Difference between revisions of "GCN Luigi Circuit (Tock)"

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{{about|[[Tock]]'s version}}
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{{about|[[Tock]]'s port||GCN Luigi Circuit}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Tock]]
 
|creator= [[Tock]]
|designer=
+
|designer= [[Nintendo]]
|version= v1.2J
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|version= v1.3
|date of release= 2018-07-07
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|date of release= 2018-07-08
 
|editors used=
 
|editors used=
 
|wbz-id=4169
 
|wbz-id=4169
|download 1= https://mega.nz/#!tBtDlapJ!R8DUhHP61twfAQx_fc9O33at6mfeHdhvm9H0wdtA8Ok
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|download 1= https://ln.sync.com/dl/de6e08b30/2tgg6tdb-ywgex8ud-rend2cpc-jpxgkrg4
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
The author is still trying to find a way to change the order of UV Maps in BMD files so he can import the original shadowmaps. This version took 157 test.szs files over the 8 days this track took to be made.
+
The author is still trying to find a way to change the order of UV maps in [[BMD]] files so he can import the original shadow maps. This port took 157 test files over the 8 days this track took to be made.
  
 
== Media ==
 
== Media ==
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| Start of development
 
| Start of development
 
|-
 
|-
| [https://mega.nz/#!5Q8GDRyJ!b_lsvxatymGClerm_EIZ9Tb4VxmzbwWkxLEb7xAQY60 v1.0]
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| [https://ln.sync.com/dl/43e9970d0/ehba35ys-kdg95frp-6qn8irpb-qa86yynq v1.0]
 
| 2018-04-27
 
| 2018-04-27
 
| First release
 
| First release
 
|-
 
|-
| [https://mega.nz/#!JdsTxDTS!18C1ImG4FpWiZmD6T6w-Rl2sucuSPgX7ToN_z7Regd0 v1.1]
+
| [https://ln.sync.com/dl/b4d2b2130/nvq9bxiv-4hu92awk-x67uf998-f3xy2kyw v1.1]
 
| 2018-04-27
 
| 2018-04-27
 
| Upscaled to 120%.
 
| Upscaled to 120%.
 
|-
 
|-
| [https://mega.nz/#!VFNRCaQJ!pbCSbyX4Edm1vSeyvgW3NzCsHv6_mBpczKn7XDH6l7c v1.2]
+
| [https://ln.sync.com/dl/bbd20b8d0/nqy7jeqv-hg2g8xfk-89prvvep-5i2e9s3p v1.2]
 
| 2018-06-25
 
| 2018-06-25
| Improved Vertex Coloring.
+
| Improved vertex colors.
 
|-
 
|-
| [https://mega.nz/#!tBtDlapJ!R8DUhHP61twfAQx_fc9O33at6mfeHdhvm9H0wdtA8Ok v1.2J]
+
| [https://ln.sync.com/dl/0cb89dc30/wwys6t8n-bvn6gc3w-maniz5hu-idr6rg6w v1.2J(oke)]
 
| 2018-07-07
 
| 2018-07-07
| Added Mipmaps and improved tricking.
+
|
 +
* Added mipmaps.
 +
* Improved trickable road.
 +
|-
 +
| [https://ln.sync.com/dl/de6e08b30/2tgg6tdb-ywgex8ud-rend2cpc-jpxgkrg4 v1.3]
 +
| 2018-07-08
 +
| Removed joke tricks.
 
|}
 
|}
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
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* [[Bear Kart Wii]] (v1.3)
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|4169|mkwfun}}
  
 
{{User-Tock-Link}}
 
{{User-Tock-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 19:16, 1 February 2019

This article is about Tock's port. For other versions, see GCN Luigi Circuit.
GCN Luigi Circuit
Creator: Tock
Designer: Nintendo
Version: v1.3
Date of latest version: 2018-07-08
Editors used:
WBZ files: ct.wiimm.de
Download: Sync

Overview

The author is still trying to find a way to change the order of UV maps in BMD files so he can import the original shadow maps. This port took 157 test files over the 8 days this track took to be made.

Media

v1.2 VS Race

Version History

Version Date of release Information
2018-04-19 Start of development
v1.0 2018-04-27 First release
v1.1 2018-04-27 Upscaled to 120%.
v1.2 2018-06-25 Improved vertex colors.
v1.2J(oke) 2018-07-07
  • Added mipmaps.
  • Improved trickable road.
v1.3 2018-07-08 Removed joke tricks.

Custom Track Distributions

This track is part of the following Custom Track Distributions: