Difference between revisions of "GCN Luigi Circuit (Tock)"
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− | {{about|[[Tock]]'s | + | {{about|[[Tock]]'s port}} |
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{{Misc-Info | {{Misc-Info | ||
|name= {{Extract-Title|{{PAGENAME}}}} | |name= {{Extract-Title|{{PAGENAME}}}} | ||
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|download 1= https://mega.nz/#!sMkFkIoY!ONRu5wTXle-OXyHv-HKn-DQoLcbhLKjQnpDohNiz4aU | |download 1= https://mega.nz/#!sMkFkIoY!ONRu5wTXle-OXyHv-HKn-DQoLcbhLKjQnpDohNiz4aU | ||
}} | }} | ||
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== Overview == | == Overview == | ||
− | The author is still trying to find a way to change the order of UV Maps in BMD files so he can import the original | + | The author is still trying to find a way to change the order of UV Maps in BMD files so he can import the original shadow maps. This port took 157 test files over the 8 days this track took to be made. |
== Media == | == Media == | ||
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| Start of development | | Start of development | ||
|- | |- | ||
− | | [https:// | + | | [https://drive.google.com/open?id=11ZRMNqK5OQdaWUk9qAfrO4lgPqXGl2lo v1.0] |
| 2018-04-27 | | 2018-04-27 | ||
| First release | | First release | ||
|- | |- | ||
− | | [https:// | + | | [https://drive.google.com/open?id=1ZNPXeDkLp6LsM4JTKOjuH8oR5RJ1dkA5 v1.1] |
| 2018-04-27 | | 2018-04-27 | ||
| Upscaled to 120%. | | Upscaled to 120%. | ||
|- | |- | ||
− | | [https:// | + | | [https://drive.google.com/open?id=1sxmUiIq00Yl1vBBCPbpzDUrxZetVgtvZ v1.2] |
| 2018-06-25 | | 2018-06-25 | ||
| Improved vertex colors. | | Improved vertex colors. | ||
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| [https://mega.nz/#!tBtDlapJ!R8DUhHP61twfAQx_fc9O33at6mfeHdhvm9H0wdtA8Ok v1.2J(oke)] | | [https://mega.nz/#!tBtDlapJ!R8DUhHP61twfAQx_fc9O33at6mfeHdhvm9H0wdtA8Ok v1.2J(oke)] | ||
| 2018-07-07 | | 2018-07-07 | ||
− | | Added mipmaps | + | | |
+ | * Added mipmaps. | ||
+ | * Improved trickable road. | ||
|- | |- | ||
| [https://mega.nz/#!sMkFkIoY!ONRu5wTXle-OXyHv-HKn-DQoLcbhLKjQnpDohNiz4aU v1.3] | | [https://mega.nz/#!sMkFkIoY!ONRu5wTXle-OXyHv-HKn-DQoLcbhLKjQnpDohNiz4aU v1.3] |
Revision as of 22:23, 26 August 2018
Creator: | Tock |
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Designer: | Nintendo |
Version: | v1.3 |
Date of latest version: | 2018-07-08 |
Editors used: | — |
WBZ files: | ct.wiimm.de |
Download: | MEGA |
Overview
The author is still trying to find a way to change the order of UV Maps in BMD files so he can import the original shadow maps. This port took 157 test files over the 8 days this track took to be made.
Media
Version History
Version | Date of release | Information |
---|---|---|
2018-04-19 | Start of development | |
v1.0 | 2018-04-27 | First release |
v1.1 | 2018-04-27 | Upscaled to 120%. |
v1.2 | 2018-06-25 | Improved vertex colors. |
v1.2J(oke) | 2018-07-07 |
|
v1.3 | 2018-07-08 | Removed joke tricks. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Custom Tracks:
SNES Bowser Castle 1 –
SNES Bowser Castle 2 –
SNES Bowser Castle 3 –
SNES Rainbow Road
GCN Luigi Circuit –
GCN Baby Park –
GCN Mushroom Bridge –
GCN Mushroom City –
GCN Sherbet Land –
GCN Yoshi Circuit –
GCN Wario Colosseum –
GCN Dino Dino Jungle –
GCN Bowser's Castle –
GCN Rainbow Road
GCN Block City –
GCN Nintendo Gamecube –
GCN Pipe Plaza –
GCN Luigi's Mansion –
GCN Tilt-a-Kart
GBA Battle Course 2 – DS Luigi's Mansion – DS Tick-Tock Clock – 3DS Cheep Cheep Lagoon – Petite Park
Distributions:
CtocKartWii 3.0
YouTube Channel:
Tock46