GCN Wario Colosseum (MKDasher)

From Custom Mario Kart
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This article is about MKDasher's port. For other versions, see GCN Wario Colosseum.
GCN Wario Colosseum
Creator: MKDasher
Designer: Nintendo
Version: v2.0
Date of latest version: 2023-03-16
Editors used:
WBZ files: ct.wiimm.de
Download: acaruso's Archive

Overview

This port is created by MKDasher. He was having trouble porting DS Shroom Ridge due to texture issues, so he decided to move to this project instead.

Media

v2.0 VS Race (Dolphin)
v1.3 VS Race
RC2.1 VS Race (Dolphin)

Version History

Version Date of release Information
RC1 2011-04-26 First release
RC2 2011-04-27
  • Added fire rings.
  • Added more transparency.
  • Fixed some bugs.
RC2.1 2011-04-29
  • Fixed transparent texturing.
  • Fixed shortcut.
RC2.1.boost 2011-07-02 Update by Wiimm:
  • Changed road collision to boost.
RC2.2 2011-08-20 Update by Wiimm:
  • Bullet Bills no longer stop behind ramps.
  • Item routes now have a two-way route in the circle.
  • Enemy routes now have a three-way route in the circle.
  • All CPUs now reach the finish line.
  • Fixed "fall down" shortcut.
RC2.2.ctgp1 2012-09-30 Update by MrBean35000vr:
  • Moved second checkpoint.
  • Added a key checkpoint.
RC2.2.ctgp2 2014-01-12 Update by MrBean35000vr:
  • Moved a few key checkpoints and added one.
  • Changed lap modifier from three to two.
RC2.2.opt 2020-08-13 Update by Optllizer based on RC2.2.ctgp1:
  • Removed a key checkpoint.
  • Changed lap modifier from three to two.
v1.0 2012-09-29 Update by Wiimm:
v1.0-mkddw ≤ 2014-06-18 Update by Yoshidude4:
  • Changed item box texture.
  • Changed lap modifier to two.
  • Swapped pole position to the right.
  • Activated narrow mode.
  • Added a version with AIParam.
v1.0-mkddw.boost ≤ 2014-06-18 Update by Larry98:
  • Changed main road collision to boost.
  • Added a version with 0.8× speed modifier and AIParam.
v1.1 2012-10-31 Update by NiAlBlack:
  • Added grid effect.
v1.1+ 2012-11-05 Update by Wiimm:
  • Fixed KCL.
v1.2 2016-02-19 Update by Wiimm based on v1.0:
  • Fixed endless respawn point.
  • Added invisible wall.
  • Optimized checkpoints.
v1.2.hp 2016-04-18 Update by PhillyG:
  • Edited enemy route settings.
  • Changed lap modifier from three to two.
v1.2.1 2017-07-25 Update by Sucht93a:
  • Optimized meshes.
v1.3 2016-10-31 Update by maczkopeti:
  • Upscaled to 104%.
  • Rotated 90°.
  • Added missing boost pads.
  • Remade road collision.
  • Adjusted lap counter and start position.
  • Changed lap modifier from three to two.
  • Rebuilt course model to eliminate Slow Motion Bug.
  • Fixed Harry Potter Effect.
  • Fixed boost pad mapping.
  • Increased minimap depth.
  • Removed fog.
v2.0 2023-03-16 Update by ZPL:
  • Visual overhaul.

Custom Track Distributions

This track is part of the following Custom Track Distributions: