Difference between revisions of "GCN Rainbow Road (Riidefi & Tock)"

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|creator= [[Riidefi]], [[Tock]]
 
|creator= [[Riidefi]], [[Tock]]
 
|designer= Nin­tendo
 
|designer= Nin­tendo
|version= v1.1
+
|version= v1.2
|date of release= 2019-11-02
+
|date of release= 2020-03-30
 
|editors used= [[BrawlBox]], [[KMP Cloud]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], [[KMP Cloud]], [[Wiimms SZS Tools]]
 
|wbz-id= 5908
 
|wbz-id= 5908
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/640285525378334780/GCN_Rainbow_Road_v1.1_Riidefi__Tock.zip
+
|download 2= https://tock.es/downloads/GCN%20Rainbow%20Road%20v1.2%20%28Riidefi%20%26%20Tock%29.zip
|download 2= https://tock.es/downloads/GCN%20Rainbow%20Road%20v1.1%20%28Riidefi%20%26%20Tock%29.zip
 
 
}}
 
}}
  
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* Fixed respawn points.
 
* Fixed respawn points.
 
* Upscaled to 160%.
 
* Upscaled to 160%.
 +
|-
 +
| v1.2
 +
| 2020-03-30
 +
|
 +
* Fixed 2 respawn points.
 +
* Changed look of star gates.
 +
* Fixed ghost / multiplayer half pipe animation.
 
|}
 
|}
  

Revision as of 16:51, 30 March 2020

This article is about Riidefi and Tock's port. For other versions, see GCN Rainbow Road.
GCN Rainbow Road
Creator: Riidefi, Tock
Designer: Nin­tendo
Version: v1.2
Date of latest version: 2020-03-30
Editors used: BrawlBox, KMP Cloud, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

This is a port made by Riidefi and Tock. This version features half-pipes at the spirals to make it suitable for a wider range of vehicles.

Credits

  • Sniki, for texture mapping the half-pipes.

Media

v1.1 VS Race
v1.0 Presentation

Version History

Version Date of release Information
v1.0 2019-07-20 First release
v1.1 2019-11-02
  • Edited course model.
  • Fixed respawn points.
  • Upscaled to 160%.
v1.2 2020-03-30
  • Fixed 2 respawn points.
  • Changed look of star gates.
  • Fixed ghost / multiplayer half pipe animation.

Custom Track Distributions

This track is part of the following Custom Track Distributions: