Horror Mansion

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Horror Mansion
Author: xBlue98
Version: v2.4.1b
Date of latest version: 2019-04-17
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
Scale: 106%
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Horror Mansion is a custom track created by xBlue98. The race starts inside the mansion, which leads to a graveyard and then a pond section with Boos (pukupuku) and trickable lily pads. In the middle of the track, there is a library with Scaredy Rats to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers and King Boo (penguin_l), and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.

Credits

Media

v2.4.1b VS Race
v2.0 VS Race
Beta VS Race

Version History

Version Date of release Information
2013-11-04 Start of development
Beta 2013-11-30 First release
Beta 2 2013-12-07
  • Improved intro cameras.
  • Reduced Slow Motion Bug.
  • Added more objects.
  • Altered some routes.
  • Added some half-pipes.
  • Replaced a ramp with a cannon.
v1.0 2014-04-17
  • Improved model and textures.
  • Added vertex colors.
  • Added custom objects.
  • Minor KCL fixes.
  • Reduced Slow Motion Bug further.
  • Added PAT0 animations.
v1.0a.pre1 2014-04-17 Minor KCL fixes.
v1.0a.pre2 2014-04-17 Minor KCL fixes.
v1.0a 2014-04-17 Fixed Ultra Shortcut.
v1.0a.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables (WLwallGC).
  • Changed lap modifier from three to two.
v2.0 2014-08-20
  • Slightly remade model.
  • Downscaled minimap.
  • Fixed Position Jump Bug issues.
  • Fixed Slow Motion Bug.
  • Added more objects.
  • Fixed KCL.
  • Added mipmaps.
v2.1 2014-08-20 Made King Boo unsolid (penguin_l).
v2.2 2014-10-25
  • Fixed stair collision.
  • Improved ponds.
v2.3 2014-11-10
  • Made lily pads trickable.
  • Fixed wardrobe texture.
  • Added a cannon in the alternative path.
  • Removed unneeded polygons.
  • Fixed pond animation.
  • Removed an item box set.
v2.4 2015-02-16
  • Upscaled to 106%.
  • Small texture changes.
  • Improved mipmaps.
  • Added some ramps.
  • Added new Boo objects (pukupuku).
v2.4.1 2015-02-17 Fixed Boo colors.
v2.4.1a 2016-02-18 Update by Sucht93a:
  • Added chandelier, table and other texture mipmaps.
  • Improved checkpoints.
  • Deactivated AREA with missing camera link.
  • Optimized meshes.
  • Removed most objects for Multiplayer.
v2.4.1b 2019-04-17
  • Fixed a minor Position Jump Bug.
  • Fixed an item route near the moving tables.
  • Replaced BGteresaSFC with b_teresa to include Boo sound effects.
v2.4.1b.alt 2020-03-25 Unofficial update by PeachKia52250vr:
  • Removed moving tables.
v2.4.1b.mkf 2020-12-04 Unofficial update by Ray Charles:
  • Changed textures.
v2.4.1b.mkd 2021-06-04 Unofficial update by FJRoyet based on v2.4.1b.mkf:
  • Restored original item box question mark texture.
v2.4.1b.alt-2 2022-03-12 Unofficial update by El Bicho MKWii:
  • Changed post-effects and textures.
  • Changed asphalt road collision to slippery sand.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Horror Landgoed
French: Maison de l'Horreur
German: Horrorvilla
Italian: Palazzo dell'Orrore
Japanese: ホラーマンション
Korean: 공포 맨션
Portuguese: Mansão de Horror
Russian: Особняк ужасов
Spanish: Mansión del Horror
Greek: Έπαυλη Τρόμου
Polish: Dwór Horroru
Finnish: Kauhukartano
Swedish: Skräckherrgården
Czech: Sídlo Hrůzy
Danish: Gyserpalæet