Difference between revisions of "Honeybee Hideout"

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(Update to v1.2.)
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|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://www.autodesk.co.uk/products/maya/overview Maya], Photoshop, [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://www.autodesk.co.uk/products/maya/overview Maya], Photoshop, [[SketchUp]], [[Wiimms SZS Tools]]
 
|wbz-id= 5751
 
|wbz-id= 5751
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/653277530492502026/treehouse_course.szs
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|download= https://cdn.discordapp.com/attachments/518873687408115722/653277530492502026/treehouse_course.szs
 
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=== Credits ===
 
=== Credits ===
 
* [[Riidefi]], for the lighting and shading.
 
* [[Riidefi]], for the lighting and shading.
* [[Luke Chandler]], for helping with the [[KMP]] and for the custom item box object.
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* [[Luke Chandler]], for helping with the [[KMP]] and for the custom {{obj-ref|0x65|item box}} object.
 
* [[Atlas]], for the Stingby model over the {{obj-ref|basabasa}} object, and the custom honey off-road effect.
 
* [[Atlas]], for the Stingby model over the {{obj-ref|basabasa}} object, and the custom honey off-road effect.
 
* Anyone else involved with testing and suggestions.
 
* Anyone else involved with testing and suggestions.
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* Changed some collision types.
 
* Changed some collision types.
 
* Simplified collision model.
 
* Simplified collision model.
* Removed {{obj-ref|Crescent64}}.
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* Removed {{obj-ref|0x2e6|Crescent64}}.
* Removed some {{obj-ref|0x65|item boxes}}.
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* Removed some item boxes.
 
* Removed unneeded KCL triangles.
 
* Removed unneeded KCL triangles.
 
|}
 
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Revision as of 17:06, 8 December 2019

Honeybee Hideout
Author: TacoJosh
Version: v1.2
Date of latest version: 2019-12-08
Editors used: BrawlBox, CTools, KMP Cloud, Maya, Photoshop, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Honeybee Hideout is a custom track made by TacoJosh. This track is based around a beehive. Racers drive through various sections including a tree branch section similar to Maple Treeway, through honeycombs, and many twists and turns. The track uses textures from the Wii U game Donkey Kong Country: Tropical Freeze, specifically from level 5-A Beehive Brawl. The track also includes Stingbies from 3DS Honeybee Hive, which are hazards throughout the track.

Slot Information

It is recommended to put this track on slot 3.3 for its music.

Credits

  • Riidefi, for the lighting and shading.
  • Luke Chandler, for helping with the KMP and for the custom item box object.
  • Atlas, for the Stingby model over the basabasa object, and the custom honey off-road effect.
  • Anyone else involved with testing and suggestions.

Media

v1.1 VS Race
v1.0 VS Race

Version History

Version Date of release Information
January 2019 Start of development
v1.0 2019-08-05 First release
v1.1 2019-08-15
  • Added custom off-road effect.
  • Improved KCL and KMP.
  • Updated minimap.
v1.1.1 2019-10-11
v1.2 2019-12-08 Update by Jasperr:
  • Added reject road.
  • Adjusted trick collision.
  • Attempted to fix slight Slow Motion Bug.
  • Attempted to fix Bean corners.
  • Changed some collision types.
  • Simplified collision model.
  • Removed Crescent64.
  • Removed some item boxes.
  • Removed unneeded KCL triangles.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Honingbij Asiel
French: Cachette des Abeilles
German: Honigbienen Versteck
Italian: Nascondiglio Dolceape
Japanese: ハニービーハイドアウト
Korean: -
Portuguese: -
Russian: Пчелиное укрытие
Spanish: Escondite Colmena
Greek: Κρυψώνα Μελισσών
Polish: -
Finnish: -
Swedish: Honungsbi Gömstället
Czech: -
Danish: Honningbii Gemmested