Custom objects

Media

v2.4.1 VS Race
v2.0 VS Race

Version History

Version Date of release Information
Preview 2013-11-04 Start of development
Beta 2013-11-30 First release
Beta 2 2013-12-07
  • Improved intro cameras
  • Slow Motion Bug reduced
  • More objects added (red torches, more chandeliers)
  • Some routes slightly changed
  • Some half-pipe ramps added
  • A cannon replaces one ramp, shooting players directly underground
v1.0 2014-04-17
  • Better model and textures
  • Vertex colors added
  • More objects added (mouses and Luigi's Mansion Gold Ghost)
  • Minor KCL fixes
  • Slow Motion Bug fixes
  • Pattern animations added
v1.0a 2014-04-17
v2.0 2014-08-20
  • Model remade partially
  • Minimap scaled down
  • [fix] Position tracker issues
  • [fix] Slow Motion Bug
  • [add] More objects
  • [fix] KCL
  • [add] Mipmap effects
v2.1 2014-08-20
  • King Boo is unsolid now
v2.2 2014-10-25
  • [fix] Stairs KCL glitch
  • Better pond collision
v2.3 2014-11-10
  • Lily pads are trickable
  • [fix] Wardrobe texture
  • [add] Cannon in alternative way
  • [remove] Unelegant polygon
  • [fix] Pond animation
  • [remove] Unneeded item box row
v2.4 2015-02-16
  • Track scaled to 1.06
  • Small texture changes
  • Mipmap pictures improved
  • [add] Some Mdush ramps
  • [add] New animated Boo custom objects
v2.4.1 2015-02-17
  • [fix] Boo custom object color node
v2.4.1a 2016-02-18 Update by Sucht93a:
  • Added mipmaps to most textures of course model, chandeliers and tables to reduce texture flickering.
  • All checkpoints form convex quadrilaterals now.
  • Deactivated AREA with missing camera link.
  • Optimized meshes.
  • Deactivated most objects for offline Multiplayer by changing presence flag to reduce extreme lag. This makes special _d version unnecessary.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Horror Herenhuis
French: Maison de l'Horreur
German: Horrorvilla
Italian: Palazzo dell'orrore
Japanese: ホラーマンション
Korean: 공포 맨션
Portuguese: Mansão de Horror
Russian: Особняк ужасов
Spanish: Mansión del Horror
Greek: Έπαυλη Τρόμου
Polish: Dwór Horroru
Finnish: Kauhukartano
Swedish: Skräckherrgården
Czech: Sídlo Hrůzy
Danish: Gyserpalæet