Difference between revisions of "GCN Mushroom Bridge (Tock)"
Jump to navigation
Jump to search
(Custom Track Distributions) |
|||
(13 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | {{about|[[Tock]]'s | + | {{about|[[Tock]]'s port||GCN Mushroom Bridge}} |
− | |||
{{Misc-Info | {{Misc-Info | ||
− | |name= {{PAGENAME}} | + | |name= {{Extract-Title|{{PAGENAME}}}} |
|creator= [[Tock]] | |creator= [[Tock]] | ||
|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
− | |version= | + | |version= v1.5 |
− | |date of release= | + | |date of release= 2019-03-08 |
− | | | + | |editors used= |
− | |wbz-id=4090 | + | |wbz-id= 4090 |
− | |download 1= https:// | + | |download 1= https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip |
− | |||
}} | }} | ||
− | |||
== Overview == | == Overview == | ||
− | This is | + | This is a port by [[Tock]]. It features shadow mapping, proper shaders and the Wiggler bus. |
+ | |||
+ | === Credits === | ||
+ | * [[Riidefi]], for helping the author with shadows and shaders. | ||
== Media == | == Media == | ||
− | {{youtube-box||K8msCwK2ksk| | + | {{youtube-box||iQTU_NUYGGM|v1.4 Presentation}} |
− | + | {{youtube-box||Nfonr4zQMig|v1.3.1 VS Race}} | |
+ | {{youtube-box||K8msCwK2ksk|Beta 1 VS Race}} | ||
== Version History == | == Version History == | ||
Line 28: | Line 29: | ||
! align=left| Information | ! align=left| Information | ||
|- | |- | ||
− | | Beta 1 | + | | [https://ln.sync.com/dl/6990df3c0/3myfejx7-zjgqatxt-ufe5a9ec-e6z2veb7 Beta 1] |
| 2018-03-24 | | 2018-03-24 | ||
− | | | + | | First release |
|- | |- | ||
− | | | + | | [https://ln.sync.com/dl/de8704a30/dda2khjw-nw5gd9ym-qiebnbgr-qsamru9h v1.0] |
| 2018-05-06 | | 2018-05-06 | ||
− | | | + | | |
− | + | * Fixed boost animation. | |
+ | * Added [[KCL Flag#type-12|force recalculation]]. | ||
|- | |- | ||
− | | | + | | [https://ln.sync.com/dl/cd1e949e0/9wwu46is-38rz3fph-na9ss64r-funsq9ab v1.1] |
| 2018-05-14 | | 2018-05-14 | ||
| Removed old force recalculation wall that acted as road. | | Removed old force recalculation wall that acted as road. | ||
|- | |- | ||
− | | | + | | [https://ln.sync.com/dl/22fe0adc0/impaax83-hr8wbjs9-5hawypru-4hnf3hjv v1.2] |
| 2018-06-03 | | 2018-06-03 | ||
− | | Changed | + | | Changed a respawn point. |
+ | |- | ||
+ | | [https://ln.sync.com/dl/73e244a60/v4cknkya-iajb7mkd-mnc4k8tf-x3jx6ujz v1.3] | ||
+ | | 2018-06-16 | ||
+ | | | ||
+ | * Removed force recalculation wall again. | ||
+ | * Improved bridge collision. | ||
+ | |- | ||
+ | | [https://cdn.discordapp.com/attachments/369281592407097345/458048530833997844/GCN_Mushroom_Bridge_v1_3_1.szs v1.3.1] | ||
+ | | 2018-06-18 | ||
+ | | Unofficial update by [[Sucht93a]]: | ||
+ | * Fixed item route on the bridge. | ||
+ | * Lowered item position after cannon. | ||
+ | |- | ||
+ | | [https://ln.sync.com/dl/31e4a71b0/cigejz93-7k8sbnwp-u7m4s8kb-at9x5r6y v1.4] | ||
+ | | 2018-08-04 | ||
+ | | Update by [[Riidefi]] and [[Tock]] based on v1.3: | ||
+ | * Added an invisible wall behind the fall boundary. | ||
+ | * Fixed item route on the bridge. | ||
+ | * Improved the cannon. | ||
+ | * Added star animation to the tunnels. | ||
+ | * Added a version that removes access to the cannon. | ||
+ | |- | ||
+ | | [https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip v1.5] | ||
+ | | 2019-03-08 | ||
+ | | | ||
+ | * Changed RGGA vertex colors to the correct RGBA vertex colors. | ||
+ | * Changed the Whitewater shader so it is white and not black. | ||
|} | |} | ||
== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
+ | * [[Bear Kart Wii]] (v1.4) | ||
+ | * {{Distrib-ref|CTGP Revolution|4090|ctgp-r}} | ||
+ | * [[HD's Retro Pack]] (v1.5) | ||
* {{Distrib-ref|Wiimms Mario Kart Fun|4090|mkwfun}} | * {{Distrib-ref|Wiimms Mario Kart Fun|4090|mkwfun}} | ||
{{User-Tock-Link}} | {{User-Tock-Link}} | ||
[[Category:Track/Retro]] | [[Category:Track/Retro]] |
Revision as of 20:27, 2 August 2019
This article is about Tock's port. For other versions, see GCN Mushroom Bridge.
Creator: | Tock |
---|---|
Designer: | Nintendo |
Version: | v1.5 |
Date of latest version: | 2019-03-08 |
Editors used: | — |
WBZ files: | ct.wiimm.de |
Download: | tock.es |
Overview
This is a port by Tock. It features shadow mapping, proper shaders and the Wiggler bus.
Credits
- Riidefi, for helping the author with shadows and shaders.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta 1 | 2018-03-24 | First release |
v1.0 | 2018-05-06 |
|
v1.1 | 2018-05-14 | Removed old force recalculation wall that acted as road. |
v1.2 | 2018-06-03 | Changed a respawn point. |
v1.3 | 2018-06-16 |
|
v1.3.1 | 2018-06-18 | Unofficial update by Sucht93a:
|
v1.4 | 2018-08-04 | Update by Riidefi and Tock based on v1.3:
|
v1.5 | 2019-03-08 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Bear Kart Wii (v1.4)
- CTGP Revolution (Details)
- HD's Retro Pack (v1.5)
- Wiimms Mario Kart Fun (Details)
By the same author: Tock
Custom Tracks:
SNES Bowser Castle 1 –
SNES Bowser Castle 2 –
SNES Bowser Castle 3 –
SNES Rainbow Road
GCN Luigi Circuit –
GCN Baby Park –
GCN Mushroom Bridge –
GCN Mushroom City –
GCN Sherbet Land –
GCN Yoshi Circuit –
GCN Wario Colosseum –
GCN Dino Dino Jungle –
GCN Bowser's Castle –
GCN Rainbow Road
GCN Block City –
GCN Nintendo Gamecube –
GCN Pipe Plaza –
GCN Luigi's Mansion –
GCN Tilt-a-Kart
GBA Battle Course 2 – DS Luigi's Mansion – DS Tick-Tock Clock – 3DS Cheep Cheep Lagoon – Petite Park
Distributions:
CtocKartWii 3.0
YouTube Channel:
Tock46