Difference between revisions of "GCN Mushroom Bridge (Tock)"

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(Custom Track Distributions)
Line 5: Line 5:
 
|creator= [[Tock]]
 
|creator= [[Tock]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= 1.2
+
|version= 1.3
|date of release= 2018-06-03
+
|date of release= 2018-06-16
 
|difficulty= 6/10
 
|difficulty= 6/10
 
|wbz-id=4090
 
|wbz-id=4090
|download 1= https://mega.nz/#!BNtTiYbQ!NQLUdlcRDKUf6-pwOr97-unb9yEY-5G4VaQNbAZsXP8
+
|download 1= https://mega.nz/#!gMdBEKqL!_8N7qKzqxQ7OVioZjMHiisQBlE1V5zgc3MtaVnb2kdM
  
 
}}
 
}}
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| 2018-06-03
 
| 2018-06-03
 
| Changed one Checkpoint respawn point
 
| Changed one Checkpoint respawn point
 +
|-
 +
| Version 1.3
 +
| 2018-06-16
 +
| Removed the wall again + improved the bridge KCL
 
|}
 
|}
  

Revision as of 18:35, 16 June 2018

This article is about Tock's version. For other versions, see [[{{{1}}}]].
GCN Mushroom Bridge (Tock)
Creator: Tock
Designer: Nintendo
Version: 1.3
Date of latest version: 2018-06-16
WBZ files: ct.wiimm.de
Download: MEGA

Overview

This is the first time Tock worked with custom shadows. He also added Miis. It is still missing a special shader for the inside of the tunnel sections.

Media

First Preview


Version History

Version Date of release Information
Beta 1 2018-03-24 Preview
Version 1.0 2018-05-06 Boost Panel Animation fix

Force Recalculation added

Version 1.1 2018-05-14 Removed old force recalculation wall that acted as road.
Version 1.2 2018-06-03 Changed one Checkpoint respawn point
Version 1.3 2018-06-16 Removed the wall again + improved the bridge KCL

Custom Track Distributions

This track is part of the following Custom Track Distributions: