GCN Mushroom City (Tock)

From Custom Mario Kart
Revision as of 19:35, 17 May 2019 by Tock (Talk | contribs)

Jump to: navigation, search
This article is about Tock's port. For other versions, see GCN Mushroom City.
GCN Mushroom City
Author: Tock
Version: v1.1
Release date: 2019-05-17
Editors used:
WBZ files: ct.wiimm.de
Download: https://tock.es

Overview

This is a port by Tock. It features shadow mapping, proper shaders and the Wiggler bus. This track uses a custom objflow.bin to make the truck's collision smaller since Nintendo included the headlights in the collision and to increase the draw distance of trucks and cars. Since Version 1.1 it also includes the mushroom car which was coded by KHacker35000vr to spawns a mushroom when hit by a player or some items. Version 1.1 also decreases the height of the Wiggler hitbox in the objflow.bin.

Credits

  • Riidefi, for porting the course model.

Media

v1.0 Presentation

Version History

Version Date of release Information
v1.0 2019-04-22 First release
v1.1 2019-05-17
  • Scaled it down from 1.5 to 1.4
  • Added Mushroom Car (Code version only)
  • Fixed KCL Glitches

Custom Track Distributions

This track is part of the following Custom Track Distributions: