Difference between revisions of "Gorilla Warfare Funky Kong (Funky Kong Edit)"
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== Version History == | == Version History == | ||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! Version | + | |- |
− | ! Date of release | + | ! align=left| Version |
− | ! Information | + | ! align=left| Date of release |
+ | ! align=left| Information | ||
|- | |- | ||
| v1.0 | | v1.0 | ||
− | | | + | | 2020-05-26 |
| First release | | First release | ||
+ | |- | ||
+ | | v2.0 | ||
+ | | 2020-05-28 | ||
+ | | Reduced polygon count of bazooka | ||
+ | |- | ||
+ | | v3.0 | ||
+ | | 2020-05-28 | ||
+ | | Optimized lod model | ||
+ | |- | ||
+ | | v4.0 | ||
+ | | 2020-05-29 | ||
+ | | Further optimized bazooka and lod models | ||
+ | |- | ||
+ | | v4.1 | ||
+ | | 2020-05-29 | ||
+ | | Removed utility belt model and textures | ||
+ | |- | ||
+ | | v5.0 | ||
+ | | 2020-06-01 | ||
+ | | All textures changed to cmpr format | ||
+ | |- | ||
+ | | v6.0 | ||
+ | | 2012-06-09 | ||
+ | | Lowered file size and fixed incongruity of bazooka model rig in _4.szs files | ||
|} | |} | ||
− | |||
<!-- You can list all of the other levels, characters, etc. you've made in your user link, change the XXX to your name and use user-XXX-Link as a guide. Add it to http://wiki.tockdom.de/index.php?title=Author_Reference when you're done setting it up. | <!-- You can list all of the other levels, characters, etc. you've made in your user link, change the XXX to your name and use user-XXX-Link as a guide. Add it to http://wiki.tockdom.de/index.php?title=Author_Reference when you're done setting it up. |
Revision as of 20:43, 20 August 2020
Author: | Unknown |
---|---|
Version: | — |
Date of latest version: | — |
Editors used: | — |
Download: | — |
Overview
Gorilla Warfare Funky Kong is a character texture created by KappASA. It features a green, yellow, and black color scheme along with the prominent addition of a dash bazooka attached to Funky Kong's back.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2020-05-26 | First release |
v2.0 | 2020-05-28 | Reduced polygon count of bazooka |
v3.0 | 2020-05-28 | Optimized lod model |
v4.0 | 2020-05-29 | Further optimized bazooka and lod models |
v4.1 | 2020-05-29 | Removed utility belt model and textures |
v5.0 | 2020-06-01 | All textures changed to cmpr format |
v6.0 | 2012-06-09 | Lowered file size and fixed incongruity of bazooka model rig in _4.szs files |