Difference between revisions of "GCN Mushroom City (Riidefi & Tock)"

From Custom Mario Kart
Jump to navigation Jump to search
(Updated distribution list)
Tags: Mobile web edit Mobile edit
 
(48 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{about|[[Tock]]'s port||GCN Mushroom City}}
+
{{about|[[Riidefi]] and [[Tock]]'s port||GCN Mushroom City}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[Tock]]
+
|creator= [[Riidefi]], [[Tock]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= v1.2
+
|version= v1.3
|date of release= 2019-05-18
+
|date of release= 2021-03-28
 
|editors used=
 
|editors used=
|wbz-id=5611
+
|scale= 140%
|download 1= https://tock.es/downloads/GCN%20Mushroom%20City%20v1.2%20%28Tock%29.zip
+
|wbz-id= 5611
 +
|download= https://tock.es/downloads/GCN%20Mushroom%20City%20v1.3%20%28Tock%29.zip
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This is a port by [[Tock]]. It features shadow mapping, proper shaders and the Wiggler bus. This track uses a custom objflow.bin to make the truck's collision smaller since Nintendo included the headlights in the collision and to increase the draw distance of trucks and cars. Since Version 1.1 it also includes the mushroom car which was coded by [[KHacker35000vr]] to spawns a mushroom when hit by a player or some items. Version 1.1 also decreases the height of the Wiggler hitbox in the objflow.bin.
+
This is a port created by [[Riidefi]] and [[Tock]]. It features [[shadow map]]ping, proper shaders and the [[Wiggler]] bus ({{obj-ref|0xe2|hanachan}}). This track uses a custom objflow.bin file to make the {{obj-ref|0xd0|truck}}'s collision smaller, since [[Nintendo]] included the headlights in the collision, and to increase the draw distance of trucks and {{obj-ref|0xd1,0xde|cars}}. Since v1.1, the port also includes the [[LE-CODE/Track FAQ#mcar|Mushroom Car]], coded by [[kHacker35000vr]], that spawns a Mushroom when hit by a player or some items.
 
 
=== Credits ===
 
* [[Riidefi]], for porting the course model.
 
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||8vk7i8nDAMM|v1.2 VS Race|5}}
 
{{youtube-box||eQoj7id3Kug|v1.0 Presentation}}
 
{{youtube-box||eQoj7id3Kug|v1.0 Presentation}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
| [https://tock.es/downloads/GCN%20Mushroom%20City%20v1.0%20%28Tock%29.zip v1.0]
 
| [https://tock.es/downloads/GCN%20Mushroom%20City%20v1.0%20%28Tock%29.zip v1.0]
Line 31: Line 29:
 
| First release
 
| First release
 
|-
 
|-
| v1.1
+
| [https://icedrive.net/0/a57gluLOpc v1.1]
 
| 2019-05-17
 
| 2019-05-17
|  
+
|
*Scaled it down from 1.5 to 1.4
+
* Downscaled from 150% to 140%.
*Added Mushroom Car ([[LE-CODE]] version only)
+
* Added [[LE-CODE/Track FAQ#mcar|Mushroom Car]] ([[LE-CODE]] only).
*Fixed KCL Glitches
+
* Fixed [[KCL]] glitches.
 
|-
 
|-
 
| [https://tock.es/downloads/GCN%20Mushroom%20City%20v1.2%20%28Tock%29.zip v1.2]
 
| [https://tock.es/downloads/GCN%20Mushroom%20City%20v1.2%20%28Tock%29.zip v1.2]
 
| 2019-05-18
 
| 2019-05-18
|  
+
|
*Fixed Wiggler Freeze
+
* Fixed {{obj-ref|0xe2|Wiggler}} freeze.
*Decreased the Wiggler height hitbox in [[LE-CODE]] version
+
* Decreased Wiggler height hitbox (LE-CODE version only).
 +
|-
 +
| [https://tock.es/downloads/GCN%20Mushroom%20City%20v1.3%20%28Tock%29.zip v1.3]
 +
| 2021-03-28
 +
| Improved last respawn point.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Chester Kart Wii|5611|chester-kw}}
 +
* {{Distrib-ref|CTGP Dolphin|5611|ctgp-dolphin}}
 +
* [[CTGP Revolution|CTGP Revolution v1.03.1118]] (v1.3)
 +
* [[Cuberluigi CT Pack]] (v1.2)
 +
* {{Distrib-ref|GCN Pack|5611|gcnp}}
 +
* {{Distrib-ref|HD's Retro Pack|5611|hd-retro}}
 +
* {{Distrib-ref|Hide and Seek Best Retros|5611|hns-br}}
 +
* {{Distrib-ref|Hyper Rosalina Kart Wii & Rosalina 2 Turbo|5611|hyper-rosalina}}
 +
* {{Distrib-ref|Insane Kart Wii|5611|insane-kart-wii}}
 +
* {{Distrib-ref|Luigi Kart Wii|5611|lkw}}
 +
* {{Distrib-ref|Mario Kart All-Stars|5611|mk-all-stars}}
 +
* {{Distrib-ref|Mario Kart Cris|5611|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|5611|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Shuffle|5611|mk-shuffle}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|5611|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii +|5611|mk-wiiplus}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|5611|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|5611|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5611|battle-royale}}
 +
* {{Distrib-ref|MKP: New Dawn|5611|mkp-new-dawn}}
 +
* {{Distrib-ref|MKW Hack Pack|5611|hackpack}}
 +
* {{Distrib-ref|MKW Retro Pack: GCN & N64|5611|mk-rp-gc64}}
 +
* {{Distrib-ref|Retro Popular Kart Wii|5611|retro-popular-kw}}
 +
* {{Distrib-ref|Retro Rewind|5611|rewind}}
 +
* {{Distrib-ref|Squadaloo's Mario Kart WiiMix|5611|squadaloos-mkw-mix}}
 +
* {{Distrib-ref|Variety Pack|5611|variety}}
 +
* {{Distrib-ref|Vintage Kart Wii|5611|mk-vintage}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|5611|mkwfun}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|5611|yosh-ct-dx}}
  
 +
{{User-Riidefi-Link}}
 
{{User-Tock-Link}}
 
{{User-Tock-Link}}
 +
[[Category:Mario Kart: Double Dash!!]]
 +
[[Category:Track/LE-CODE]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Latest revision as of 10:15, 31 March 2024

This article is about Riidefi and Tock's port. For other versions, see GCN Mushroom City.
GCN Mushroom City
Creator: Riidefi, Tock
Designer: Nintendo
Version: v1.3
Date of latest version: 2021-03-28
Editors used:
Scale: 140%
WBZ files: ct.wiimm.de
Download: tock.es

Overview

This is a port created by Riidefi and Tock. It features shadow mapping, proper shaders and the Wiggler bus (hanachan). This track uses a custom objflow.bin file to make the truck's collision smaller, since Nintendo included the headlights in the collision, and to increase the draw distance of trucks and cars. Since v1.1, the port also includes the Mushroom Car, coded by kHacker35000vr, that spawns a Mushroom when hit by a player or some items.

Media

v1.2 VS Race
v1.0 Presentation

Version History

Version Date of release Information
v1.0 2019-04-22 First release
v1.1 2019-05-17
v1.2 2019-05-18
  • Fixed Wiggler freeze.
  • Decreased Wiggler height hitbox (LE-CODE version only).
v1.3 2021-03-28 Improved last respawn point.

Custom Track Distributions

This track is part of the following Custom Track Distributions: