Difference between revisions of "GCN Dino Dino Jungle (Riidefi & Tock)"

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== Overview ==
 
== Overview ==
This is a port created by [[Riidefi]] and [[Tock]]. It features half-pipes at the end, ported Dinos with animations and vertex colors. Tock is not satisfied with the track yet, so updates are planned.
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This is a port created by [[Riidefi]] and [[Tock]]. It features half-pipes at the end, ported Dinos with animations and vertex colors. Tock is not satisfied with the track yet, so updates are planned. The track freezes on CTGPR on version 1.0 due to a decision Tock made.
  
 
=== Credits ===
 
=== Credits ===

Revision as of 20:31, 1 June 2020

This article is about Riidefi and Tock's port. For other versions, see GCN Dino Dino Jungle.
GCN Dino Dino Jungle
Creator: Riidefi, Tock
Designer: Nintendo
Version: v1.0
Date of latest version: 2020-06-01
Editors used: BrawlBox, KMP Cloud, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: tock.es

Overview

This is a port created by Riidefi and Tock. It features half-pipes at the end, ported Dinos with animations and vertex colors. Tock is not satisfied with the track yet, so updates are planned. The track freezes on CTGPR on version 1.0 due to a decision Tock made.

Credits

  • Sniki, for texture mapping the half-pipes.
  • Baoulettes, for fixing the Blue Dino's neck.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2020-06-01 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)