Difference between revisions of "GCN Dry Dry Desert (sup3rsmash8)"

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== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.0012 – v1.03.1062]] (v0.1b)
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** {{Distrib-ref|CTGP Revolution|880|ctgp-r}}
 
* [[Luma's CT Pack]] (v0.1b)
 
* [[Luma's CT Pack]] (v0.1b)
 
* [[Mario Kart: Double Dash!! Wii]] (v0.1b)
 
* [[Mario Kart: Double Dash!! Wii]] (v0.1b)

Revision as of 15:51, 23 October 2019

This article is about sup3rsmash8's port. For other versions, see GCN Dry Dry Desert.
GCN Dry Dry Desert
Creator: sup3rsmash8
Designer: Nintendo
Version: v0.1b+
Date of latest version: 2012-09-21
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Sync

Overview

This port has a similar design to the original track, although it does not contain as many enemy hazards due to route limitations. It features AIParam, texture animations and a (kind of obvious) Easter egg, found within the SZS file itself.

Slot Information

This track will only work properly on slots 3.1 and 7.1 because of the object sunDS.

Media

v0.1b VS Race

Version History

Version Date of release Information
v0.1b 2012-09-21 First release
v0.1b+ 2012-09-21 Update by Wiimm:
  • Centered minimap.

Known Bugs

  • Item routes may go into the quicksand. Video

Custom Track Distributions

This track is part of the following Custom Track Distributions: