Difference between revisions of "GCN Mushroom Bridge (Tock)"

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|creator= [[Tock]]
 
|creator= [[Tock]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= v1.4
+
|version= v1.5
|date of release= 2018-08-04
+
|date of release= 2019-03-08
 
|editors used=
 
|editors used=
 
|wbz-id=4090
 
|wbz-id=4090
|download 1= https://ln.sync.com/dl/31e4a71b0/cigejz93-7k8sbnwp-u7m4s8kb-at9x5r6y
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|download 1= https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip
 
}}
 
}}
  
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* Added star animation to the tunnels.
 
* Added star animation to the tunnels.
 
* Added a version that removes access to the cannon.
 
* Added a version that removes access to the cannon.
 +
|-
 +
| [https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip v1.5]
 +
| 2019-03-08
 +
|
 +
* Changed RGGA vertex colors to the correct RGBA vertex colors.
 +
* Changed the Whitewater shader so it is white and not black.
 
|}
 
|}
  

Latest revision as of 18:59, 8 March 2019

This article is about Tock's port. For other versions, see GCN Mushroom Bridge.
GCN Mushroom Bridge
Author: Tock
Version: v1.5
Release date: 2019-03-08
Editors used:
WBZ files: ct.wiimm.de
Download: https://tock.es

Overview

This is a port by Tock. It features shadow mapping, proper shaders and the Wiggler bus.

Credits

  • Riidefi, for helping the author with shadows and shaders.

Media

v1.4 Presentation
v1.3.1 VS Race
Beta 1 VS Race

Version History

Version Date of release Information
Beta 1 2018-03-24 First release
v1.0 2018-05-06
v1.1 2018-05-14 Removed old force recalculation wall that acted as road.
v1.2 2018-06-03 Changed a respawn point.
v1.3 2018-06-16
  • Removed force recalculation wall again.
  • Improved bridge collision.
v1.3.1 2018-06-18 Unofficial update by Sucht93a:
  • Fixed item route on the bridge.
  • Lowered item position after cannon.
v1.4 2018-08-04 Update by Riidefi and Tock based on v1.3:
  • Added an invisible wall behind the fall boundary.
  • Fixed item route on the bridge.
  • Improved the cannon.
  • Added star animation to the tunnels.
  • Added a version that removes access to the cannon.
v1.5 2019-03-08
  • Changed RGGA vertex colors to the correct RGBA vertex colors.
  • Changed the Whitewater shader so it is white and not black.

Custom Track Distributions

This track is part of the following Custom Track Distributions: